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 Mount&Blade Repository » Protected Files » Border Princes 2522
      
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View this file on the M&B NexusFile Listing: Border Princes 2522
Last Updated: Jul 26, 2011, 05:32:57 pm
First Created: Feb 18, 2010, 03:41:53 pm
File version: 0.94 beta
For M&B version: 1.010/1.011
Downloads: 1,490 (6,475) Size: 302.28 MB
Views: 8,609 (37,865) Type: ZIP
Rating (3 votes): 5.0 / 5.0
Description
Border Princes are countries located on the south of the Empire and on the east of Tilea in the Warhammer world. It's a land of incessant wars between petty human princes, a land of opportunities for the mercenaries...
The mod is a total coversion of the famous Eagle and the Radiant Cross.

IMPORTANT: I recommand to erase your older version before to install this one, as some textures have been deleted and must disappear from the folder "texture" (too many texture will crash down the game). You need to begin a new game.
This version is undoubtly the last in this version, the next one will be ported to Warband.
But patch will of course be uploaded if errors are found...
Good games!

PS :If one of you is good in map factory, I will be happy if he could build a map of the warhammer Border Princes for this mod...

New version of the mod, for testers only, passworded (the same password).
TESTERS NEEDED! Send me PM on http://forums.taleworlds.com/index.php?PHPSESSID=0c6e917984f6bd60b1341adce435b967&
Some (old) screenshots here:
http://img707.imageshack.us/g/mb19.png/

Changes:
0.94
- new start menu
- new troops for undeads, kurgans, norses and middenlander
- new armors
- new quests

0.9
- tournaments improved
- numerous new items, new heraldic armors
- numerous new troops, especially arabian
- the Bergama Emirate has now two lines of troops, the arabian and their slaves, the Avaghs
- recruitment from companions is improved
- mercenary captain characters have now troops depending of their culture
- kurgan chief campaign : you came play as a kurgan barbarian. You can force others chaos warband to join you in defying their chief. "Barbarians" prisonners can be added to your horde too. Other prisonners can be sacrificated to the gods if you have warlock (they give you XP to thank you.)

0.8a
- new troops, especially new undeads units
- recruit troops from your companions (only if you are near the town they are born or where they have lived), from necromancers or captain.
- new magic items
- necromancy! play as vampyr (von Carstein or Necrarque) and use necromancy. Change your prisonners into zombies or skeletons, drink the blood of your ennemies for restore your health...
- new quests, new NPC (one of them is a necromancer...)
- lots of new dialogs
- lot of new graphism (warhorses, armors for Rus Pack of Narf)

0.7c
- some bugs fixed
- new textures for vegetation
- new armors from Narf of Picklestink (save compatible)
- new armors from Archangel2K (save compatible)
- new armies composition balance (less cavalry)
- new troops to hire in cities (if you are of the same faction)

0.7
- some bug fixed
- magic items! warning to fireball and necromancy! thanks to Mirathei
- new outfits for arquebusiers and sharpshooters from the mod Mount and Blade: Ogniem i Mieczem
- new firearms meshes and textures from the mod Mount and Blade: Ogniem i Mieczem
- Undead army replace the mercenary army for Quick Battle
- New heraldic armors (included, milanese, gothic, transitional and corrazina from Narf, mail and plate from Archangel2K,), thanks to Rucchi for his source
- New musket reloading animation by Psiphoon
- New currency system (crowns and denarii) thanks to Highlander for his help
- New dialog and quests, thanks to Kolba. Most of the new quest need a minimal reknownm in order to be actived.
- Duel kit by Martin F, you can have friendly duel with your companion, and even with lord or king if you have a good reputation.
- Tavern recruitment by Geoffrey Ashe
- Prisoner chat by Mordachai
- Skeleton by Barf, and new undead units
- ton of other stuff!

0.6d
- new LOD for half armour, allowing better video performances
- corrected textures for undead
- some troops corrections (melee weapons for teutogen jager...)
- no more javelin in tournament

0.6c
- new Quick battle options, more factions (Kislevites, Imperials, Ulrican, Westerlanders, Bretonnians, Arabo-Avaghs, Tileans, Estalians, Kurgans, Mercenaries), more troops available, equipment fixed
- new updates for weapons, including new firearms data, a new weapon (cavalry arquebus, the only one enabling firing on horse)
- troops edited (change for tilean infantry and pikeman, dismounted imperial knight, new mercenaries (spearman, ungols cataphracts...)

