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 Mount&Blade Repository » Mods » Large » Southern Realms
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View this file on the M&B NexusFile Listing: Southern Realms
Last Updated: Jul 17, 2010, 07:45:14 am
First Created: Feb 12, 2010, 02:12:10 pm
File version: Unspecified
For M&B version: 1.010/1.011
Downloads: 14,393 (28,034) Size: 238.68 MB
Views: 40,601 (66,421) Type: ZIP
Home:  Exilian Forum
Rating (11 votes): 4.8 / 5.0
This is Mount & Blade as you've NEVER seen it before. Southern Realms adds a lot of variety to the game, giving you more opportunities, skills, and... and I'll let the features list do the talking, since I'm rather chuffed with it myself.

- Map almost doubled in size from native, showing the Nord homelands, the mighty Empire of Gorinia to the south, and more!
- An extra 20 factions, each with new lands, troops, and heroes.
- Naval travel and combat adds a new dimension to the game; battle cutthroat Nordic pirates or the proud Alanian navy at sea with 2 different ship types and improved boarding ability.
- Foxyman's formations give you the ability to command your troops with deadly precision, but beware; morale failing is now a real problem that can crush the cohesion of your forces.
- Huge troop trees, including several non-faction ones.
- Religions; join the Orinite, Varalite, or Conirile churches to gain access to their holy men, healers, and (of course) battle-hardened religious warriors...
- Face enemies with powerful special abilities such as healing nearby troops, raising morale, or even regenerating health in battle.
- Become a Town Watch commander, with control over the defences of one of the many new or old cities in Calradia
- Hunt deer and boar for food or trophies; these latter can even be taken and sold to those who want them...
- New locations, including country taverns, two universities, and the rogue outpost at Jarren's rock
- Learn one of three skill sets, allowing you an incredible amount of choice in your character development. Either train as a barbarian with the Doaghan, or an Assassin in the alleys of Harlaushia, or learn the arts of command with general Tataca.
- Pubs are rather more interesting; meet the gamblers and drunks of Calradia, along with new mercenary forces that you can hire!
- A ton of other special features; villages now spawn refugee parties when burned, new bandit types roam the map, several companions require quests to allow you to hire them, and troops can be hired in city marketplaces.
- Other new features include shield bashing and spear bracing, both employed by the AI as well as your own forces.
- Did I forget something...?

Oh, and do please take a look at our forum; any feedback would be really appreciated. This is not a final version for the mod, though, so do be aware of that. Many thanks, and I hope you enjoy roaming the Southern Realms as much as I enjoyed their creation.
More From This Author
Comments (Page 4 of 4)
IP: logged
 Southern Realms (v )  » posted by Jubal on Jul 20, 2010, 03:48:47 pm
Use the command system!

U/Y selects formation, t creates the formation, I think M is charge. But fiddle around and see how it goes, it's a very good system - there's a full tut on the forum I think.
IP: logged
 Southern Realms (v )  » posted by Thomas of Hookton on Aug 12, 2010, 10:01:53 am
:-? I'm getting an error on startup of M&B, crashes and says RGL ERROR "get_object failed for body: bo_siege_leadder_12m".
I AM DESPERATELY TRYING TO GET THIS TO WORK, I really wanna play this mod :cry: . Some1 help plzz :!: :!: :!:
comment last edited by Thomas of Hookton on Aug 12, 2010, 12:30:52 pm
IP: logged
 Southern Realms (v )  » posted by Tusksplitter on Aug 28, 2010, 10:57:15 am
hey guys...

i am having a problem with the zip. file, i have downloaded a few mods recently on the site and there always seems to be a damaged file error when extracting?
this one looks the best but i can't extract...
if anyone can help me or knows what i have to do, that would be greatly appreciated

IP: logged
 Southern Realms (v )  » posted by suggy666 on Sep 15, 2010, 12:41:39 pm
THIS IS THE BEST MOD I HAVE EVER PLAYED!!! it has everything i just really hope you get all the scenarios done like the assassins i was really looking forward too them and some of the towns need fixing :D
IP: logged
 Southern Realms (v )  » posted by fameblue on Nov 04, 2010, 10:21:29 pm
what do u do after downloading??? how do u start it up????? :cry: :cry:
IP: logged
 Southern Realms (v )  » posted by Stuvie on Nov 09, 2010, 03:56:51 pm
I relay like this mod coool mod :-) :lol: :-D
IP: logged
 Southern Realms (v )  » posted by Jimmy 35 on Nov 15, 2010, 07:34:37 pm
cannot open the texture /woodentable.

any help??
comment last edited by Jimmy 35 on Nov 15, 2010, 07:34:49 pm
IP: logged
 Southern Realms (v )  » posted by Wadasz on Feb 26, 2011, 01:15:00 pm
when i try to run it appearing a window and say:
,,get object failure:bo siege leadder 12m
What should i do????
Sbody heeeeelp :cry:
comment last edited by Wadasz on Feb 27, 2011, 07:28:20 am
IP: logged
 Southern Realms (v )  » posted by lolrendiirthe3rd on Oct 13, 2011, 05:53:16 pm
This game makes twenty minutes of waiting feel like 2 hours :P
comment last edited by lolrendiirthe3rd on Oct 13, 2011, 05:53:47 pm
IP: logged
 Southern Realms (v )  » posted by likonja on Jan 27, 2014, 03:43:53 am
great mod (almoast no bugs! :lol: )
Showing comments 61 to 70 of 70 Showing Page 4 of 4  « First  <  2  3  4 

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