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 Mount&Blade Repository » Mods » Large » wastelander mod
      
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View this file on the M&B NexusFile Listing: wastelander mod
Last Updated: Dec 05, 2009, 05:18:05 am
File version: beta
For M&B version: 1.010/1.011
Downloads: 12,475 Size: 55.67 MB
Views: 29,770 Type: RAR
Home:  wastelander mod
Rating (3 votes): 5.0 / 5.0
Description
FEATURES

4 types of bikes as mounts,

2 cars and 2 pick ups as mounts, (yes they are driveable)

and 1 hoverboard as a mount.

lots of guns, laser weapons and melee weapons added .

lots of armours , helmets and clothes added. (not many native ones left in mod)

4 types of mechs as troops.

new aliens , robots , demons and mutant animals as troops .

new mercenaries .

5 new factions , The Coalition , Cyberworks , The Pecos Empire ,Federation of hell and The Xiticix .
all with new troops .


troops Continue fight after you fall.

ENTRENCHMENT KIT.

Battlefield Tactics kit.


this mod is not finished yet so please post or Pm me with and bugs , thanks



CREDITS

A BIG thanks to you all and sorry if I have missed someone (let me know and I'll change that )

The rifts rpg game

armour and weapons from Highlanders 40k mod

OSP Steam Punk and Costumes ,bugs , cultist and demons - by -IYI-O-R-T-

OSP Clothing - by HokieBT

armour and weapons by Geroj

armour and weapons by Barf

Battlefield Tactics kit - by Mirathei

ENTRENCHMENT KIT by Tempered

AND Berserker Pride for all the help and advice .


TO INSTALL
you need to do this if you want the mechs to work properly

open program files and then Mount&Blade folder.
unrar mod to Mount&Blade\Modules.

Move your folder called data in Program Files\Mount&Blade to somewhere safe DO NOT detele as you will not be able to play other mods or native.


Move folder in Mount&Blade\Modules\wastelander beta called data to Program Files\Mount&Blade .

PLAY .

you will have to change the data folders over again to play other mods or native .

or use iron laucher http://www.mbrepository.com/file.php?id=1501
Commands
More From This Author
Comments (Page 1 of 2)
IP: logged
 wastelander mod (v beta)  » posted by data662 on Dec 05, 2009, 07:23:19 am
Is there a way to play this mod without replacing anything? :?:
Drivable cars wow!!!!!! :!: :!: :!: :pint:
IP: logged
 wastelander mod (v beta)  » posted by dell on Dec 05, 2009, 07:35:13 am
you could try the iron launcher , dont know if it would work tho but it should or do as i do and have another mount and blade installed for wastelander mod only .
IP: logged
 wastelander mod (v beta)  » posted by carvernon on Dec 05, 2009, 10:51:16 pm
Umm, I can't get it too work. I take out my data file and send it too desktop. Then I go into wastelander beta mod, take out data, and put it into Program Files/Mount and Blade. Then i open mount and blade and cannot find the mod. Please help me out mate.
IP: logged
 wastelander mod (v beta)  » posted by b4dm4n on Dec 06, 2009, 04:53:07 am
There are few bugs with models, for example: Head becomes invisible with helmets. And i dont know the cars looks strange...When people just stand through roof.
IP: logged
 wastelander mod (v beta)  » posted by KratoZx on Dec 06, 2009, 05:26:23 am
Thanks man for this mod im playing it right know!!!!!!!!!!!
IP: logged
 wastelander mod (v beta)  » posted by KratoZx on Dec 06, 2009, 06:04:24 am
I found out a bug everytime u press R the game will hang
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 wastelander mod (v beta)  » posted by dell on Dec 06, 2009, 06:22:24 am
carvernon if you try to install again then see if the mod works .if not let me know on taleworlds wastelander page .
looking for bugs at moment found only 1 helmet bug with power Helm is their any more bugs any where?
will look into the R key hang ?
IP: logged
 wastelander mod (v beta)  » posted by KratoZx on Dec 06, 2009, 11:59:41 am
Hey dell i figured ot out about the R key bug,u just need to re-install mount and blade and no more bug,i tried it:D
IP: logged
 wastelander mod (v beta)  » posted by dell on Dec 06, 2009, 12:06:20 pm
ok mate ,thanks for letting me know ;-)
IP: logged
 wastelander mod (v beta)  » posted by b4dm4n on Dec 06, 2009, 03:44:54 pm
Cant find any more bugs. But i think you should add map and storyline.Awsome mod btw.
IP: logged
 wastelander mod (v beta)  » posted by denehan on Dec 06, 2009, 06:01:33 pm
Quick question(s), What's this about mechs, and how do you recruit/(make?) them?
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 wastelander mod (v beta)  » posted by dell on Dec 06, 2009, 07:05:52 pm
recruit them as mercenaries or as high end Coalition troops
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 wastelander mod (v beta)  » posted by denehan on Dec 06, 2009, 07:23:19 pm
Thanks. :-D
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 wastelander mod (v beta)  » posted by KratoZx on Dec 07, 2009, 12:57:08 am
Hey dell is it okay if i help u promote this mod by putting my gameplay on youtube?

