preload button hover image:
HomeSearchRankingsStatisticsAboutContact
Current Time: Sep 21, 2018, 06:00:08 am
 Mount&Blade Repository » Multiplayer » Persistant Zombies Beta (.Exe)
      
Registration is not required to download. However, it will allow you to vote, comment, and request upload access. Forgot your password?
View this file on the M&B NexusFile Listing: Persistant Zombies Beta (.Exe)
Last Updated: May 28, 2011, 08:07:05 am
File version: 1.0 (Beta release)
For M&B version: Warband 1.134
Downloads: 1,223 Size: 267.09 MB
Views: 5,644 Type: EXE
Home:  Taleworlds page
Rating (1 votes): 3.0 / 5.0
Description
This is my first mod - I've been producing it for a while, and have been testing it with my clan members.
So please don't be too critical to certain features or bugs, and if you have any suggestions, I'll see if I can add them.
Anyway, here it is:

Images:
http://rccclan.com/index.php?app=gallery&module=images&section=slideshow&album=7

Features:

Zombies vs survivors, on either Siege, battle or deathmatch.
PWMod style buying of equipment - buy the equipment ingame (Excluding clothing and zombie equipment)
Zombie models for the zombies, with a small selection of 6 bodies and 8 heads. (Don't be critical, as they are my first models)
Medium weapons and armours selection.
Sleeping in beds (Not really sleeping, but you can heal with them)
Extremely buggy creation of fireplaces and beds!
Collection of food then using it on campfires to heal small % of HP fast.
More blood using the blood tweak.

Version 1.0
Beta release

Version 0.01 - 0.07
Pre-Alpha Testing.

Size of Mod:
331MB (Compressed in .zip format)
711MB (Uncompressed - :shock: )

Download:
(DL may have some problems for some users - if you do get a problem, try using 7zip to open the .zip archive, or use the .exe extractor)
Zip
Exe

Known bugs / problems:
Fireplaces and beds are placed in a strange location.
For some reason the game crashes with large numbers of armours on the map near each other.
Game time isn't very long.
Unbalanced in some areas.
Zombie heads cost alot (To be fixed in next version)
Lack of maps (Need someone to create some for me!)
Guns can't be picked up by any class right now.
Zombies can pick up survivors' weapons.

I need maps to be made, so if you can, it would be greaty accepted. :)
They do need AI testing done, as this mod uses AI.
Also, I would avoid using the 'buy campfires and beds' boxes, as they place the stuff in poor angles.

Outdated trailer (From alpha versions, before zombie models etc.) - Credits to stealthblade for it.
http://www.youtube.com/watch?v=SoHcVKwm1SA#wshttp://www.youtube.com/watch?v=SoHcVKwm1SA#ws

Credits:
N0body for coding, zombie models (Edited native models)
Jazora for some help when I've gotten stuck.

Graphics and Textures:
SendMeSmile for improved buildings.
Gutekfiutek for Polished Landscapes and buildings.
Lucky Lancer for 'Texture fiddling'
Goosemaner for 'Rock and mountain pack'
Iboltax for 'Improved Male faces'
Sherman4 / Erudash For the Title images.
Blood tweak (I can't remember the author of the blood tweak, so I will need to update this later)

Equipment OSP:
Yamabusi For Highlander Armours.
Narf For Narf's Plate Armours, Transitional Armour and Rus armour packs.
Shredzorz For his Swords and other weapons.
Llew for the Flintlock & matchlock weapons.

If I have missed anyone out, please PM me so I can fix it, thanks, or have any problems with the use of your content in this mod, PM me (I believe I've got the permissions right, but may have made a mistake).
Commands
More From This Author
Comments
IP: logged
 Persistant Zombies Beta (.Exe) (v 1.0 (Beta release))  » posted by The S on Jan 21, 2012, 01:28:03 pm
Man!!! Works!!!! :-D
HomeSearchRankingsStatisticsAboutContact

Hosted by Hypernia.
Website © 2018 FenriSoft. The core site script is PHCDownload (© 2005-2018).