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 Mount&Blade Repository » Mods » New Items/People » OSP iggorbb
      
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View this file on the M&B NexusFile Listing: OSP iggorbb
Last Updated: May 02, 2016, 03:47:44 pm
First Created: Dec 06, 2010, 06:28:51 pm
File version: Unspecified
For M&B version: Multiple
Downloads: 1,892 (6,184) Size: 20.84 MB
Views: 9,513 (33,685) Type: 7Z
Home:  Visit Homepage
Rating (6 votes): 5.0 / 5.0
Description
I was feeling very happy theese days starting from first december, so I decided to share some of my items that I use for my own gameplay. Some of them are realistic some are not, but I am sure someone will like it.

screenshot:

firstpackage.th.png

Credits:
Armagan for this flawless game,
whoever created wings 3d,
Highelf for exelent modeling tutorials,
Marco Tarini for openBRF,
Zimke Zlovoljni for creating leather textures for scabbards and grips and for many more texturing tips, also for being nice,
xenoargh for some vertex paint tips and also for being nice.
Halgrim for text lines for warband.
all those nice people who encouraged me to continue uploading this files for comunity.

update 03. jan. 2011. :
Added some axes and swords.

update 24.jul.2011.
Fixed some weapons from previous update, added some new...

update 01.09.2011.
Fixed some uv maps, added 8 axes, 2 maces, 7 spears. also added some retextures of "hunting bow" and "short bow" that I am using, so I taught that may be usefful to you also.

update 04.12.2011.
This update contains among old things, next new things: 6 swords, 4 spears, 1 throwing spear, 10 axes, 1 mace, 3 throwing axes, 2 falchion, 4 picks and some more retextures of some bows.

update 17.03.2012.
Repacked item again… Added: 2 lances, 8 swords, 1 axe, 1 pike and 1 falchion, also added missing lods that I didn’t uploaded last time I was around. With this weapons I think I have more than enough for my Calardia based personal mod so I will reduce production.
Anyways, what I was bothered for some time is thing that it always seemed to me that Rhodoks was using some sort of second hand helmet from Swadia (in warband that is fixed, but…)… so I did some sort of Rhodokian army reform.
Added 13 new Rhodok helmets- hope your Rhodoks will like it.

update 25.06.2012.
I added few items, noting much- 1 spear, 2 axes, 2 cleavers and I added item_kinds lines.

update 03.07.2013.
Added 12 new, finished western Europe style helmets, few more unfinished and added 17 Rus helmets pack. Added few more weapons.

14.05.2015.
For some time I have my own Europe mod. That mod is for old 1011 mb so no release, but I taught some of my models may be usefull to some moders so I share them here. There are more models but I need to collect them from my hdd, so this is what it is for this time.

17.06.2015.
Added few more things.

02.05.2016.
Added few more Byzantine helmets, some more weapons, more armors, lods...

Untill next update.

