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 Mount&Blade Repository » Mods » Large » 1866 Version 0.8 (X-Mas Release)
      
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View this file on the M&B NexusFile Listing: 1866 Version 0.8 (X-Mas Release)
Last Updated: Dec 25, 2009, 05:50:08 pm
First Created: Nov 11, 2009, 10:07:34 am
File version: 0.8
For M&B version: 1.010/1.011
Downloads: 163,024 (183,205) Size: 173.99 MB
Views: 217,215 (241,681) Type: EXE
Home:  1866 TW Board
Rating (36 votes): 4.7 / 5.0
Description
It's a year after the Civil War in the Western part of the United States. In the North, there are Apaches and Comanches. From the South, Mexican bandits raid American villages. Join the US Army and become an honest man or lend your hand to a bandit chief for a fistful of dollars.

1866 aims to bring the atmosphere of the most famous Western movies to Mount and Blade. More than 65 brand-new detailed and realistic firearms await you. Whether you use them for good or bad is up to you.


Feature list:
Please check our Taleworlds release thread for it.
Commands
More From This Author
Comments (Page 2 of 8)
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 1866 (v 0.7)  » posted by SamQuest on Nov 22, 2009, 06:17:33 pm
He this mod rocks but the settlements on the map are named like calradia citiys like Rivacheg or the whole others can somebody help me?
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 Re: 1866 (v 0.7)  » posted by Highlander on Nov 23, 2009, 03:03:06 pm
SamQuest wrote:
He this mod rocks but the settlements on the map are named like calradia citiys like Rivacheg or the whole others can somebody help me?
Don't use any translations.
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 1866 (v 0.7)  » posted by SamQuest on Nov 24, 2009, 07:18:56 am
Translations? :-?
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 Re: 1866 (v 0.7)  » posted by Proudence on Nov 24, 2009, 05:19:05 pm
SamQuest wrote:
Translations? :-?
Language translations...? :roll:
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 1866 (v 0.7)  » posted by SamQuest on Nov 25, 2009, 06:50:33 am
I think i dont use any language translations :-|
comment last edited by SamQuest on Nov 25, 2009, 05:24:08 pm
IP: logged
 Re: 1866 (v 0.7)  » posted by Proudence on Nov 25, 2009, 05:33:07 pm
SamQuest wrote:
I think i dont use any language translations :-|

Well, i don't know. It seems fine to me... something you got is prob messing it up. Try checking what add-ons you got or try to re-install this mod :green:
IP: logged
 1866 (v 0.7)  » posted by Napolean on Nov 25, 2009, 07:45:27 pm
Awesome mod!!!!!!!!!!!!!! :green:
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 1866 (v 0.7)  » posted by Napolean on Nov 26, 2009, 08:40:21 am
when is next version comming out?
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 1866 (v 0.7)  » posted by Katari91 on Nov 26, 2009, 03:56:04 pm
Seeming like it might be a really good mod at first, however I soon ran into a critival error. Whenever I talk to a party in the map the game stops responding and closes down. Also, clicking on the charater tab also stops the game responding and closes it down.
comment last edited by Katari91 on Nov 26, 2009, 03:59:23 pm
IP: logged
 Re: 1866 (v 0.7)  » posted by Keromalas on Nov 26, 2009, 04:12:12 pm
Katari91 wrote:
Seeming like it might be a really good mod at first, however I soon ran into a critival error. Whenever I talk to a party in the map the game stops responding and closes down. Also, clicking on the charater tab also stops the game responding and closes it down.
I had this problem where I clicked on Character Screen and Inventory Screen and it crashed as well. It was a simple fix for me, re-download/install the mod, now this part wont make sense but it works, I saw it on a forum.

Go to your main directory, which would be your modules folder in Mount&Blade and "cut" the folder "1866" and then make a new folder called "1866" in your modules folder then paste the folder "1866" inside the folder you just created called, "1866". It worked perfectly for me, no crashes or anything. So basically just put the folder "1866" in another folder called, "1866" or if you wish, "1866 mod" doesn't matter.

However, before I did this, I played it again after re-installing and it crashed over and over. I did this, and it fixed it.
IP: logged
 Re: 1866 (v 0.7)  » posted by Keromalas on Nov 26, 2009, 04:14:05 pm
Napolean wrote:
when is next version comming out?
Give the mod team some time gees the stable version just came out! A lot of time and dedication is needed for such a masterpiece of a mod so be patient and enjoy the current version.
IP: logged
 Re: 1866 (v 0.7)  » posted by Keromalas on Nov 26, 2009, 04:16:10 pm
talibarnold wrote:
+ add more indian npc:s it looks weird if youre a commanche with a indian party with lots of npc:s with moustaches named "harrington" etc ;D
I agree, it is very unlikely that a Commache Warchief would ride about with some bandits and cowboys...

