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Last Updated: Mar 12, 2010, 09:06:46 am
Author: cruger
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Description
Third and last patch for the Europe 1200. Changelog: Major: -Added The Principality of Halych as a new faction. -Added The Dutch Counties as a new faction. -New AI improvements, while on campain, the AI wont suddenly leave you for no reason (All credits go to Rubik, read more here: https://forums.taleworlds.com/index.php/topic,99792.0.html). Minor: -Vlastela now uses javelins instead of bows. -Alot of helmets that was not accesable before can now be bought in stores. -Increased number of bandits. Fixed: -If you had Bulgarian culture, your vassals wouldn't build up armies. -Some banners had the wrong background color. -Some lords didn't have shoes indoor. -When the player conquered a castle, all villages given to the players vassals would become the players again. (I belive this one will make some players very happy). -Lombardian Militia Archer had the name French Militia Archer in pluralis. -Fixed speed rating for the bill. -Fixed a potentional crash. -Gusars didn't have shields. -Fermanagh was attached to the wrong center (Dublin, was supposed to be attached to Galway). -Margery Kempe was spelled as Magery Kempe. |
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