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 Mount&Blade Repository » Mod Source Files » Castle - Akkerman (Version 2.01)
      
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View this file on the M&B NexusFile Listing: Castle - Akkerman (Version 2.01)
Last Updated: Jun 19, 2012, 07:20:12 am
First Created: Nov 27, 2010, 01:35:53 pm
File version: 2.01
For M&B version: Multiple
Downloads: 657 (894) Size: 144.7 KB
Views: 4,761 (6,164) Type: RAR
Rating (0 votes): Unrated
Description
This is a historical Genoese/Moldavian/Ottoman fortress, located in the north-eastern Balkans. Currently, the castle is available for SP only, and replaces Tevarin Castle.

Current changelog:
  • Fixed some AI mesh issues and relocated the archer waypoints to allow a better defence.

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Comments
IP: logged
 Cetatea Albă (White Fortress) (v 1.0)  » posted by Zimke Zlovoljni on Nov 28, 2010, 09:24:48 am
Castle is beautiful but I wonder is AI problem fixed?
IP: logged
 Castle - Akkerman (Version 2.0) (v 2.0)  » posted by wanna on Jun 14, 2012, 11:59:51 am
Note: All the issues have been fixed.
IP: logged
 Castle - Akkerman (Version 2.01) (v 2.01)  » posted by Mirrond on Jul 30, 2012, 06:21:57 pm
That's not working. I spawn on a top of big hill, with parts of castle (for example top of a towers) salient from the earth.
Any idea how to fix this?
IP: logged
 Castle - Akkerman (Version 2.01) (v 2.01)  » posted by wanna on Aug 22, 2012, 09:01:02 am
I have provided a scenes.txt file. Just copy the code and paste it in place pf the original one.
IP: logged
 Castle - Akkerman (Version 2.01) (v 2.01)  » posted by wanna on Aug 22, 2012, 09:01:39 am
I have provided a scenes.txt file. Just copy the code and paste it in place of the original one.
IP: logged
 Castle - Akkerman (Version 2.01) (v 2.01)  » posted by wanna on Aug 22, 2012, 09:02:32 am
I have provided a scenes.txt file. Just copy the code and paste it in place of the original one.
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