I vote add more Indian textures as well, the feathers are nice though and so are the horses.
IP: logged
 Re: 1866 (v 0.7)  » posted by Keromalas on Nov 26, 2009, 04:16:51 pm
talibarnold wrote:
I have a problem where the game crashes when i try to talk to a member or get into a fight,but when i played for a while that bug dissapeared and everything was ok,the only things i did was A,upgrade my character from 1 to 2 and B,Join a faction and suddenly the game worked just fine and didnt crash ;S GREAT mod though! ;D
Try re-installing the mod, could help. If not, PM me and I'll get you set up. :)
IP: logged
 Re: 1866 (v 0.7)  » posted by Katari91 on Nov 26, 2009, 04:25:34 pm
Keromalas wrote:
Katari91 wrote:
Seeming like it might be a really good mod at first, however I soon ran into a critival error. Whenever I talk to a party in the map the game stops responding and closes down. Also, clicking on the charater tab also stops the game responding and closes it down.
I had this problem where I clicked on Character Screen and Inventory Screen and it crashed as well. It was a simple fix for me, re-download/install the mod, now this part wont make sense but it works, I saw it on a forum.

Go to your main directory, which would be your modules folder in Mount&Blade and "cut" the folder "1866" and then make a new folder called "1866" in your modules folder then paste the folder "1866" inside the folder you just created called, "1866". It worked perfectly for me, no crashes or anything. So basically just put the folder "1866" in another folder called, "1866" or if you wish, "1866 mod" doesn't matter.

However, before I did this, I played it again after re-installing and it crashed over and over. I did this, and it fixed it.
Tried this, and if I have the 1866 mod folder inside an 1866 mod folder I have created, (or folder of a different name,) the mod no longer appears in the module list on the Mount & Blade launcher.
IP: logged
 Re: 1866 (v 0.7)  » posted by Keromalas on Nov 26, 2009, 06:18:40 pm
Katari91 wrote:
Keromalas wrote:
Katari91 wrote:
Seeming like it might be a really good mod at first, however I soon ran into a critival error. Whenever I talk to a party in the map the game stops responding and closes down. Also, clicking on the charater tab also stops the game responding and closes it down.
I had this problem where I clicked on Character Screen and Inventory Screen and it crashed as well. It was a simple fix for me, re-download/install the mod, now this part wont make sense but it works, I saw it on a forum.

Go to your main directory, which would be your modules folder in Mount&Blade and "cut" the folder "1866" and then make a new folder called "1866" in your modules folder then paste the folder "1866" inside the folder you just created called, "1866". It worked perfectly for me, no crashes or anything. So basically just put the folder "1866" in another folder called, "1866" or if you wish, "1866 mod" doesn't matter.

However, before I did this, I played it again after re-installing and it crashed over and over. I did this, and it fixed it.
Tried this, and if I have the 1866 mod folder inside an 1866 mod folder I have created, (or folder of a different name,) the mod no longer appears in the module list on the Mount & Blade launcher.
Really? :-?
Hmm . . . weird, well sorry then I figured if it fixed my problem, it may fix yours.
IP: logged
 1866 (v 0.7)  » posted by Womoks on Nov 30, 2009, 01:21:30 am
Man your mod is awsome good job !!!
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 1866 (v 0.7)  » posted by gshuford on Dec 01, 2009, 09:58:18 am
I thought this mod was great! Though I'm probably way behind, only discovered the game a few weeks ago. I've played it and loved it and ripped the weapons files and put them into original mount and blade! LOVE the weapons! Gotta figure out how to get dynamite to work in the new mixed mod...
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 1866 (v 0.7)  » posted by russik112 on Dec 04, 2009, 07:40:46 am
Wheeeya!! This mod looks like an killer :hammer: Man im looking foward to play this :green:
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 Re: 1866 (v 0.7)  » posted by Nazizombie on Dec 22, 2009, 12:57:11 am
Proudence wrote:
Also, what firewood does? Just selling? I'm getting alot from Buckskin Bill :hammer:
lol same here xD
IP: logged
 1866 (v 0.7)  » posted by SamQuest on Dec 22, 2009, 12:57:59 pm
I like this Mod but i got the same problem the citys are still named like citys in calradia can somebody help me??
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