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 Mount&Blade Repository » Mods » Runico Native MOD ( Weapons and Armor )
      
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View this file on the M&B NexusFile Listing: Runico Native MOD ( Weapons and Armor )
Last Updated: Jan 04, 2010, 09:31:03 pm
First Created: Jan 02, 2010, 09:04:30 pm
File version: 1.02
For M&B version: 1.010/1.011
Downloads: 2,106 (2,233) Size: 24.67 MB
Views: 8,479 (9,147) Type: RAR
Rating (2 votes): 4.0 / 5.0
Description
Asked how many (2 I think one in every pack ... :roll: ) here is a mod for those who want to use swords and armor of my pack, nothing has changed in the NATIVE :!: :lol:

PS:

search the ' Runico Pack '

if you want to add weapons and armor in a mod that you like with the permission of the creators of the same ... I tried ((for my use only) in a few and it worked perfectly :hammer: :hammer: :!:


:arrow: Fix CUT, BLUNT and PIERCE (WEAPONS) sry!! :oops:

:arrow: correct some errors
:arrow: Fix for some 2-handed weapons (2 Maces and 1 hammer) and replacement of some Maces ... :hammer:

:arrow: PlS. Download Now and reports bugs :?: :!:
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IP: logged
 Runico Native MOD ( Weapons and Arm (v 1.0)  » posted by takverely on Jan 03, 2010, 06:15:34 am
does this mod add only weapons and armours? and what kind of Armours doeas it add? Western, eastern or northern?
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 Re: Runico Native MOD ( Weapons and Arm (v 1.0)  » posted by Runico on Jan 03, 2010, 01:20:13 pm
takverely wrote:
does this mod add only weapons and armours? and what kind of Armours doeas it add? Western, eastern or northern?

Remember need wait 3 or more days to items found in towns and not all in one city...

Pls. look and report if continue or not...

o try and ok to me...
IP: logged
 Runico Native MOD ( Weapons and Arm (v 1.01)  » posted by asianboywonder on Jan 04, 2010, 12:34:47 am
what kind of armours and weapons does this add?
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 Runico Native MOD ( Weapons and Arm (v 1.01)  » posted by takverely on Jan 04, 2010, 03:56:42 am
well I like your work but there is a bug. I cant continue playing. it writes "unable to find mesh great2-sword" or something like that.. what should I do to solve the problem?
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 Re: Runico Native MOD ( Weapons and Arm (v 1.01)  » posted by Runico on Jan 04, 2010, 11:12:44 am
takverely wrote:
well I like your work but there is a bug. I cant continue playing. it writes "unable to find mesh great2-sword" or something like that.. what should I do to solve the problem?

Sorry about that! to resolve this, use the BRFEdit and rename the mesh to great2_sword (I think great_sword) I rename to not conflict with the other NATIVE ... (But I will look hard and find all the supplies for confirm that this right) ...
But you can continue the game only give the ok on the banner of the error does not get the item that the game continues as usual ... :oops: :roll:

IP: logged
 Re: Runico Native MOD ( Weapons and Arm (v 1.01)  » posted by Runico on Jan 04, 2010, 11:17:36 am
asianboywonder wrote:
what kind of armours and weapons does this add?


look at the "New weapons and armor textures" and "Runico Weapons Pack Remake" are items that were added to the NATIVE!
IP: logged
 Runico Native MOD ( Weapons and Arm (v 1.02)  » posted by tautvizx on Jan 10, 2010, 03:43:36 am
I ask you could you make this mod
and you make it thank you thank you
comment last edited by tautvizx on Jan 10, 2010, 03:44:06 am
IP: logged
 Re: Runico Native MOD ( Weapons and Arm (v 1.01)  » posted by Markos_Hdi on Jan 12, 2010, 04:10:28 am
Runico wrote:
takverely wrote:
well I like your work but there is a bug. I cant continue playing. it writes "unable to find mesh great2-sword" or something like that.. what should I do to solve the problem?

