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 Mount&Blade Repository » Modding Tools » M&B - Modular Item Builder v0.3
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View this file on the M&B NexusFile Listing: M&B - Modular Item Builder v0.3
Last Updated: Feb 07, 2010, 02:54:46 am
First Created: Jan 29, 2010, 09:52:26 am
File version: 0.3
For M&B version: Multiple
Downloads: 3,575 (3,748) Size: 53.9 KB
Views: 10,664 (11,073) Type: ZIP
Home:  Thread at TaleWorlds
Rating (1 votes): 4.5 / 5.0
This is a tool I made. It allows you to edit the ModuleSystem using a GUI (Graphical User Interface). It will become an interface for editing the all (or most of the) ModuleSystem files, but for now it's only for making new troops. The items section is present, but does NOT work.
I am not responsible for any bugs found in there.

From v0.3 the program can Open/Save projects and add custom (user-defined) flags.

Please test and comment. And rate.

File History:
  • 0.1b - Initial release
  • 0.11 - Bugfix when creating upgrade paths.
  • 0.3 - The program is now fully capable of compiling troops; it can now save projects and add custom troop flags
More From This Author
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 M&B - Modular Item Builder v0.1 (v 0.1b)  » posted by Snowboarder81 on Jan 30, 2010, 04:29:20 pm
Why name it Modular Item Builder if you didn't start with that part of the mod tool? Just curious.
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 M&B - Modular Item Builder v0.1 (v 0.1b)  » posted by Lumos on Feb 01, 2010, 09:58:43 am
Because I used "Item" not because of making items, but items can be any pieces of a mod.
And I actually wanted to make it for items first.
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 M&B - Modular Item Builder v0.1 (v 0.1b)  » posted by Snowboarder81 on Feb 01, 2010, 01:49:07 pm
Hmmm.... I see. Thanks for the response. I look forward to your progress on this tool. It seems to have the potential to be very user friendly.
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 M&B - Modular Item Builder v0.3 (v 0.3)  » posted by MarkQuinn on Apr 02, 2010, 06:04:58 pm
After making some edits with this utility, I experienced a bug in the opening quest. Specifically, there was a problem at the end of the battle where you're supposed to ask the robber where the prisoner is located. After several attemps in several new test games, it said the robber escaped and I was unable to find the location of the hideout (the game bypassed the dialogue with him altogether). This only happened in a new module I made specifically for this tool, and no other changes were made to the module aside from what I changed using Modular Item Builder v0.3. Going back to Native, which had none of these changes, the quest works fine again.

Not flaming --- just pointing out an issue that I hope you can track down, as this is a fantastic utility and I hope it gets expanded to include many more edits and tweaks.

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 M&B - Modular Item Builder v0.3 (v 0.3)  » posted by zeusbenedict on Apr 05, 2010, 07:58:52 am
The robber actually escaped on my native game and I haven't even used this tool yet. It was my second saved game.
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 M&B - Modular Item Builder v0.3 (v 0.3)  » posted by Lumos on Apr 05, 2010, 08:25:38 am
I never tried it with Warband, but I don't think it's compatible.
This tool has been made only to work with Mount&Blade, not Warband. Maybe that's why the bug occurs.

But zeusbenedict said it also happened to him, so it might be a MB: Warband bug, or you might have modded something wrong - accidents happen.
But it's probably just the other game. The troops in WB, for example, have different proficiencies (not different values, but differently given: not wp(value), but wpe(value,value,...). But I've never modded Warband, so I might be wrong.

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