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 Mount&Blade Repository » Mods » New Items/People » Item MOD
      
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View this file on the M&B NexusFile Listing: Item MOD
Last Updated: Feb 16, 2012, 09:58:23 am
First Created: Jan 10, 2011, 08:58:15 pm
File version: 3.1.1
For M&B version: Warband 1.143
Downloads: 9,700 (14,506) Size: 18.7 KB
Views: 26,669 (39,079) Type: ZIP
Home:  Visit Homepage
Rating (6 votes): 1.5 / 5.0
Description
An item mod which adds:
Item MOD:
Gatling Ammo
Gatling Pistol
Slaughter Cleaver
Destroyer Crossbow
Machine Crossbow
Revolver
Shield of Old
Sword of Old
Great Axe of Old
Helmet of Old
Armour of Old
Gauntlets of Old
Great Sword of Old
Boots of Old
Crossbow of Old
Throwing Axes of Old
Peasant Pistol
Knights Sword
Disguise Overcoat
Disguise Hood
Infantry Axe
Jarl Great Axe
Rangers Pick
Captains Mace
Rhodok's Royal Family Cleaver
Emir's Scimitar
Boyar's Spiked Mace
Noyar's Bow
Count's Mace
Kings Two Handed Sword
Nordic Guard Sword
Raider Sword
Raider Blade Master Sword
Swadian Riot Control Sword
Militia's Mace
Militia's Spear
Peasant Spear
Great Spear
Makeshift Spear
Baxe Knife
Military Spear
Unlocked Items:
Spear
Club
Battle Axe
Arrows
Bolts
Short Bow
Crossbow
Throwing Daggers
Saddle Horse
Kite Shield
Staff
Sword
Axe
Dagger
Practice Sword
Heavy Practice Sword
Practice Axe
Practice Dagger
Axe
Sword
Two Handed Sword
Lance
Practice Staff
Practice Lance
Practice Shield
Practice Bow
Practice Crossbow
Practice Javelins
Red Tourney Armour
Green Tourney Armour
Gold Tourney Armour
Red Tourney Helmet
Blue Tourney Helmet
Gold Tourney Helmet
Shield Red
Shield Blue
Shield Green
Shield Gold
Arena Helmet Yellow
Arena Armour Yellow

Thanks to 1stlegionary for helping me fix bugs.
Thanks to Ryol for Giving me ideas.

For Manual: Make a copy of your Native Module folder then Move and delete the old files with the new ones. Only Move item_kinds1.txt though.

Update 1.0.0
Adds Items:
Shield of Old
Sword of Old
Great Axe of Old
Helmet of Old
Armour of Old
Gauntlets of Old
Great Sword of Old
Boots of Old
Crossbow of Old
Throwing Axes of Old

Update: 1.1.0
Adds:
Peasant Pistol
Knights Sword
Disguise Overcoat
Disguise Hood
Infantry Axe
Jarl Great Axe
Rangers Pick
Captains Mace
Rhodok's Royal Family Cleaver
Emir's Scimitar

Patch 1.1.1
Adds All Counts and Kings Weapons
Boyar's Spiked Mace
Noyar's Bow
Count's Mace
Kings Two Handed Sword

Patch 1.1.2
Adds the Right Files

Update 2.0.0
I have changed the stats on The Peasant Pistol and Revolver
FIXES NOT BEING ABLE TO START A NEW GAME

Update 2.1.0
Changed Mesh Boyar's Spiked Mace

Update 3.0.0
Fixed Throwing Axes Of Old Glitched Melee
Adds:
Nordic Guard Sword
Raider Sword
Raider Blade Master Sword
Swadian Riot Control Sword
Militia's Mace
Militia's Spear
Peasant Spear
Great Spear
Makeshift Spear
(Adds These items to Units in Troop Mod)

Update 3.1.0
Adds Baxe Knife
Adds Military Spear
Adds 64 Bit Installer

Patch 3.1.1
Removes Installers
Fixes Armour of Old
Commands
More From This Author
Comments (Page 2 of 2)
IP: logged
 Re: Item MOD (v 1.2)  » posted by QWW on Jan 31, 2011, 08:21:51 pm
Krismighty wrote:
I suggust you find a easier installation process, cause it doesnt seem to be working for everybody.
Take a steady pace of your time to get it done, I realize you don't want to take hours a day trying to fix this
:-P

You do know I said how to do manual right?
IP: logged
 Item MOD (v 1.3)  » posted by Belendor on Feb 07, 2011, 10:24:53 am
Fail...
IP: logged
 Item MOD (v 1.3)  » posted by QWW on Feb 08, 2011, 12:25:37 am
I can see you put lot's of effort into your posts. :lol:
IP: logged
 Item MOD (v 1.3.1)  » posted by Zimke Zlovoljni on Feb 10, 2011, 09:29:44 pm
It's not very smart to advice people like this: "For Manual: Just put in your Native folder and delete the old one."

Native folder should not be altered. You could have written "Make a copy of native, then rename it into...", something along those lines.
IP: logged
 Item MOD (v 1.3.1)  » posted by QWW on Feb 11, 2011, 12:28:51 am
Okay, that does sound quite a bit better. :D
IP: logged
 Item MOD (v 1.5.1)  » posted by QWW on Apr 13, 2011, 05:47:16 pm
I am very sorry for the "Starting a Game Glitch" I fixed it so its good now. :)
IP: logged
 Re: Item MOD (v 1.1)  » posted by kenshin444447 on May 01, 2011, 01:27:43 pm
QWW wrote:
Oh I have just figured out a problem. It is only compatible with Steam. I will fix.


