preload button hover image:
HomeSearchRankingsStatisticsAboutContact
Current Time: Sep 23, 2018, 12:31:50 pm
 Mount&Blade Repository » Mods » Gameplay Mechanics » God Mode for Warband
      
Registration is not required to download. However, it will allow you to vote, comment, and request upload access. Forgot your password?
View this file on the M&B NexusFile Listing: God Mode for Warband
Last Updated: Apr 11, 2011, 08:37:47 pm
First Created: Feb 12, 2011, 05:53:07 pm
File version: 1.1
For M&B version: Warband 1.134
Downloads: 24,396 (27,578) Size: 24.57 MB
Views: 16,334 (18,619) Type: ZIP
Rating (5 votes): 4.8 / 5.0
Description
Hello Warband fans!
Just for the sake of doing it, I made a God Mode for Warband, which can be gathered from the title. ;-)

The features currently are....

1. Three full sets of 'Strange' armor and weapons. All souped up to make the wearer invincible. >:)
2. Player with 10000 HP.
3. 10000 Honor gained with the Noble option selected from the Character Creation menu.
4. Cattle that follow you. (Nothing special, just thought I'd say)
5. 999 Str, Int, Chm and 90 Agi
6. The ability to have TONS of troops! 50k starting, 10k per point of leadership. :D
7. Increased bets for Tourneys, increased rewards in Arena fights.

Have fun! :green:
Commands
More From This Author
Comments
IP: logged
 GodMode for Warband (v Stable 1.0)  » posted by Treestump137 on Mar 27, 2011, 10:17:14 pm
The only complaint I would have is that villages are always infested with bandits, and i've only had this mod do that, but other then that great job, it's exaclty what i expected it do be.
IP: logged
 GodMode for Warband (v Stable 1.0)  » posted by The Specialist on Mar 28, 2011, 09:52:13 am
I'll update that ASAP. Thanks for the suggestion. :)
I had increased the amount to 10 from 3, but it was still worth it. I'll lower it to 3-6%. Expect the update within the next week.
IP: logged
 Re: GodMode for Warband (v Stable 1.0)  » posted by tehmulletman on Apr 11, 2011, 04:09:29 am
The Specialist wrote:
I'll update that ASAP. Thanks for the suggestion. :)
I had increased the amount to 10 from 3, but it was still worth it. I'll lower it to 3-6%. Expect the update within the next week.

where can i go to edit this in the meantime? also are you still gonna update this? its been more than a week :-P

by the way great job

*EDIT* nvm i found a nifty tool posted here to edit it....it was set to 76% chance of bandit infestations of towns instead of the normal 3%.
comment last edited by tehmulletman on Apr 11, 2011, 06:19:29 am
IP: logged
 Re: GodMode for Warband (v Stable 1.0)  » posted by The Specialist on Apr 11, 2011, 10:28:37 am
tehmulletman wrote:
The Specialist wrote:
I'll update that ASAP. Thanks for the suggestion. :)
I had increased the amount to 10 from 3, but it was still worth it. I'll lower it to 3-6%. Expect the update within the next week.

where can i go to edit this in the meantime? also are you still gonna update this? its been more than a week :-P

by the way great job

*EDIT* nvm i found a nifty tool posted here to edit it....it was set to 76% chance of bandit infestations of towns instead of the normal 3%.

Haha, yeah. I actually lost the saved work when my computer crashed. :(

And I thought it was as low as 10.... apparently not. :P

I'll upload the update tonight. :D
IP: logged
 GodMode for Warband (v Stable 1.0)  » posted by tehmulletman on Apr 11, 2011, 06:43:06 pm
nice but i have to ask, is there a way you can combine this with a recruiter mod? :-P
IP: logged
 Re: GodMode for Warband (v Stable 1.0)  » posted by The Specialist on Apr 11, 2011, 07:25:41 pm
tehmulletman wrote:
nice but i have to ask, is there a way you can combine this with a recruiter mod? :-P


Probably could. If I find a link to the compiled TXT Recruiter mod, I can do that. :D
IP: logged
 Re: GodMode for Warband (v Stable 1.0)  » posted by tehmulletman on May 04, 2011, 05:36:50 pm
any chance of something like this for MB: with fire and sword in the near future? :-)
IP: logged
 Re: GodMode for Warband (v Stable 1.0)  » posted by The Specialist on May 04, 2011, 06:27:03 pm
tehmulletman wrote:
any chance of something like this for MB: with fire and sword in the near future? :-)


Sure!
As soon as I get the WF&S Demo (Or buy the whole thing), and find a good mod tool, I'll make one. :-D
IP: logged
 God Mode for Warband (v 1.1)  » posted by Daltz on Aug 10, 2011, 01:52:43 am
Fun mod, but theres one issue i notice; whenever I break someones shield, the game stops working. Reason? Fix?
IP: logged
 Re: God Mode for Warband (v 1.1)  » posted by The Specialist on Aug 10, 2011, 08:45:13 am
Daltz wrote:
Fun mod, but theres one issue i notice; whenever I break someones shield, the game stops working. Reason? Fix?

That's really odd. I never had that issue whether I was punching, throwing, or smashing the shield and it broke.
Reason, I don't know... The fix maybe that the engine can't handle over 63 strength, so export the character and make all stats 63 (but that didn't stop the mod from being run, so I don't really know. :()
comment last edited by The Specialist on Aug 10, 2011, 08:45:41 am
IP: logged
 God Mode for Warband (v 1.1)  » posted by genocide on Oct 14, 2011, 08:39:09 pm
Yeah i got problem >:( everytime i try to enter a building or taver th game just stops working whats wrong?
HomeSearchRankingsStatisticsAboutContact

Hosted by Hypernia.
Website © 2018 FenriSoft. The core site script is PHCDownload (© 2005-2018).