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Last Updated: May 08, 2010, 03:06:11 am
Author: barf
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Description
A module with disser waterfall in it and thats it.... ![]() this only adds -textures "waterfall_x" 0-19 -scene prop "water_fall" -mesh "water_fall" -material "water_fall" Notice the custom material and texture tags, I dont know what they do but without them, it wont work. The other thing, to move the "center" of the object below the ground I had to add a single polygon and drop it way through the ground, this is to prevent the "water fog" level from flooding whatever scene its placed on...you'll still get the same effect if you raise the waterfall way up but theres no reason to do that... for warband only right now, I gotta do some testing with regular m&b and figure it out there. |
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