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 Mount&Blade Repository » Mods » Large » WWII:China Battlefield
      
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View this file on the M&B NexusFile Listing: WWII:China Battlefield
Last Updated: Feb 28, 2010, 11:46:39 am
First Created: Aug 16, 2009, 10:30:39 am
File version: Feb 28 update
For M&B version: 1.010/1.011
Downloads: 709,823 (788,359) Size: 139.3 MB
Views: 289,769 (374,229) Type: ZIP
Home:  WWII: China Battlefield child board
Rating (19 votes): 4.6 / 5.0
Description
First of all: if you have questions, go to WWII: China Battlefield child board and ask there. It's far more effective than doing it here.

You also need to download the update files if you want to play the latest & last version for 1.011.
April 05. update, have to start new game:
http://www.mbrepository.com/file.php?id=1675

From the 3rd version:

1, Large scale usage of fully automatic weapons, artilleries and mines. (spoiler doesnt work)
http://i45.tinypic.com/2r3wl7l.jpg
http://i46.tinypic.com/5o75m0.jpg
http://i46.tinypic.com/2928fib.jpg

2, New tactic and formation functions with ultra high freedom:

Combat Tactic and Squad Formation System

Design your combat tactic plans against enemies.
http://i50.tinypic.com/dyu4ae.jpg

Assign your troops according to their arms of services to your squads.
http://i47.tinypic.com/8z32hu.jpg

Array squads' formations at your pleasure.
http://i45.tinypic.com/vcqltx.jpg

Under these 3 interfaces, you can click F1 to check their help files.

3, New Animations for different kinds of guns and mortars shooting poses
http://i47.tinypic.com/vh6zpy.jpg

http://i49.tinypic.com/14t7vbs.jpg

4, New items including flamethrower, new particle effects, some small creative changes and bug fixes.
http://i46.tinypic.com/532zhs.jpg

(wearing breathmask fighting in the gas)
http://i50.tinypic.com/2n186rq.jpg

Read the mod introductions before you try these new functions, or it's may hard to understand!
Also, to avoid game keys and mod keys disturbing each other, I recommend you to set the game keys like 1 ~ 6 to numpad 1 ~ 6, F1 ~ F3 to numpad 7~ 9.

From the 2nd version:
5 Whole new systems:

1, Public Order System
Every center(town, castle and village) has this new property: Public Order. It is the reflection of how much the government and the local situation satisfy the residents.
The higher the public order is, the more efficiency the governer's order will be executed. The lower it is, the easier the management(such as automatically recruiting and manufacturing) failed.
Many things can influence the public order, player can also build some buildings or take some measures to improve it.

2, New Building System
School -- college, camp -- barrack, stall -- stable -- manege, workshop -- armory -- arsenal -- ordnance factory, radio post... not only these new buildings, they also have their own funtions that you can't abandon. They should all work together if you want a great modern army(modern I mean middle period of 20th ).

3, New Weaponry System
Manufacture yourself the swords, guns, grenades and ammos you need(if you have at least a workshop and enough craftsmen)!

4, Arming Soldier System
For a long time we consider the old MnB soldier upgrading system too flawed: why the hell can a farmer become a knight if he simply managed to kill enough enemy? Don't he need 20000 denars to buy the horse and armor, or should I provide him?
Now the soldiers don't have this privilege any more! Maybe they will pickup some pistols in the battlefield, but if you don't give them rilfes or MGs or first aid kits, they never have any chance to be riflemen or machinegunmen or medic. You are the commander to decide who can be this or that.
Remember the the weapons you had your men made in the workshop and the horses your grooms give you, now? Equip your soldiers with them! Don't want to collect the crappy trophies before? Now you can simply throw them to the foreman of workshop or your baggage, let your soldiers pick them up when they were recruited or armed.

5, Special Soldiers Ability System
This is the easiest one to understand. Medics can heal the troops, both in the battle and in the world map; generals can improve your tactices; officers can train your soldiers, they can also do many things if you assign them to garrison in your centers; local guides can increase your marching speed; with radioman, you are able to contact with your centers which have commanding officer and radio post from any distance ... ...

These are the new systems. They have been done more than 80%, now I need you to help me finish them by playing this mod and report me all the bugs or things you don't like, even things you can't understand.
Come on guys, dowload it and enjoy the game!(hopefully with the new musics, ha)
Commands
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Comments (Page 1 of 3)
IP: logged
 Re: WWII:China Battlefield  » posted by Zaur on Aug 16, 2009, 10:44:00 am
I like it!
Its very uncommon mod. :-D
IP: logged
 Re: WWII:China Battlefield  » posted by coolmu9 on Aug 16, 2009, 02:24:21 pm
dude can i help make this mod batter like adding tanks and plans and more and camps and a d day map and stuff it will be cool if i can help 8-)
IP: logged
 Re: WWII:China Battlefield  » posted by nico42666 on Aug 16, 2009, 04:02:33 pm
Great mod. Only problem I am having is arming my troops. Doesn't seem to let me do it. One glitch I have found is at the end of a battle and going to the next one. It was 24 to 0 starting the battle it goes to battle screen then a bunch of error codes then the end battle screen.
IP: logged
 Re: WWII:China Battlefield  » posted by Lokuul on Aug 16, 2009, 05:19:36 pm
im just downloading it, but i have 3 questions:
1. r there any asian skins(Europeans controling Japan?)

2.r Japanese armies composed of Japanese soldiers, and not of Anti-Japanese?