iggorbb
:hammer:
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Comments (Page 1 of 2)
IP: logged
 OSP iggorbb (v )  » posted by Zimke Zlovoljni on Dec 06, 2010, 08:36:22 pm
Nice stuff ;)
IP: logged
 OSP iggorbb (v )  » posted by iggorbb on Dec 07, 2010, 03:32:02 am
TNX :green:
IP: logged
 OSP iggorbb (v )  » posted by Tyranth on Dec 08, 2010, 11:34:50 am
the pics look good so definitely going to try this out especailly the byzantine sword looks especially nice :)
IP: logged
 OSP iggorbb (v )  » posted by AdmiralNelson6262 on Dec 09, 2010, 02:55:12 pm
could you post the itemkinds text please, the items look really good
IP: logged
 OSP iggorbb (v )  » posted by iggorbb on Dec 09, 2010, 03:13:57 pm
I have only 1.011 txt file, if that means anything to you, I will post it.
comment last edited by iggorbb on Dec 09, 2010, 03:14:24 pm
IP: logged
 OSP iggorbb (v )  » posted by JoppeM&BW on Dec 18, 2010, 11:42:40 am
how to install/aply?? i'm kind of a starter in the whole moddingthing... :-(
IP: logged
 OSP iggorbb (v )  » posted by iggorbb on Dec 18, 2010, 12:05:43 pm
Open module ini in your mod or in native and at the bottom of file add load_mod_resource = BB_OSP, than go to item_kinds1 and on the bottom of the file add txt tuples i posted and than on the top of the file is one number 433, increase it by number of items you added, so if you add 1 item increase it to 434 and so on... Than copy brf file BB_OSP into resource folder and copy dds files from textures folder to textures folder of your mod or native. You are good to go.
IP: logged
 OSP iggorbb (v )  » posted by thanhthuc123 on Jan 07, 2011, 02:55:19 am
can use for v1.34??
IP: logged
 OSP iggorbb (v )  » posted by Raumung on Jul 25, 2011, 09:22:34 am
Thanks so much for the weapons, i'll put them to good use.Best of luck.
IP: logged
 OSP iggorbb (v )  » posted by Call4Pizza on Jul 25, 2011, 02:43:27 pm
im in love with your axes they are on my top 5 of best lookin weaps
IP: logged
 Re: OSP iggorbb (v )  » posted by Call4Pizza on Jul 25, 2011, 03:11:00 pm
iggorbb wrote:
Open module ini in your mod or in native and at the bottom of file add load_mod_resource = BB_OSP, than go to item_kinds1 and on the bottom of the file add txt tuples i posted and than on the top of the file is one number 433, increase it by number of items you added, so if you add 1 item increase it to 434 and so on... Than copy brf file BB_OSP into resource folder and copy dds files from textures folder to textures folder of your mod or native. You are good to go.
hey um is the old bbs_oldosp brf the same? because i didn't get the BBs_osp file just the old one i guess
IP: logged
 Re: OSP iggorbb (v )  » posted by iggorbb on Jul 26, 2011, 08:07:31 am
Thank you guys, I am glad you like it.
Old bb_troops is file that I created earlier and scaled it to module_items average lenght for axes and swords, that is 70 for axes and 86-105 for swords. Than I saw theese axes are to big against native ones and I scoped through common res and noticed that meshes for native axes are actually shorter than mod_items says. In mean time I found statistic for some swords and axe, such as lenght. I rescaled this items, and than scoped throuhg warband resources and noticed that wb axes are scaled to 70 lengh. So I left both old and new axes, so you can choose which one you like, longer or shorter- bb_troops and bb_troops_old models are the same just re-scaled. Also there is bb_osp_old.brf file that I dont like no more, so I slowly fixing or redo that items there and deleting old ones untill I fix them all.
comment last edited by iggorbb on Jul 26, 2011, 08:17:59 am
IP: logged
 OSP iggorbb (v )  » posted by Sakitaco on Aug 26, 2011, 01:32:45 am
I would love a version of this for Warband!
IP: logged
 OSP iggorbb (v )  » posted by iggorbb on Sep 01, 2011, 06:04:46 am
It should work for warband, most of items are UV mapped on weapons2 and weapons3, so...
Open bb_troops, for example, and go to file/save as/ change file type to wb resource file and that should work.
IP: logged
 OSP iggorbb (v )  » posted by Luciano grigo on Sep 03, 2011, 02:21:04 pm
Can I use some in my mod? I await the answer as soon as possible, thank you now
IP: logged
 Re: OSP iggorbb (v )  » posted by iggorbb on Sep 04, 2011, 06:27:09 pm
Sure you can. This is open source project and all is free to use in mods.
comment last edited by iggorbb on Sep 04, 2011, 06:31:43 pm
IP: logged
 Re: OSP iggorbb (v )  » posted by theortify on Jun 22, 2012, 04:20:48 am
where are the txt tuples? :shock:
IP: logged
 Re: OSP iggorbb (v )  » posted by iggorbb on Jun 24, 2012, 06:40:39 pm
theortify wrote:
where are the txt tuples? :shock:
Updated. Added txt files.
IP: logged
 OSP iggorbb (v )  » posted by elias7676 on Jul 24, 2012, 09:32:30 am
Hi, I have downloaded the June 25, 2012 update and I am even more noobie than JoppeM&BW, and I need to know a few things. The lines with the #, are they suppose to be there. do I need to paste add load_mod_resource = BB_OSP for all of the BRF files and how do I do the stuff with the bows? thanks. I am using Warband 1.143

P.S. I have the bb_osp_old.brf, the bb_helmets.brf, and the bb_weapons.brf
P.S.S. If it is not too much trouble, could you include screenshots :-)
comment last edited by elias7676 on Jul 27, 2012, 01:00:26 pm
IP: logged
 Re: OSP iggorbb (v )  » posted by iggorbb on Jul 03, 2013, 05:03:29 pm
Oh my, I never saw this reply. Sorry.
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