Sorry about that! to resolve this, use the BRFEdit and rename the mesh to great2_sword (I think great_sword) I rename to not conflict with the other NATIVE ... (But I will look hard and find all the supplies for confirm that this right) ...
But you can continue the game only give the ok on the banner of the error does not get the item that the game continues as usual ... :oops: :roll:


Unfortunately the game does crashes. the error window came up during a battle and the game crashed. And i didn't understand how to fix the problem. Could you help me with it please?
IP: logged
 Re: Runico Native MOD ( Weapons and Arm (v 1.01)  » posted by Runico on Jan 12, 2010, 10:31:02 pm
Markos_Hdi wrote:
Runico wrote:
takverely wrote:
well I like your work but there is a bug. I cant continue playing. it writes "unable to find mesh great2-sword" or something like that.. what should I do to solve the problem?

Sorry about that! to resolve this, use the BRFEdit and rename the mesh to great2_sword (I think great_sword) I rename to not conflict with the other NATIVE ... (But I will look hard and find all the supplies for confirm that this right) ...
But you can continue the game only give the ok on the banner of the error does not get the item that the game continues as usual ... :oops: :roll:


Unfortunately the game does crashes. the error window came up during a battle and the game crashed. And i didn't understand how to fix the problem. Could you help me with it please?
I think this bug and not the MOD, but the game (installation) or video card, because the errors on the lack of "Mesh" or "Textures" (already fixed in the new version, compatible with any "save game ') are charged at the time that opens the market for weapons or armor ... but if anyone knows better please help ...
IP: logged
 Re: Runico Native MOD ( Weapons and Arm (v 1.01)  » posted by Markos_Hdi on Jan 13, 2010, 03:02:02 am
Runico wrote:
Markos_Hdi wrote:
Runico wrote:
takverely wrote:
well I like your work but there is a bug. I cant continue playing. it writes "unable to find mesh great2-sword" or something like that.. what should I do to solve the problem?

Sorry about that! to resolve this, use the BRFEdit and rename the mesh to great2_sword (I think great_sword) I rename to not conflict with the other NATIVE ... (But I will look hard and find all the supplies for confirm that this right) ...
But you can continue the game only give the ok on the banner of the error does not get the item that the game continues as usual ... :oops: :roll:


well the thing is that as i told you it only crashes when the error window comes up during a battle. When it appears at another time when you are at an arms merchant for example, you simply close the window and the game goes normally on as you have said.
Could you explain again maybe how to fix the problem with that program you said and to rename the object?

Unfortunately the game does crashes. the error window came up during a battle and the game crashed. And i didn't understand how to fix the problem. Could you help me with it please?
I think this bug and not the MOD, but the game (installation) or video card, because the errors on the lack of "Mesh" or "Textures" (already fixed in the new version, compatible with any "save game ') are charged at the time that opens the market for weapons or armor ... but if anyone knows better please help ...
IP: logged
 Runico Native MOD ( Weapons and Arm (v 1.02)  » posted by frankito11 on Feb 03, 2010, 09:34:15 pm
I think i've fount another bug :roll: every time i go to a shop comes out the RGL WARNING: Error unable to finde Grat_axe1 so if you can help me it would be great ;-)
comment last edited by frankito11 on Feb 03, 2010, 09:34:40 pm
IP: logged
 Runico Native MOD ( Weapons and Arm (v 1.02)  » posted by james28 on Apr 20, 2010, 11:04:40 pm
Hi runico

Great stuff mate really like the armors and weapons ive got slight problem thow when i use any of your swords with a scarab and draw the sword it does nt show the scarab as empty.

So it looks like ive got two swords any idea how i can fix it ;-)
IP: logged
 Runico Native MOD ( Weapons and Arm (v 1.02)  » posted by TheBlack_hero on Feb 02, 2011, 01:07:17 pm
Hi! I have a trouble when load warband; I get an "Unable to find material armor_leather_1024" and "Unable to find material runico_armor_1024" :shock: and then it crashes saying "Unespected end on file Item_kinds1" Maybe the number 82 that add to Items kinds is not right men :?: please brother can U help me??? thanks :-D
IP: logged
 Re: Runico Native MOD ( Weapons and Arm (v 1.02)  » posted by antgirard on May 02, 2011, 02:10:32 pm
antgirard wrote:
hey, i tried downloading your mod, i followed all the instructions and stuff. however when the game finally loads (after putting and correcting all the 'load_mod_resource' stuff) nothing appears in the markets, i waited 4 days and still nothing ???? any clue to whats up??
BTW this was was with one of your other mods --- 'package containing katanas, helmets and swords new' is the title
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