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 Mount&Blade Repository » Mods » Warband Native Rebalance Mod
      
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View this file on the M&B NexusFile Listing: Warband Native Rebalance Mod
Last Updated: May 18, 2010, 05:25:03 pm
First Created: May 16, 2010, 05:46:39 am
File version: 0.8
For M&B version: Warband 1.1xx
Downloads: 1,035 (1,156) Size: 18.88 MB
Views: 6,756 (7,430) Type: RAR
Rating (0 votes): Unrated
Description
Just a small dis.. er.. rebalance mod. I made it for myself and friends, but later decided to upload here. Please feel free to leave comments.


all items stats are slightly rebalanced: polearms and maces are stronger, some armors are slightly stronger and some weaker, stronger horse charge, etc
bows and crossbows are 25-75% stronger, now heavy crossbow is a really evil thing
all troops inventories and stats are rebalanced and changed, in general, troops now have somehow better equipment and skills
new units: nord have weak and medium cavalry, rhodoks have light cavalry and knights, longbowmen for swadians, heavy cavalry (kheshigtens) for khergits, etc
20 or so new mercenaries, including nordic berserkers, black knights and mounted crossbowmen
some minor tweaks
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Comments
IP: logged
 Warband Native Rebalance Mod (v 0.7)  » posted by moe12 on May 16, 2010, 11:43:06 am
sounds good :green:
IP: logged
 Warband Native Rebalance Mod (v 0.7)  » posted by moe12 on May 17, 2010, 04:15:48 pm
question: do you only need the troops.exe file?
IP: logged
 Re: Warband Native Rebalance Mod (v 0.7)  » posted by kuriherbaarius on May 18, 2010, 03:45:47 am
moe12 wrote:
question: do you only need the troops.exe file?
troops.txt? No, also item_kinds1.txt, scripts.txt and maybe some more txts.
IP: logged
 Warband Native Rebalance Mod (v 0.7)  » posted by moe12 on May 18, 2010, 09:31:18 am
oh of course not exe. :P. but see, i wanna use this in another mod (diplomacy) and i dont want to break it
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 Re: Warband Native Rebalance Mod (v 0.7)  » posted by kuriherbaarius on May 18, 2010, 05:06:36 pm
moe12 wrote:
oh of course not exe. :P. but see, i wanna use this in another mod (diplomacy) and i dont want to break it
This mod uses scripts.txt for some new trade items, but it's not critical. You can probably just replace item_kinds1.txt and troops.txt in your diplomacy mod directory.
IP: logged
 Warband Native Rebalance Mod (v 0.8)  » posted by Mgore44 on May 28, 2010, 09:32:26 am
u can only use this in native rite? :-?
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 Warband Native Rebalance Mod (v 0.8)  » posted by bilek41 on Jun 19, 2012, 03:53:51 am
i have a problem.
i copy item_kinds1.txt troops.txt and then i have transparent shields in game, and when i copy scripts.txt too, i have red errors all the time and all game is messed up.
any help ?
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