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 Mount&Blade Repository » Mods » 15th century mod
      
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View this file on the M&B NexusFile Listing: 15th century mod
Last Updated: Apr 25, 2010, 01:36:21 pm
File version: Unspecified
For M&B version: Warband 1.1xx
Downloads: 18,676 Size: 35.33 MB
Views: 42,254 Type: ZIP
Rating (1 votes): 4.0 / 5.0
Description
15th century mod
This mod adds plate armour, changes the names of some units and adds others. Suggestions on how to flesh out the Sarranids, Vaegirs and Khergits welcome, though they should resemble 15th century versions of the nations they are based on: Mongols, Golden Horde and Timurids for Khergits, Arabians for Sarranids and Russians for Vaegirs. No suggestions about changing the Sarranids to be based on the Ottomans.

If you find any balance issues feel free to post them, I'm not very good at at finding them myself.

Changes:
Most top tier units have plate armour, brigandines more common among 4 tier units.
New Pikemen line for Nords and Sarranids
New Raider line for Nords, represents the elements that are slower to adopt new armour and tactics.
Rhodok Veteran Spearmen and Sergeants split into Armati and Clipeati:Clipeati have heavier armour, pavises and are armed with spears, intended to stop cavalry. Armati is faster, have lighter armour and is armed with two-handed polearms (such as glaives and bardiches), intended to kill bogged down enemy units.
New Mounted Crossbowmen line for Rhodoks: NOT intended as Khergit horse archer equivalents, they are instead lighter versions of Swadian cavalry armed with crossbows instead of lances.
Vaegir Archers can upgrade to the heavily armored Horse Archer.
Vaegir fifth tier troops have acces to Vaegir Elite Armor, Vaegir Noble helmet and Vaegir Warmask
Khergit Lancers can upgrade to Cataphracts
Swadian knights renamed Men-at-Arms and Men-at-Arms renamed retainers.

Bugs:
Vaegir Horse Archers don't always have horses despite having the tag. Any help on how to solve this is welcome.

Credits:
Narf of Picklestink for his plate armour pack
Dejawolf for his helmet pack
Everything else by me
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Comments
IP: logged
 15th century mod (v )  » posted by Moarteak on Apr 29, 2010, 07:25:09 am
i'm getting an error : Unable to open file: CommonRes\weapon_meshes_e.brf

any ideas ??
IP: logged
 Re: 15th century mod (v )  » posted by Hawkwood on Apr 29, 2010, 10:31:23 am
Moarteak wrote:
i'm getting an error : Unable to open file: CommonRes\weapon_meshes_e.brf

any ideas ??
Are you sure you're using Warband? Because I'm pretty sure weapon_meshes_e was added by Warband.
IP: logged
  15th century mod (v )  » posted by animalu on Apr 29, 2010, 12:17:03 pm

i'm getting an error : Unable to open file: CommonRes\weapon_meshes_e.br me to can you help ?please
IP: logged
 Re: 15th century mod (v )  » posted by Moarteak on Apr 30, 2010, 12:59:36 am
Hawkwood wrote:
Moarteak wrote:
i'm getting an error : Unable to open file: CommonRes\weapon_meshes_e.brf

any ideas ??
Are you sure you're using Warband? Because I'm pretty sure weapon_meshes_e was added by Warband.

yes i'm using warband :) i'm pretty sure about that :-D
IP: logged
 15th century mod (v )  » posted by Tyranth on Apr 30, 2010, 09:40:15 am
same for me it doesn't work -.- unable to open file: Commonres\weapon_meshes_e.brf :hammer:



i suppose the m & b armor /weapon mods don't work for warband? -.-

and i'm pretty suuuure that i use warband :hammer: :hammer:
comment last edited by Tyranth on Apr 30, 2010, 09:43:20 am
IP: logged
 15th century mod (v )  » posted by Moarteak on May 09, 2010, 02:18:55 am
it works fine with the 113 update .. have fun
IP: logged
 15th century mod (v )  » posted by Carmine on Jan 23, 2011, 09:23:29 am
Load error: Number of scenes in file: 551, exceeds 538. uuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuhhhhhhhhhhhhhhh what??
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