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 Mount&Blade Repository » Mods » Large » Camelot - A King Arthur Mod for Mount&Blade
      
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View this file on the M&B NexusFile Listing: Camelot - A King Arthur Mod for Mount&Blade
Last Updated: Dec 11, 2009, 04:27:03 pm
First Created: Oct 17, 2009, 09:02:02 pm
File version: 0.32 beta
For M&B version: 1.010/1.011
Downloads: 10,106 (11,573) Size: 65.38 MB
Views: 30,005 (35,478) Type: RAR
Home:  Forums Page
Rating (4 votes): 3.6 / 5.0
Description
Hooray for being in beta! Download and try this out, but remember it's still early.

I thoroughly apologize for the error in uploading, I have fixed it so please re-download and try it out! Sorry sorry sorry :oops:

Check out the forums here:
http://s9.zetaboards.com/exilian/forum/3005463/

This is a beta. Still lots of work to do :hammer:


Also please download the latest patch here: http://www.mbrepository.com/file.php?id=1522
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Comments (Page 1 of 2)
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 Camelot - A King Arthur Mod for Mou (v 0.1 alpha)  » posted by sethaniel on Oct 17, 2009, 10:02:52 pm
No, I have yet to play your mod, but I spy with my little eye some excellent writing and great features, all from your youtube preview ofcourse. M&B mods desperately needs a storyline to keep me interested in the long run, and this definitely has the potential to deliver.
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 Re: Camelot - A King Arthur Mod for Mou (v 0.1 alpha)  » posted by thrakkemarn on Oct 18, 2009, 04:40:16 am
sethaniel wrote:
No, I have yet to play your mod, but I spy with my little eye some excellent writing and great features, all from your youtube preview ofcourse. M&B mods desperately needs a storyline to keep me interested in the long run, and this definitely has the potential to deliver.

Well thanks. Always appreciate feedback!
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 Camelot - A King Arthur Mod for Mou (v 0.1 alpha)  » posted by MiLkInC on Oct 18, 2009, 04:56:06 am
WUHU gogogo, i love stories of King Arthur. Well nice features from video. BTW Excalibur is 2h sword :D Great job on naval battles -> inlove when i saw them. Also recruiting #1

Dont forget you can make knights of round table :) that would be awesome.
comment last edited by MiLkInC on Oct 18, 2009, 05:12:01 am
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 Camelot - A King Arthur Mod for Mou (v 0.1 alpha)  » posted by Napolean on Oct 18, 2009, 08:00:26 pm
did anyone else get a rgl error?
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 Re: Camelot - A King Arthur Mod for Mou (v 0.1 alpha)  » posted by thrakkemarn on Oct 18, 2009, 08:02:09 pm
Napolean wrote:
did anyone else get a rgl error?

I'd recommend heading to the forums, I'm not gonna address problems here.
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 Camelot - A King Arthur Mod for Mou (v 0.1 alpha)  » posted by XxFredxX on Oct 22, 2009, 05:53:47 pm
Only one answer. What's the password!!!!!!!!!!!!!!!!!11 >:( >:( >:(
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 Camelot - A King Arthur Mod for Mou (v 0.1 alpha)  » posted by thrakkemarn on Oct 22, 2009, 09:33:33 pm
See, that's why the password is there in the first place, because people don't read. Internet illiteracy is a major issue! :roll:

