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 Mount&Blade Repository » Mods » Misc. » RGL Error – Missiles Fix
      
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View this file on the M&B NexusFile Listing: RGL Error – Missiles Fix
Last Updated: Aug 07, 2009, 09:09:17 pm
First Created: Aug 07, 2009, 09:02:34 pm
File version: 1.0
For M&B version: 1.010/1.011
Downloads: 1,698 Size: 1.17 MB
Views: 7,452 Type: RAR
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Description
RGL Error : Unable to lock vertex buffer

About possible ways resolve this problem I write little article here : http://forums.taleworlds.net/index.php/topic,72532.0.html
Please read for more detailed understanding this problem.

In fix I remake and change to lo-poly every missile(arrows and thrown weapon) model in game . I try make lo-poly models looks like hi-poly . I hope you don’t see really big change in game. ;)

All arrows now have about 30 poly , in Native about 100-170 . Thrown weapons 30-60 , in Native 100-220.

After I make this fix RGL-error don’t disappear ( look article then I write about general problem ) BUT number error’s down in many times ! Now I can self fight on walls (early almost always game crash) Same time I have error AFTER finish siege ( 300-1000 units ) in loot menu. After restart game I may continue ( I use auto save regime ). So this fix really help me , and hope you too find it helpful . ;)

Installation : place weapon_meshes_b.brf in folder *:\<Mount&Blade 1.011>\CommonRes

Uninstallation : place from Native Backup\weapon_meshes_b.brf in folder *:\<Mount&Blade 1.011>\CommonRes
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