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View this file on the M&B NexusFile Listing: OSP Spak_Items
Last Updated: Oct 11, 2013, 01:55:20 pm
First Created: Apr 11, 2010, 04:24:50 am
File version: Unspecified
For M&B version: Warband 1.143
Downloads: 4,685 (51,606) Size: 58.49 MB
Views: 28,061 (107,055) Type: RAR
Home:  screenshots
Rating (26 votes): 4.4 / 5.0
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Comments (Page 3 of 12)
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 Spak_Items (v )  » posted by Spak on Jul 16, 2010, 10:34:32 pm
"Father's Sword" from "Wedding Dance".
dds:
http://para77ax.narod.ru/MnB/FatherSword.rar
screenshot:
http://para77ax.narod.ru/MnB/FSword.jpg
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 Spak_Items (v )  » posted by Bitnikas on Jul 17, 2010, 08:07:06 am
Thx!
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 Spak_Items (v )  » posted by Bitnikas on Jul 17, 2010, 12:15:47 pm
Wait how do I add this to my game?
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 Spak_Items (v )  » posted by Spak on Jul 17, 2010, 01:38:42 pm
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 Spak_Items (v )  » posted by Bitnikas on Jul 19, 2010, 01:46:20 pm
Looks like i did everything but it appears not so detailed as yours :-(
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 Re: Spak_Items (v )  » posted by adyvag on Jul 22, 2010, 03:44:55 pm
talilon wrote:
Tyranth wrote:
-.- i rlly want this 1 in my game but i don't rlly seem to understand how to do this :oops: :green: could some1 please make a litle more detailed 1 EXACTLY how to do ( i feel dumb here somehow) :oops: (the big letters is not that im aggressive and this is bad but i rlly need exactly how to do it xD)

I'm guessing you don't have any other mods installed and are using the native module. If either of these assumptions are wrong, these directions may not work.

1) Download the file
2) Extract the file somewhere you can find
3) Go to your Warband folder and double click to go into the Modules and then go into the Native directory
4) copy the item_kinds1.txt and module.ini file to somewhere safe - this is your backup in case something goes wrong
5) open the item_kinds1.txt file that was in the archive you downloaded from here in notepad and select everything and copy it to the clipboard and close this file
6) open the item_kinds1.txt file that is in the Native directory with notepad and paste what you just copied at the bottom of the file without overwriting anything.
7) go to the top of this file and find a number, should be the second line. For example, 599 all by itself
8) Add 6 to whatever that number is, for example change 599 to 605 and save this file
9) Open the module.ini file that's in the Native directory and add the following somewhere near the bottom and save
Code:
load_module_resource = spak_meshes
10) Copy every file with the extension .dds for the files you extracted into the Native\Textures directory
11) Copy the file spak_meshes.brf from the file you downloaded into the Native\Resource folder

That's it, should be ready to play. Give the markets a week or so for their stock to refresh

you are sure about to add 6 , because i have doing this and not appearing all objects and are more then 6, they are 27?
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 Re: Spak_Items (v )  » posted by Spak on Jul 23, 2010, 01:23:39 am
Spak wrote:
+27
35
comment last edited by Spak on Jul 29, 2010, 07:20:41 pm
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 Spak_Items (v )  » posted by galactic bum on Jul 29, 2010, 09:12:18 pm
Krasavchig and molodec. otlichnaya rabota ;-)
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 Spak_Items (v )  » posted by Demon LTU on Jul 30, 2010, 01:41:46 pm
MM I DID EVERITHING ITS WRITHEN AND I GET ERROR get_object failed for texture manface_young, i use m&b warband v1.127 and i want spak items to diplomacy 2.7.1 so thats it hope someone help me with this s**t :cry: :?:
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 Spak_Items (v )  » posted by Spak on Jul 30, 2010, 02:17:29 pm
Sorry, I forgot to remove "WHG_normalmap.dds" and "WHG_specular.dds" (fixed).
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 Spak_Items (v )  » posted by Demon LTU on Jul 30, 2010, 03:28:07 pm
redownload wil fix this :?: :roll:
comment last edited by Demon LTU on Jul 30, 2010, 04:09:11 pm
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 Spak_Items (v )  » posted by mandbwarbandfan on Jul 30, 2010, 03:29:21 pm
Hey spak.

im using 1.127 and whenever i try to start the game it gives me a RGL error saying
*unable to read textures/WHG.dd*

I did everything you said, and ive used your items in the past so i dont know whats going on.
plz help =p

*edit*

its WHG_normalmap.dds
comment last edited by mandbwarbandfan on Jul 30, 2010, 03:38:49 pm
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 Spak_Items (v )  » posted by Spak on Jul 30, 2010, 03:42:03 pm
Method No.1 redownload
Method No.2 use OpenBrf to remove "WHG_normalmap.dds" and "WHG_specular.dds"
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 Re: Spak_Items (v )  » posted by mandbwarbandfan on Jul 30, 2010, 03:45:54 pm
Spak wrote:
Method No.1 redownload
Method No.2 use OpenBrf to remove "WHG_normalmap.dds" and "WHG_specular.dds"


Thanks man! I LOVE YOU :-D

no homo :-P
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 Re: Spak_Items (v )  » posted by Demon LTU on Jul 30, 2010, 03:50:17 pm
mandbwarbandfan wrote:
Spak wrote:
Method No.1 redownload
Method No.2 use OpenBrf to remove "WHG_normalmap.dds" and "WHG_specular.dds"


Thanks man! I LOVE YOU :-D

no homo :-P


ME TO! :hammer: :-D :lol: :-D
(no homo)
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 Spak_Items (v )  » posted by Demon LTU on Jul 30, 2010, 04:14:19 pm
same fucking error. can u upload exact files as yours?
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 Spak_Items (v )  » posted by Spak on Jul 30, 2010, 05:04:49 pm
"get_object failed for texture manface_young"?
All files are the same.
Try this file (item_kinds1=34):
http://para77ax.narod.ru/MnB/spak_items/spak_meshes2.rar
http://para77ax.narod.ru/MnB/spak_items/item_kinds1.rar
No more "manface_young"
comment last edited by Spak on Jul 30, 2010, 05:15:13 pm
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 Re: Spak_Items (v )  » posted by Demon LTU on Jul 31, 2010, 01:26:26 am
Spak wrote:
"get_object failed for texture manface_young"?
All files are the same.
Try this file (item_kinds1=34):
http://para77ax.narod.ru/MnB/spak_items/spak_meshes2.rar
http://para77ax.narod.ru/MnB/spak_items/item_kinds1.rar
No more "manface_young"
No more "manface_young" as you sad BUT some shity crach comes when i start new game. fuck diplomacy on native it works fine!
comment last edited by Demon LTU on Jul 31, 2010, 04:19:54 am
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 Spak_Items (v )  » posted by Demon LTU on Jul 31, 2010, 04:37:52 am
i have a problem with great helmet its textures are just white, everything works now but its just anoing with that helmet.
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 Spak_Items (v )  » posted by Tyranth on Jul 31, 2010, 04:40:25 am
sad to say but the newest file doesn't work it seems somekind of problem with whg\normalmap or something like that
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