Click the link above, ask on the forums, I'll send you the password.
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 Camelot - A King Arthur Mod for Mou (v 0.1 alpha)  » posted by Ayman96 on Oct 31, 2009, 09:42:54 am
how do we tell that we want the password
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 Camelot - A King Arthur Mod for Mou (v 0.1 alpha)  » posted by LEGIO on Nov 08, 2009, 11:55:32 am
Could i get the password? i wouldnt mind bug testing this and doing a wee bit of playin :green: :hammer: :pint: :hammer: :hammer: email it to me if the answer is yes- [email protected]
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 Camelot - A King Arthur Mod for Mou (v 0.1 alpha)  » posted by Greatmaster on Nov 10, 2009, 04:19:56 am
I know lot about king arthur and something about modding so i cloud help :hammer:
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 Camelot - A King Arthur Mod for Mou (v 0.1 alpha)  » posted by thrakkemarn on Nov 10, 2009, 10:34:39 am
Great! Can always use more help. Just head over here http://s9.zetaboards.com/exilian/forum/3005463/, and send me a PM or email, my username is thrakkemarn
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 Camelot - A King Arthur Mod for Mou (v 0.1 alpha)  » posted by Sagitarius on Nov 14, 2009, 02:24:12 pm
When can we expect this mod? I am a big fan of King Arthur, I'll tell you just that all my characters in the game called Arthur. Can you tell me the date of release? If you do not know the exact release date, then at least the approximate date? :-D
comment last edited by Sagitarius on Nov 14, 2009, 02:26:51 pm
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 Re: Camelot - A King Arthur Mod for Mou (v 0.1 alpha)  » posted by thrakkemarn on Nov 18, 2009, 06:38:14 pm
Sagitarius wrote:
When can we expect this mod? I am a big fan of King Arthur, I'll tell you just that all my characters in the game called Arthur. Can you tell me the date of release? If you do not know the exact release date, then at least the approximate date? :-D

There is no fixed release date, although I am working towards a public beta which will be out soon, I hope. Hey, if you want to see it go faster you can always help out, or if you want to test out the alpha head over to http://s9.zetaboards.com/exilian/forum/3005463/
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 Camelot - A King Arthur Mod for Mou (v 0.3 beta)  » posted by Lady Maria on Dec 10, 2009, 12:44:55 pm
Oh mah gawd! This mod is what ive been looking for my entire life! This is.......EPIC...... :shock: Lol love it! Good job and i cant wait for updates! :hammer: :green:
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 Camelot - A King Arthur Mod for Mou (v 0.3 beta)  » posted by thrakkemarn on Dec 11, 2009, 01:06:05 am
Glad you like it! Please, make sure to download the latest patch though folks: http://www.mbrepository.com/file.php?id=1522
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 Camelot - A King Arthur Mod for Mou (v 0.3 beta)  » posted by shanon on Dec 11, 2009, 11:15:24 am
great awsome mod :D cool one of my favorites :)))) just please finish it faster and put more new armors plz :shock: :roll: :-D :-D :-D :-D :-D
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 Camelot - A King Arthur Mod for Mou (v 0.3 beta)  » posted by b4dm4n on Dec 11, 2009, 03:11:46 pm
It have lot of bugs troops with invisible armor,and it crashed after the battle with the lady of lake.And i cant spend my skill points on ironflesh.
comment last edited by b4dm4n on Dec 11, 2009, 03:34:04 pm
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 Re: Camelot - A King Arthur Mod for Mou (v 0.3 beta)  » posted by thrakkemarn on Dec 11, 2009, 04:26:27 pm
b4dm4n wrote:
It have lot of bugs troops with invisible armor,and it crashed after the battle with the lady of lake.And i cant spend my skill points on ironflesh.

Yes I apologize, this seems to be an issue happening to lots of people - but not everyone oddly enough. Please, try redownloading the file - I have uploaded a newer version.
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 Camelot - A King Arthur Mod for Mou (v 0.32 beta)  » posted by Lokuul on Dec 12, 2009, 07:41:18 am
The game is awesome... but I found a couple of bugs. An ything Celtic or viking (byrnies or shields) have no meshes, and I got stuck in a conversation pattern with Lucan after I took camelot castle.... I do have the patch in.... make sure these bugs are vanquished so I can vanquish my enimies with Excalibur!!!!! :hammer: :hammer: :hammer: :hammer:

also I cant spend on ironflesh
comment last edited by Lokuul on Dec 12, 2009, 07:42:04 am
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 Re: Camelot - A King Arthur Mod for Mou (v 0.3 beta)  » posted by Ayman96 on Dec 12, 2009, 08:28:39 am
where can i fins the lady of the lake? :hammer:
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