Heres the link:

http://www.youtube.com/watch?v=tJWwxQwXXvg
comment last edited by KratoZx on Dec 07, 2009, 12:57:46 am
IP: logged
 wastelander mod (v beta)  » posted by KratoZx on Dec 07, 2009, 01:54:38 am
I found another bug,it seems tht u cant kill a mech...
IP: logged
 wastelander mod (v beta)  » posted by dell on Dec 07, 2009, 05:44:04 am
see TO INSTALL for mechs to work properly.

thanks for the youtube vid , KratoZx .
IP: logged
 Re: wastelander mod (v beta)  » posted by Jellypoke on Dec 08, 2009, 04:30:38 pm
carvernon wrote:
Umm, I can't get it too work. I take out my data file and send it too desktop. Then I go into wastelander beta mod, take out data, and put it into Program Files/Mount and Blade. Then i open mount and blade and cannot find the mod. Please help me out mate.

Heres a list to tell if you did it right -

1. Is the file extracted?
2. Is the file in the modules folder?
3. Is the modules folder in the Mount & Blade folder?
IP: logged
 Re: wastelander mod (v beta)  » posted by MackReaper on Dec 16, 2009, 07:48:04 pm
Jellypoke wrote:
carvernon wrote:
Umm, I can't get it too work. I take out my data file and send it too desktop. Then I go into wastelander beta mod, take out data, and put it into Program Files/Mount and Blade. Then i open mount and blade and cannot find the mod. Please help me out mate.

Heres a list to tell if you did it right -

1. Is the file extracted?
2. Is the file in the modules folder?
3. Is the modules folder in the Mount & Blade folder?

wat about selecting the module in the start up of M&B? you can find it at the top and if you are running the normal version, it will say Native. Select that and a drop down menu will appear and you can select your module and then you play
IP: logged
 wastelander mod (v beta)  » posted by rabbitleader96 on Jan 06, 2010, 06:40:17 pm
hey I cant get it to work. I install it and it says cannot locate program to open this file, please select program from list. and it only looks like something that should be inside the mod, not the mod itself. If some one could help me that would be great. Ill try some more stuff tonight but still just reply for someone else who may need it.
IP: logged
 Re: wastelander mod (v beta)  » posted by ItzJames on Feb 07, 2010, 03:36:45 pm
ItzJames wrote:
Hey rabbitleader! You need a J-zip rar file reader!
You can get one free off the internet. Go find it off internet then download it to computer. then when you download wastelander or any .rar file it will open using J-zip, then click on "wastelander" or whatever you downloaded (You need j-zip for all rar files) then click extract. Look for program files in local disk and find mount and blade then click on it and find modules and save it there. If local disc does not come up then go to desktop, click on my computer then Local disk then program files then mount and blade then modules and copy and paste what you see in the white box at top. should look like this "C:\Program Files\Mount&Blade\Modules"
Unless you saved Mount&Blade to somewhere else. In that case you need to find the mount and blade folder.

Hope this helped :-D :-) :-D :-)
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