3.Is this going to be awesome? :hammer:
IP: logged
 Re: WWII:China Battlefield  » posted by nico42666 on Aug 16, 2009, 06:29:59 pm
Found another bug...When talking to King Harlaus about being sworn vassal, he tells me you are already honor bound to King Harlaus are you not...So I am unable to join his faction.
IP: logged
 Re: WWII:China Battlefield  » posted by Dan11311 on Aug 17, 2009, 12:22:39 pm
When I go to arm my troops it gives me a message saying "you got bad luck" and won't let me arm my soldiers. What is this? Is this some kind glitch or was it meant to be this way? I won't let me get past 9 rifleman.
IP: logged
 Re: WWII:China Battlefield  » posted by Kain_Rize on Aug 19, 2009, 02:11:40 pm
i love this mod, very original 10/10 i am really looking forward to later versions of this release.

The only thing i could really ask for is a more advanced economic and government system.

and a read me included in the files would be very nice :D of course there is always room for bigger and badder weapons but i am not complaining.

Very good work.
IP: logged
 Re: WWII:China Battlefield  » posted by SLIPPY on Aug 23, 2009, 09:37:21 am
Williamberne can you scan through the files fix bugs,glitches because i see alot of folk complaining about bugs,glitches if folk are gonna see the mod and look at the comments they wont download it...also if you manage to fix these bugs folk will download it...also i want to request

-kingdom name change

-autoloot hire mountain bandits and forest bandits

-declare war

-make peace with other kingdoms

thats all when i read it i was interested in downloading im gonna wait til things are working fine once the bugs are sorted


thank you


slippy
IP: logged
 Re: WWII:China Battlefield  » posted by janeofarc on Aug 24, 2009, 07:48:09 pm
i cant arm my troops coz theres nothing to arm them with so i build a work shop then it says theres no people in the workshop so nothing can be done so how do i get people in the workshop
IP: logged
 WWII:China Battlefield (v 2nd Test Version)  » posted by x4127 on Sep 20, 2009, 04:09:44 pm
im having a problem it says there are no people working in my armory how do i make people work there?????? like to make guns???

do i have to place people in the castle and it works?
IP: logged
 WWII:China Battlefield (v 2nd Test Version)  » posted by commander554 on Oct 08, 2009, 07:27:18 pm
i need exact words, and also sounds so cool, but how do i download this in exact words and directions?
comment last edited by commander554 on Oct 08, 2009, 07:29:16 pm
IP: logged
 WWII:China Battlefield (v 2nd Test Version)  » posted by marcopolo3 on Oct 10, 2009, 10:36:51 pm
You need to fix grenade .. when throwing them far they explode realy near or nothing happen.. :-(

Mortar are more like bazooka than mortar, change the name :-P

When besiege a castle (after 3 day when they dont have anymore food) they dont want to surrender. After 10 day they dont want to surender again :cry:

try to add cannon or something like this :hammer:

in arsenal i can do Carabine but when i use radio man i can :shock: i think something is not correct..

do machine gun less abusive.. EX: can kill an army alone in 30-40 sec so with 20-30 machine gun man in my compagny = ZOWNAGE!

Sapper are not mechanic guy? they have tool but cant do anything in arsenal, worshop,etc. Do something plz :-?

Where can found first aid kit or where can build some? the only way i know is by recruit mercenary.. :-x

Somtime sound totaly gone (the gun dont have sound) idk if is the game or my speaker :oops:

Hmm for now i think only that need to be do and i gave to this game a 10/10!!!!! AWSOME!! :-D :-D :-D

(THIS MAY CHANGE FOR NEW COMMENT OR NEW BUG)
comment last edited by marcopolo3 on Oct 11, 2009, 10:55:55 pm
IP: logged
 WWII:China Battlefield (v 2nd Test Version)  » posted by CarthAnne on Oct 12, 2009, 06:10:15 pm
Most thngs are great about tis game with a few gripes here and there mostly the game does not have custom load screens I have played a few games with custom menus and load screens and it was like wow whoever made this put in a lot of effort without it most mods pick up later but have a bad first impression.
Also the world map and environments and lords are still mostly Calradia than china and still feels medieval besides the guns.

Good work
IP: logged
 WWII:China Battlefield (v 2nd Test Version)  » posted by falloutgd on Oct 13, 2009, 08:37:15 pm
do you have to download the first version for the second version to work?
IP: logged
 WWII:China Battlefield (v 2nd Test Version)  » posted by falloutgd on Oct 14, 2009, 05:09:49 pm
how do i install this mod
IP: logged
 WWII:China Battlefield (v 2nd Test Version)  » posted by williamberne on Oct 17, 2009, 04:15:24 pm
dont comment hear please!
go to the child board http://forums.taleworlds.com/index.php/board,137.0.html
comment last edited by williamberne on Oct 17, 2009, 04:17:02 pm
IP: logged
 WWII:China Battlefield (v 2nd Test Version)  » posted by marcopolo3 on Nov 05, 2009, 07:36:57 pm
for download the mod is simple
First run him then wait for the downlaod is done

second you need winrar if dont have it found it you cant i think downlaod it.. a friend instaled it on my computer so i dont know where you can found it.

After unzip the mod in mount and blade>Module then restart mount and blade

Finlay when the game menu appear click on native (if you dont have any mod) then select The mod you want.

I hope i helped you
IP: logged
 WWII:China Battlefield (v 2nd Test Version)  » posted by Proudence on Nov 13, 2009, 07:19:31 pm
I loved this mod, it's very cool, but i think it still needs some improvement. :-P
IP: logged
 WWII:China Battlefield (v 2nd Test Version)  » posted by Proudence on Nov 14, 2009, 10:01:45 am
Whoa, now everyone declared war against each other :shock:
IP: logged
 WWII:China Battlefield (v 2nd Test Version)  » posted by Bill42 on Nov 22, 2009, 12:57:17 pm
I'm trying to download but when i extract into mods it doesnt show up in the start menu. :?:
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