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 Mount&Blade Repository » Mods » Gameplay Mechanics » Enhanced Native
      
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View this file on the M&B NexusFile Listing: Enhanced Native
Last Updated: Oct 01, 2009, 09:16:23 pm
First Created: Sep 24, 2009, 12:01:38 am
File version: 0.75 beta
For M&B version: 1.010/1.011
Downloads: 2,825 (3,205) Size: 43.65 MB
Views: 13,239 (14,525) Type: ZIP
Rating (1 votes): 3.0 / 5.0
Description
I made this mod because I wanted to add more things to native to make it better. This mod has new units and has meny of TheMageLord's tweak files.Its ment ot be played with the battlesizer add on.
Features
  • New peasant troop tree for the Swadians and Vaegirs
  • Meny new units to the Swadians and Vaegirs
  • Crusader troop tree prisoners to forest and mountain bandits
  • New axe thrower troop tree for the Nords
  • larger Khergit troop tree,Includes black Khergit

  • Meny tweaks in the script
  1. Cattle will follow the Player
  • PC Party size limit changes: 10 troops per Leadership point; 1 troop per 5 renown points
  • NPC Party size limit changes: 10 troops per Leadership point; 1 troop per 10 renown points.
  • Quest repeat timers: most are decreased by 25-50%
  • Food consumption reduced from 3 troops per food every 14 hours to 5 troops per food every 24 hours
  • Lord escape rate after being defeated by Player reduced from 80% chance of escape to 25% chance of escape
  • Volunteers available in villages: must have minimum relationship of 5 with village to recruit troops, maximum number available = village relationship + 10
  • Mercenaries available in towns changed from 3-8 to 4-12
  • Tournament betting increased to 1000, 500, 250, 100, 50
  • Volunteers recruited in villages based on faction ownership of village (recent ownership change takes 72 hours to take effect)
  • Mills improve prosperity by 10% every month (instead of one time 5% bonus)
  • Tax revenue percentage for towns increased substantially
  • Non-lord enemies will band together against you (looters, sea raiders, bandit, etc) and Non-Lord friendlies will come to your aid (Caravans, peasants, manhunters)

I'm going to add more things in the future and I am a very active modder.
credits:TheMageLord,me

version 0.75
  • added Crusader troop tree prisoners to forest and mountain bandits
  • fixed some bugs
Commands
More From This Author
Comments
IP: logged
 Enhanced Native (v 0.75 beta)  » posted by Mr.Cuoghi on Feb 06, 2010, 04:19:47 am
Looking good! I'm downoading now. If this is half a good as SoD i will be impressed. A few points though (just suggestions >:))
  • Maybe some new troops?
  • New factions? Town names? (Spice up the map a little!)
  • Maybe balance out looters and bandits?

I am yet to play so this is feedback from reading the forum above ^^^

Feedbeck after i played a little :-D
IP: logged
 Enhanced Native (v 0.75 beta)  » posted by Mr.Cuoghi on Feb 06, 2010, 05:38:34 am
3/5. Its a little samey samey. you should add new or diffrent locations, change the start and just improve. Also, the enemys grouping are annoing at start. (Ex. i saw 5 sea raiders and since i only had starting things i though 'meh, should be fun' Then the battleended up me against 41 of them.. not good)


Just a few suggestions
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