0.6b
- no more crash (I hope), this version is stable
- Shoes for Duc Jehan
- Hobilar have retrieved their horses!
- All NPC have horses
- Player Character is weaker
- some dialogs edited
- no more wood weapons during tournaments

0.6a
- Horses textures modified
- Some tournaments bugs fixed (naked candidates, equipment...)
- Bronze armor textures have now the same saturation value
- Morrslieb added in the sky!
- Espadon caracteristics edited (no more used as couched lance)
- Shield of Sword Sister and Myrmidia Priest renamed
- Bernard Lutzen, Vice Queen and some others have now civilian clothes (sorry for those who wanted a slaaneshi party at Nibelheim!)
- New background colors for the heraldics armors with default banners.
- New helmet for Estalian (meshes and textures from Narf's armors pack)

0.6
- Quick battles troops and equipment fixed
- Expanded Arena from Janus and Septa Scarabea added
- Command Cursor Minimod from dstemmer ("A player can simply hold down the "G" button to bring up a placement arrow, look at a point on the battlefield, and release the button and their troops will move toward that location)
- You can split your party in order to form patrol
- New meshes and textures for morions, shoes and full and half plate armors from Narf of Picklestink
- new helmets from Dejawolf
- arena fight and tournaments modified
- reorganisation of factions
- Bretonnians have their own heraldry now
- New heraldry armor from Rucchi
- New chivalry orders : the Griffin Knights (Imperials) and the Raven Knights (neutral, crusading against undeads hordes)
- some cosmetic changes (banners, textures)

0.53
- undeads edited, parties of undead now, in addition to those involved in the miniquest
- mountains bandits are keltoi clans now
- standard bearer for Westerlanders
- troops and armies composition edited (more cavalry than in 0.52, Westerlander armies fixed)
- some textures edited
- manface bug fixed

0.52
- some troops edited (schwarzen cuirassiers have horses now!)
- conversation edited (no more bugs when you ask mounted crossbowmen about their origins)
- some textures edited (wasterlander blacks morions darker in order to fit better with their armors)
- some items edited
- undead! necromancer mini-quest... ask to the guild master
Commands
More From This Author
Comments (Page 1 of 3)
IP: logged
 Border Princes 2522 (v 0.5 alpha)  » posted by data662 on Feb 18, 2010, 04:43:42 pm
How do I become a tester?
IP: logged
 Border Princes 2522 (v 0.5 alpha)  » posted by spikedfence on Feb 18, 2010, 05:40:06 pm
Yes i would also like to help test.
IP: logged
 Border Princes 2522 (v 0.5 alpha)  » posted by adrianas on Feb 18, 2010, 07:23:53 pm
hey i would like to test i am good with giving out reviews for new games
IP: logged
 Border Princes 2522 (v 0.5 alpha)  » posted by delete on Feb 18, 2010, 10:13:53 pm
You got me so excited with the description, then all the sudden I see passworded and i became all depressed like :-( :cry: :-(

guess ill have to wait....lol
IP: logged
 Border Princes 2522 (v 0.5 alpha)  » posted by von Krieglitz on Feb 19, 2010, 01:23:57 am
Some images from the mod (I will try to realize new and better screenshots) :
http://img41.imageshack.us/g/mb1o.png/
http://img28.imageshack.us/g/mb55.png/

Meshes were from Eagle and the Radiant Cross, Rus XIII century, Britain At War, Wedding Dance, Sword of Damocles and a lot of others... (Please contact me if you recognize your work). I have only redone some textures...
comment last edited by von Krieglitz on Feb 19, 2010, 06:54:45 am
IP: logged
 Border Princes 2522 (v 0.5 alpha)  » posted by von Krieglitz on Feb 21, 2010, 12:40:52 am
If you want to test this mod, you can sent to me a PM on the Talesword forum here :
http://forums.taleworlds.com/index.php?PHPSESSID=0c6e917984f6bd60b1341adce435b967&
(my name user is Von Krieglitz).
IP: logged
 Re: Border Princes 2522 (v 0.5 alpha)  » posted by data662 on Feb 21, 2010, 06:34:01 am
von Krieglitz wrote:
If you want to test this mod, you can sent to me a PM on the Talesword forum here :
http://forums.taleworlds.com/index.php?PHPSESSID=0c6e917984f6bd60b1341adce435b967&
(my name user is Von Krieglitz).

I'm not allowed there cuz of some gay shit.
IP: logged
 Border Princes 2522 (v 0.5 alpha)  » posted by kill on Mar 01, 2010, 12:21:10 pm
look, mate nobody likes warhammer these days! its too shit
IP: logged
 Re: Border Princes 2522 (v 0.5 alpha)  » posted by data662 on Mar 01, 2010, 03:30:26 pm
kill wrote:
look, mate nobody likes warhammer these days! its too shit

Some people do retard!!!!!!!!!!!!!
http://farm4.static.flickr.com/3345/3219931249_9a261c31cd_o.jpg :hammer: :hammer: :hammer: :hammer: :hammer: :pint: :pint: :pint: :pint: :pint: :pint:
IP: logged
 Re: Border Princes 2522 (v 0.5 alpha)  » posted by kill on Mar 01, 2010, 04:21:03 pm
data662 wrote:
kill wrote:
look, mate nobody likes warhammer these days! its too shit