This is a waste of my time, there are 3 files, a text file and 2 batch files, you say in the description to put them into the Native folder, and it does not work, make a tutorial on how to install or delete this mod off the site.
comment last edited by kenshin444447 on May 01, 2011, 01:35:54 pm
IP: logged
 Item MOD (v 3.1.0)  » posted by QWW on May 06, 2011, 05:59:01 pm
What do you mean, it doesn't show up in game? And, because it doesn't work for YOU does not mean you can come onto my mod topic and start giving me badly described problems. If you have a problem don't come on saying "This is a waste of time" when you are the only one I've seen since the last update that has messed up.

comment last edited by QWW on May 07, 2011, 06:20:17 pm
IP: logged
 Item MOD (v 3.1.0)  » posted by dagarath on Feb 03, 2012, 03:02:32 am
I really think you have done a great job with this and the troop mod. I only have one problem with it, you seen to have made an error referencing a model name. in your item_kinds1.txt it says for Armor of Old, plate_armor_red however this doesn't exist in Native, I think you meant coat_of_plates_red.

Also your installer only works if you got the game through steam... I didn't actually use it but I took a look inside of the batch files. One more thing, it is really stupid to suggest people install to Native what if something doesn't work? baaad idea.
comment last edited by dagarath on Feb 03, 2012, 03:06:51 am
IP: logged
 Re: Item MOD (v 3.1.0)  » posted by QWW on Feb 03, 2012, 09:13:38 am
dagarath wrote:
I really think you have done a great job with this and the troop mod. I only have one problem with it, you seen to have made an error referencing a model name. in your item_kinds1.txt it says for Armor of Old, plate_armor_red however this doesn't exist in Native, I think you meant coat_of_plates_red.

Also your installer only works if you got the game through steam... I didn't actually use it but I took a look inside of the batch files. One more thing, it is really stupid to suggest people install to Native what if something doesn't work? baaad idea.

Thank you, this is a considerably older mod.. but I might patch it.

As for the install, since it edits 2 files, it's not worth a module. I did say to make a backup just in case.
IP: logged
 Re: Item MOD (v 3.1.0)  » posted by dagarath on Feb 06, 2012, 03:03:57 am
QWW wrote:
dagarath wrote:
I really think you have done a great job with this and the troop mod. I only have one problem with it, you seen to have made an error referencing a model name. in your item_kinds1.txt it says for Armor of Old, plate_armor_red however this doesn't exist in Native, I think you meant coat_of_plates_red.

Also your installer only works if you got the game through steam... I didn't actually use it but I took a look inside of the batch files. One more thing, it is really stupid to suggest people install to Native what if something doesn't work? baaad idea.

Thank you, this is a considerably older mod.. but I might patch it.

As for the install, since it edits 2 files, it's not worth a module. I did say to make a backup just in case.


Aww I hope you do, I really did like this it just wouldn't work perfectly without problems, the troops upgrade lines were awesome except it seemed it kept upgrading regular fighter to regular fighter over and over lol. Besides Warband needs more love, F&S sucks lol
IP: logged
 Re: Item MOD (v 3.1.0)  » posted by QWW on Feb 06, 2012, 09:05:57 am
dagarath wrote:
QWW wrote:
dagarath wrote:
I really think you have done a great job with this and the troop mod. I only have one problem with it, you seen to have made an error referencing a model name. in your item_kinds1.txt it says for Armor of Old, plate_armor_red however this doesn't exist in Native, I think you meant coat_of_plates_red.

Also your installer only works if you got the game through steam... I didn't actually use it but I took a look inside of the batch files. One more thing, it is really stupid to suggest people install to Native what if something doesn't work? baaad idea.

Thank you, this is a considerably older mod.. but I might patch it.

As for the install, since it edits 2 files, it's not worth a module. I did say to make a backup just in case.


Aww I hope you do, I really did like this it just wouldn't work perfectly without problems, the troops upgrade lines were awesome except it seemed it kept upgrading regular fighter to regular fighter over and over lol. Besides Warband needs more love, F&S sucks lol

I like FaS, that's where my module is. :)
IP: logged
 Re: Item MOD (v 3.1.0)  » posted by dagarath on Feb 06, 2012, 10:12:11 pm
QWW wrote:
I like FaS, that's where my module is. :)


I will be honest, I couldn't get past what was wasn't in it that is in Warband. If someone were to add all the cool features from warband to F&S I might re-install it. *hint hint*
IP: logged
 Re: Item MOD (v 3.1.0)  » posted by QWW on Feb 07, 2012, 12:11:06 am
dagarath wrote:
QWW wrote:
I like FaS, that's where my module is. :)


I will be honest, I couldn't get past what was wasn't in it that is in Warband. If someone were to add all the cool features from warband to F&S I might re-install it. *hint hint*

Haha, well SiCh said they'd add the features so hurry up SiCh.
IP: logged
 Item MOD (v 3.1.1)  » posted by riosja on Feb 17, 2012, 04:25:49 pm
how do i install this MOD... never did a MOD before :-D
IP: logged
 Re: Item MOD (v 3.1.1)  » posted by QWW on Feb 17, 2012, 04:45:45 pm
riosja wrote:
how do i install this MOD... never did a MOD before :-D

Navigate to your Mount and Blade Warband folder, then go to Modules. A folder should be in there called Native. Copy that to any location. Then drag the mod files into it and overwrite the existing ones. Then launch the game.
IP: logged
 Item MOD (v 3.1.1)  » posted by exactinmidget92 on Apr 10, 2012, 08:44:40 pm
how do i get guns? cant find any
IP: logged
 Re: Item MOD (v 3.1.1)  » posted by QWW on Apr 10, 2012, 11:19:52 pm
exactinmidget92 wrote:
how do i get guns? cant find any

They are rare to find in shops and some enemies guns can be looted when killed.
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