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 Mount&Blade Repository » Mods » Gameplay Mechanics » [OLD]AutoFire
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View this file on the M&B NexusFile Listing: [OLD]AutoFire
Last Updated: Jan 22, 2011, 09:09:07 pm
First Created: Dec 29, 2010, 06:24:53 pm
File version: 1.0
For M&B version: Warband 1.134
Downloads: 1,357 (1,420) Size: 11.7 KB
Views: 7,402 (8,414) Type: ZIP
Home:  Visit Homepage
Rating (1 votes): 5.0 / 5.0

I am releasing the mod as is. I believe all the major bugs are gone. However, I don't have enough time to perfect this.

  • There are possible errors due to conflicts with the engine
  • Firing rate determined by speed_rating and animation length
  • You start firing before you gun is fully raised. This could be fixed by adding an intermidiate animation or adding a delay interval to the firing trigger.
  • This is resource heavy with massive amounts of shooters
  • Make the normal accuracy lower the auto accuracy so that the AI doesn't friendly fire
  • Increase shoot_speed to give the AI better aim
Current features:
  • Accurate hitboxes(inaccurate in certain animations)
  • Support for different hitboxes
  • Customizable weapon stats
  • Full collision detection
  • Auto-shotguns implemented
  • Advanced damage system
  • AI support
  • Aiming reticule
  • Basic Shield Detection

Running Credits:
ithilienranger - majority of coding & testing
mr.master - Beta tester
feuerzeuge - Beta tester & added part of the damage system

Thanks to: Apsod, Lumos, Nameless_Terror, Smurfin, and anyone else who offered help.

Special thanks to Swyter for motivating me to make this :lol:
More From This Author
IP: logged
 AutoFire (v BETA)  » posted by [email protected] on Dec 30, 2010, 03:24:03 pm
Great you're making progress! Can't wait for this to be finished.
IP: logged
 AutoFire (v FINAL BETA)  » posted by Krismighty on Jan 07, 2011, 11:40:49 pm
sounds awesome, cant wait til its done
:hammer: :pint:
comment last edited by Krismighty on Jan 22, 2011, 09:15:59 am
IP: logged
 AutoFire (v 1.0)  » posted by Krismighty on Jan 24, 2011, 10:34:49 am
There are no errors, but the guns, and addons downloaded don't show up in singleplayer, exactly what do we do with the downloaded files, copy and paste to Native and put in Texture section? or what?
comment last edited by Krismighty on Jan 24, 2011, 10:54:45 am
IP: logged
 AutoFire (v 1.0)  » posted by ithilienranger on Jan 25, 2011, 12:19:31 am
No, I just made them noob-proof. :lol:
It is relatively difficult to install and I didn't bother making it easier because this is made for mod developers.
comment last edited by ithilienranger on Jan 25, 2011, 12:19:49 am
IP: logged
 AutoFire (v 1.0)  » posted by Krismighty on Jan 29, 2011, 08:54:53 am
Ok Ill keep waiting until it's fully developed :-?

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