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 Mount&Blade Repository » Mods » Warband: Renaissance
      
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View this file on the M&B NexusFile Listing: Warband: Renaissance
Last Updated: May 26, 2010, 01:17:54 pm
First Created: May 24, 2010, 02:39:44 am
File version: 0.7 beta
For M&B version: Warband 1.1xx
Downloads: 34,093 (34,699) Size: 38.62 MB
Views: 60,849 (62,594) Type: RAR
Home:  forum thread
Rating (4 votes): 4.6 / 5.0
Description
I just love historical epoch of "musket and pike". "The Eagle and the Radiant Cross" was my favorite MnB mod - in fact, the only one mod I played for a significant time. Warband was released, I waited for a good TEatRC-style mod - with firearms, pikes, etc - but to no avail. So I decided to make something like it myself.
This mod pictures Calradia 200-300 years later from Native. It's not very historically accurate about armors, weapons, troops, etc (Native isn't either), but I tried to keep style.


- all factions' troop trees are almost completely reworked
- some new items, including pikes and lots of various firearms: muskets, arquebuses, carbines, pistols
- pike, crossbow and musket are really evil weapons and can bring down full-armored knight in a single hit
- multiplayer with firearms and pikes


Test version is done. Please feel free to give your feedback, ideas, suggestions, etc I don't have much free time and prefer playing to mod developing, so if you like this mod and want to take development for yourself, PM me for source :D



Credits:
"Mount and Blade: Ogniem i Mieczem" developers team
Narf for excellent plate armor pack
Dejawolf for medieval helmets pack
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Comments (Page 2 of 2)
IP: logged
 Warband: Renaissance (v 0.7 beta)  » posted by fatman123131 on May 29, 2010, 07:39:18 am
im hosting a server for this mod on wednesday 2nd of july 4pm onwards, be there!
comment last edited by fatman123131 on May 29, 2010, 09:01:09 am
IP: logged
 Re: Warband: Renaissance (v 0.7 beta)  » posted by kuriherbaarius on May 29, 2010, 11:49:46 am
Cool :) Sure I'll try to be there, though may not be able to. It needs multiplayer testing, especially balance and equipment prices.
IP: logged
 Warband: Renaissance (v 0.7 beta)  » posted by coconuts on May 30, 2010, 11:57:25 am
i cant get this on the mods to work can you help please
IP: logged
 Re: Warband: Renaissance (v 0.7 beta)  » posted by kuriherbaarius on May 31, 2010, 02:43:06 am
coconuts wrote:
i cant get this on the mods to work can you help please
You should have unmodified Warband 1.113. Copy mod directory into your modules directory, choose mod in launcher, and that's all, I think.
comment last edited by kuriherbaarius on May 31, 2010, 03:04:53 am
IP: logged
 Warband: Renaissance (v 0.7 beta)  » posted by DonToni on May 31, 2010, 06:13:40 am
I managed to fix the missing mesh, but there's a missing texture too: Textures/tufli_a.dds :shock:
Anyone now what to do? :-)
IP: logged
 Re: Warband: Renaissance (v 0.7 beta)  » posted by kuriherbaarius on May 31, 2010, 02:00:14 pm
DonToni wrote:
I managed to fix the missing mesh, but there's a missing texture too: Textures/tufli_a.dds :shock:
Anyone now what to do? :-)
module.ini in mod directory ([your warband directory]/modules/renaissance) should have string "scan_module_textures = 1". renaissance/textures should contain file tufli_a.dds. All this is included in mod archive. No idea why such errors. You can try to reinstall warband, latest version.
IP: logged
 Re: Warband: Renaissance (v 0.5)  » posted by nickdesterke on Jul 23, 2010, 03:09:15 pm
Camos wrote:
theres a missing mesh or something it says something like: unable to open CommonRes/weapon meshes_e_brf what is that, how can i fix it???
what i've found out these days is that it's impossible to play a M&B mod when you've got M&B Warband so it could be that it's in the difrent way too...
IP: logged
 Warband: Renaissance (v 0.7 beta)  » posted by Historybuff101 on Jul 24, 2010, 11:06:09 pm
Whenever I open the download, the word pad stops responding. Should I be opening it with something else? Thanks, sounds like a really good mod :-D
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 Warband: Renaissance (v 0.7 beta)  » posted by Razkil on Nov 29, 2010, 11:11:27 am
Hey! I love you mod! But i wanna ask: could you empliment the "Enlistment Mod" by ithilienranger? I think it would be a nice addition to it :green:

At any rate, i havent found any bugs at all, and i love the changes you made to the soldiers of each nation (firing squads/armies ftw).

I can't wait to see what you put in next ;-)
IP: logged
 Warband: Renaissance (v 0.7 beta)  » posted by Coselete on Dec 14, 2010, 01:59:29 pm
Is a great mod, kuriherbaarius, but ┬┐can I modified it?. I plane base it on history. Thanks a lot. :-D
comment last edited by Coselete on Dec 14, 2010, 02:00:00 pm
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