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 Mount&Blade Repository » Mods » Combat Animation Enhancement Mod by Papa Lazarou
      
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View this file on the M&B NexusFile Listing: Combat Animation Enhancement Mod by Papa Lazarou
Last Updated: Nov 14, 2010, 10:10:44 pm
First Created: Sep 22, 2010, 01:57:47 am
File version: Two-handed Swords
For M&B version: Warband 1.1xx
Downloads: 50,655 (54,012) Size: 22.55 MB
Views: 63,111 (72,231) Type: RAR
Rating (7 votes): 4.3 / 5.0
Description
This is the fifth release of my animation mod for Warband. This version includes new attacks and blocks for all melee weapons used on foot, as well as new archery animations.


Trailers

One-handed Weapons

Spear & Shield

Polearms

Archery

Two-handed Swords


Installation instructions

Just extract the “Combat Animation Enhancement" folder from the .rar, and put it in the “Modules” folder (e.g., My Computer > C Drive > Program Files > Mount&Blade Warband > Modules). You can then select the mod from the "Current Module" drop-down menu in the Mount & Blade launcher to play Native with the new animations.


More information and discussion

http://forums.taleworlds.com/index.php/topic,134185.0.html
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Comments (Page 1 of 2)
IP: logged
 Combat Enhancement Mod by Papa Laza (v First Beta)  » posted by Nik_Mac on Sep 22, 2010, 04:51:52 am
When character attack or block wothout shield with onehanded weapon, he lose his left hand and leg)) I mean, its disappear. Also, it would be great, if you made an a new animation for mounted onehanded weapons...
comment last edited by Nik_Mac on Sep 22, 2010, 03:36:16 pm
IP: logged
 Combat Enhancement Mod by Papa Laza (v First Beta)  » posted by Lazarou on Sep 22, 2010, 08:10:17 pm
Yeah thanks for reporting that. I've reuploaded the file and it should be working now :-P
IP: logged
 Combat Enhancement Mod by Papa Laza (v First Beta)  » posted by protoman639 on Sep 24, 2010, 01:34:43 am
i get this error when mb warband with this mod is loading :-( its an rgl error :cry:
get_object failed for mesh: prt_mesh_yrellow_leaf_a
comment last edited by protoman639 on Sep 24, 2010, 01:37:51 am
IP: logged
 Combat Enhancement Mod by Papa Laza (v First Beta)  » posted by nomad1414 on Sep 24, 2010, 10:59:46 pm
i have warband v 1.127 and the game didn't work !!!! can you help ?
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 Combat Enhancement Mod by Papa Laza (v First Beta)  » posted by Lazarou on Sep 29, 2010, 03:23:00 am
If you're getting errors, you should update to version 1.131 of Warband.

http://www.taleworlds.com/

Pretty sure the patch will take you to 1.131, even though it says 1.126.
IP: logged
 Combat Animation Enhancement Mod by (v Polearms)  » posted by Nik_Mac on Oct 22, 2010, 04:55:31 am
Onehanded thrust of spear and sword is using the same animation - is this correct and is this should be?
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 Combat Animation Enhancement Mod by (v Polearms)  » posted by Raumung on Oct 22, 2010, 07:02:45 am
Me and my friend really enjoy your mod and can't wait to see the end product.
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 Combat Animation Enhancement Mod by (v Polearms)  » posted by Lazzzyboy on Oct 22, 2010, 12:50:08 pm
These animations can be put on other modifications?

Sorry,i`m super noob
IP: logged
 Re: Combat Animation Enhancement Mod by (v Polearms)  » posted by Lazarou on Oct 22, 2010, 07:54:10 pm
Nik_Mac wrote:
Onehanded thrust of spear and sword is using the same animation - is this correct and is this should be?
Yes, that's correct. All of these animations may change in future versions - right now I'm seeing what people think of the low thrust for swords. I might end up with a high thrust for straight swords and a low thrust (copied from spears) for curved swords.

Raumung wrote:
Me and my friend really enjoy your mod and can't wait to see the end product.
Thanks! Glad to hear it.

Lazzzyboy wrote:
These animations can be put on other modifications?

Sorry,i`m super noob
No problem, and yes they can. You'll find instructions for putting the animations in other modules in my thread (http://forums.taleworlds.com/index.php/topic,134185.0.html).

IP: logged
 Combat Animation Enhancement Mod by (v Polearms)  » posted by Lazzzyboy on Oct 23, 2010, 03:39:57 am
I do not know how to do animation and I do not know how hard it is.
But I think if you create one animation fight with two swords, hit the shield and create one opportunity to throw any weapon that is in hand, it would be cool. Then I'd get the effect of the real battlefield.
IP: logged
 Re: Combat Animation Enhancement Mod by (v Polearms)  » posted by Ok Wookie on Nov 01, 2010, 10:03:37 am
Where can i find full information, about this mod, i seen all the trailers, but i want too know about it, just not on TaleWorlds, i'm banned from TaleWorlds. So can you put it on another webiste please?
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 Combat Animation Enhancement Mod by (v Archery)  » posted by Dimak22 on Nov 07, 2010, 03:33:58 am
I'm sorry... what "drop-down menu" are you talking about???
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 Re: Combat Animation Enhancement Mod by (v Archery)  » posted by Lazarou on Nov 14, 2010, 10:11:41 pm
Dimak22 wrote:
I'm sorry... what "drop-down menu" are you talking about???
The drop-down menu for selecting modules. It's in the launcher for the game (the window that opens when you double click on the Warband icon).
IP: logged
 Combat Animation Enhancement Mod by (v Two-handed Swords)  » posted by Bahno on Jan 13, 2011, 10:51:12 am
So I put it in a folder "Modules" and than I start game choose module(CAE) and what i should do next ? :-?
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 Combat Animation Enhancement Mod by (v Two-handed Swords)  » posted by AlexDragon on Jan 15, 2011, 03:41:15 am
when u shoot a arrow your character look like a robot!
and i prefer the old shooting animation
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 Combat Animation Enhancement Mod by (v Two-handed Swords)  » posted by VoodooChild on May 26, 2011, 07:34:27 am
I downloaded this "addon" or mod. Then i dragged all the files to my Native folder. Now when i play, i have no money and im no longer Swadian vassal. Any cures to my problem?
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 Re: Combat Animation Enhancement Mod by (v Two-handed Swords)  » posted by Lazarou on May 28, 2011, 03:22:04 am
VoodooChild wrote:
I downloaded this "addon" or mod. Then i dragged all the files to my Native folder. Now when i play, i have no money and im no longer Swadian vassal. Any cures to my problem?
None that I know of, unfortunately.

Installation and plug-in instructions can be found in the mod's thread on TaleWorlds.
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 Combat Animation Enhancement Mod by (v Two-handed Swords)  » posted by AzTec on Jun 28, 2011, 10:21:00 am
hey could you do a single mod for your archery aniamtion please !! that would be great thanks! :-D
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 Re: Combat Animation Enhancement Mod by (v Two-handed Swords)  » posted by Lazarou on Jul 04, 2011, 11:54:37 pm
AzTec wrote:
hey could you do a single mod for your archery aniamtion please !! that would be great thanks! :-D
If you follow the link in the download information, you can find instructions for that in the thread on TaleWorlds.
IP: logged
 Combat Animation Enhancement Mod by (v Two-handed Swords)  » posted by Seifer Firehart on Jul 30, 2011, 10:05:31 am
:?: :!: What is this? This animations are a lot worse than default. They're slow like hell. How to uninstall them from the SnD's Polished Native?
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