Some people do retard!!!!!!!!!!!!!
http://farm4.static.flickr.com/3345/3219931249_9a261c31cd_o.jpg :hammer: :hammer: :hammer: :hammer: :hammer: :pint: :pint: :pint: :pint: :pint: :pint:
you know, some people say stuff just to hide the fact that the thing they are saying is wat they really are!! brilliant ideas isnt it! not really
IP: logged
 Border Princes 2522 (v 0.5 alpha)  » posted by Lorenzo--B on Mar 02, 2010, 10:23:25 am
like the screenshots :-D !!

when will it be released ? :-)
IP: logged
 Border Princes 2522 (v 0.53 alpha)  » posted by kill on Mar 04, 2010, 01:31:27 pm
well apart from it been warhammer it looks quite good
IMMA TAKE THE ARMOUR TEXTURES INTO MY NATIVE lol. it has stuff i took out from other mods
IP: logged
 Re: Border Princes 2522 (v 0.5 alpha)  » posted by karolus9 on Apr 19, 2010, 10:56:40 am
von Krieglitz wrote:
If you want to test this mod, you can sent to me a PM on the Talesword forum here :
http://forums.taleworlds.com/index.php?PHPSESSID=0c6e917984f6bd60b1341adce435b967&
(my name user is Von Krieglitz).
whad te passworded
IP: logged
 Border Princes 2522 (v 0.6 alpha)  » posted by stavrou13 on Apr 22, 2010, 09:51:39 am
password?????????????????????????????????? :-x :-x :-x
IP: logged
 Re: Border Princes 2522 (v 0.6 alpha)  » posted by data662 on Apr 23, 2010, 08:01:08 am
stavrou13 wrote:
password?????????????????????????????????? :-x :-x :-x


You idiots dk how to read he ain't giving it out to every1 it says TESTERS ONLY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :hammer: :roll: :roll: :roll:
IP: logged
 Border Princes 2522 (v 0.6a alpha)  » posted by Shikunisai on Apr 25, 2010, 11:42:03 am
Guys, stop asking for the password. We will never give it 2 you. YOU MUST BE A TESTER. Message Von Krieglitz on the Taleworlds Forum if you want 2 become a tester. Anyways, great job with the mod!! :-D It's still a bit buggy, but overall, i'd give it a 5/5
IP: logged
 Re: Border Princes 2522 (v 0.6a alpha)  » posted by data662 on Apr 25, 2010, 02:13:09 pm
Shikunisai wrote:
Guys, stop asking for the password. We will never give it 2 you. YOU MUST BE A TESTER. Message Von Krieglitz on the Taleworlds Forum if you want 2 become a tester. Anyways, great job with the mod!! :-D It's still a bit buggy, but overall, i'd give it a 5/5

I'm not allowed at taleworlds for some gay shit cuz the admids got something up their asses and decided to take it out on me.
comment last edited by data662 on Apr 25, 2010, 02:13:24 pm
IP: logged
 Border Princes 2522 (v 0.6a alpha)  » posted by Ok Wookie on Apr 26, 2010, 01:22:36 pm
Oh just let me in testers?
IP: logged
 Re: Border Princes 2522 (v 0.6a alpha)  » posted by Shikunisai on Apr 26, 2010, 05:05:32 pm
data662 wrote:
Shikunisai wrote:
Guys, stop asking for the password. We will never give it 2 you. YOU MUST BE A TESTER. Message Von Krieglitz on the Taleworlds Forum if you want 2 become a tester. Anyways, great job with the mod!! :-D It's still a bit buggy, but overall, i'd give it a 5/5

I'm not allowed at taleworlds for some gay shit cuz the admids got something up their asses and decided to take it out on me.
For what reason were you banned? Are you sure you were banned? Try seeing if there is something wrong with your PC first. Make sure your Internet Connection is stable, and you have it patched up. If you don't know why, just contact the Taleworlds Team and ask why.
IP: logged
 Re: Border Princes 2522 (v 0.6a alpha)  » posted by data662 on Apr 27, 2010, 07:15:31 am
Shikunisai wrote:
data662 wrote:
Shikunisai wrote:
Guys, stop asking for the password. We will never give it 2 you. YOU MUST BE A TESTER. Message Von Krieglitz on the Taleworlds Forum if you want 2 become a tester. Anyways, great job with the mod!! :-D It's still a bit buggy, but overall, i'd give it a 5/5

I'm not allowed at taleworlds for some gay shit cuz the admids got something up their asses and decided to take it out on me.
For what reason were you banned? Are you sure you were banned? Try seeing if there is something wrong with your PC first. Make sure your Internet Connection is stable, and you have it patched up. If you don't know why, just contact the Taleworlds Team and ask why.

My pc is fine all I did was send reports that violated the rules one way or another and they ban me. There would be no point in asking them.
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