
Mount&Blade Repository » Mods » Large » New Elgante, v0.8 Anniversary Edition|
Last Updated: Jan 30, 2012, 07:41:30 pm First Created: Jan 12, 2011, 09:11:33 am Author: Crossbow_Joe
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Description
New Elgante This is a singelplayer and multiplayer modification for Mount and Blade:Warband. It covers a central theme of colonists versus tribes, with tribes taking inspiration from anything from aztecs, neolithic tribes and comanches/apaches. It is based in a fictitious land on an Island called New Elgante which is occupied by seven factions. The mod aims to convert the native world to this new setting. More info can be found on the "Taleworlds Thread" link next to this entry Features: -A New World Map - I plan to expand this with more islands -7 new factions: Elgante Empire Tribe of Snakes The Karkans The Rebels The Lundmen The Arlen Barony The Arlen Tribe -250+ new items -New Character Creation Options Complete with background, skills and equipment -New Scenes - Plenty of new scenes, both singleplayer and multiplayer. -New Startup Quest - It is just a re-skin for now but I hope to make it lead to a full storyline. -Eleven new Companions - With background stories! -Firearms - it seems every mod has these, enjoy. -New banners - thanks to Mark Quinn -New Mercenaries - I plan to add more -Almost completely changed UI -Lots of new Music: Thanks to Jon Sayles for his really great renaissance music and rejenorst -New animations:thanks to papa lazarou -Ten completely new multiplayer scenes with more to come - check "Maps" further down to see a list More Metal Sounds Mod: thanks to checkmaty -Camp Entrenchment -Construct-able Outposts -Textures have been redone: new skyboxes and improved buildings by sendmesmile, real water by cptjoker, new grass originally by painbringer but I have edited it alot and expanded horizons by openshaw -Factional Merchants/Factionised Items -Garrison-able Villages -Ability to create your own vassal titles -New Skill: Foraging - thanks to jrider -NPC interactivity - I aim to make tavern and town visits more interesting with new NPC's, currently this is only partially done. But enjoy. -Completely new scene props - that make up the new scenes, adds to the immiersion -Troop trees redone from native for all factions -Ability to kill prisoners and other prisoner options Planned Features: Tribal armour for the snake tribe, if anybody knows of something that may suit I would love to know. Possibly crouching could be implemented Sea Travel Change tournament participants - this has been done to an extent but there are some problems with it Implement Diplomacy - Permission is granted, but I am having trouble implementing. I am not a great scripter Storyline Artillery (Maybe just for multiplayer) After Death Cam Factionise Items Recruiting Basically I can use help from any field, I will even teach you something about modding if you don't know anything though I cannot teach you coding. A Coder would be greatly appreciated though I know that coders don't grow off trees. Just PM me or post here if you would like to help, the more the merrier! :wink: This is a beta test Keep in mind that this is a beta test and it is my first mod. You can help out with the mod by providing feedback on current features, ideas for future ones and offering suggestions about the current make up of the mod. But just because it is a beta test does not mean that it is small, the finished product will be quite large so at the moment it beginning to show that. The mod is roughly 70% done. The Team: I have not made this mod without some dedicated help: Nordous: Scene Editor, he has made many scenes for this mod Comrade Temuzu: Scene Editor Red Campbellton: Beta Tester, Scene Editor and for many suggestions illapa: Researcher, Beta Tester Credits: ladanyi - for giving me a lot of help with getting started on modeling and for teachimg me how to texture. As well as being a big inspiration to make my own mod Lueii - for uploading the original music, and although he doesn't know it convincing me to make my own mod Havoc - for painstakingly walking me through step by step setting up the module system and adding new models/items the eagle and the radiant cross team - for some cool hats, which make up almost all of the empire and rebel headgear. Used with permission from D'sparil James, Luigi, RR_Raptor65, The Pope - for their OSP pack Papa Lazarou - for his great animations Checkmaty - for the more metal sound mod MarkQuinn - for the better banners mod, which I used two of the banners for the Elgante Empire and Rebels. In future releases I plan to include some for player selection Jezze and the BNL Eighty years war team - for their hat models Belendor - for researching tribal weaponry Thick 1988 - for his his brilliant OSP item variants mod Azn_soul - for his scenes Thorgrim - for his famous map editor Silverwolf - for some hats phoenixguard09 - for making a sub forum on the Exilian Forum John Sayles - for his wonderful renaissance music Kolba- for the script for Captain Ardal, who can sail you around the map. Jinnai - for the customizable sparring matches Lumos - for outpost script, also these people who helped make it: Tiarilir - Original topic cdvader - Watchtower script and help with some things for this one (and being cool too) foxyman - Helping me for a thing or two and being cool bobirov - Developing the Fort Kit which adds siegeable outposts, will be added in next version. Achilles_ - Making the Outpost map icon L00ter - Making the Fort map icon Comrade Temuzu - for outpost scenes rejenorst - for his battle music, which fits perfectly into mount and blade Utrehd - for his compilation of rejenorst's music, without it I would never have known about it The Brytenwalda Team - for tribal skins, boar helmet, watchtower scene prop The Song of Talesin Team - for several tent scene props and pallisade props Lucke189 - For realistic colour + taller grass Highelfwarrior - for his building pack Nameless Warrior - for sharing with me his factional merchants code Nordous - for scene editing for my mod. He has made many scenes thus far. Markörgis Khan - for a companion idea. Also the idea to set up a new companion ideas thread on the Exilian Forums. painbringer - for his hd map texture pack. I heavily edited his plains texture though, but without it I wouldn't have made any Openshaw - for expanded horizons SendMeSmile - for his improved buildings, and new skyboxes CptJoker - For his real water texture mod Idibil - he has helped with a couple of things regarding modding, a big thanks to him Red Campbellton - Beta Tester, Advisor and scene editor Tinerfe - For his garrisonable villages script and.... gaston - for telling me what was wrong with the garrisonable villages script and thanks to him, allowing me to add it. Pino69 - for his brilliant armour pack You1 - for helping me with map icons Goosemaner - for his rock and mountain pack AlphaDelta - I indirectly used some of his textures for the snake body. Glabrezu - for his manhunter scripts jrider - for his foraging skill addition Treebeard - for helping me update my mod to 1.143 |
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New Elgante, v0.8 Anniversary Editi (v 0.8) » posted by boiboidude77 on Apr 22, 2012, 07:09:37 pm
Re: New Elgante, v0.8 Anniversary Editi (v 0.8) » posted by Crossbow_Joe on Apr 24, 2012, 06:55:51 pm
New Elgante, v0.8 Anniversary Editi (v 0.8) » posted by Kixmy on Aug 21, 2012, 08:52:53 am
Re: New Elgante, v0.8 Anniversary Editi (v 0.8) » posted by Crossbow_Joe on Aug 29, 2012, 07:09:56 am