preload button hover image:
HomeSearchRankingsStatisticsAboutContact
Current Time: Sep 24, 2018, 02:41:58 am
 Mount&Blade Repository » Mods » Large » Overpopulation- A Soaring Difficulty
      
Registration is not required to download. However, it will allow you to vote, comment, and request upload access. Forgot your password?
View this file on the M&B NexusFile Listing: Overpopulation- A Soaring Difficulty
Last Updated: Aug 06, 2009, 04:42:04 am
File version: 1.00
For M&B version: 1.010/1.011
Downloads: 1,596 Size: 1.32 MB
Views: 6,304 Type: ZIP
Rating (1 votes): 4.5 / 5.0
Description
This is my take on Lords and Realms. It's officially compatible with version 1.50 but may still work for later versions. Basically, it's an overhaul of all the party sizes, plus a few additional features. It's a small download so try it out and see if you like it! I will update future versions should there be numerous large changes in the official Lords and Realms.

You need Lords and Realms to install the mod. Simply unzip the text files and replace those in your module file. Make a backup of your text files just in case!

All credit goes to Nick Altman for making Lords and Realms in the first place. This is just an extensive tweak.


Features
  • You and your NPCs are of native strength
  • Vaegirs and Khergits are stronger
  • Stronger factions (as in much stronger!)
  • Average Swadian lord has 250-350 men. Swadia excells in all areas, especially sharpshooters
  • Vaegirs have overwhelming numbers (you'll see... just check out their cities)
  • Khergits are pretty much the same, slightly stronger heavy infantry
  • Rhodoks have larger groups of spearmen (I think)
  • Nords are stronger in general
  • Lords have much higher levels depending on faction
  • You advance up levels faster (only slightly)
  • Your men advance up levels much faster (you need stronger men, especially if you're going up against Swadia or Vagia, or even the Nords and Khergits; not so much Rhodoks)
  • Kings are very dangerous
  • Wealth generated by your properties is massive (provided your caravans and peasants survive their trade routes)
  • Caravans are much more well protected
  • Caravan masters are very dangerous
  • Bigger battles within castles (as in the inner hall) and towns
  • You can recruit a lot more men from each village
Commands
More From This Author
Comments
No comments have been posted for this file yet.
HomeSearchRankingsStatisticsAboutContact

Hosted by Hypernia.
Website © 2018 FenriSoft. The core site script is PHCDownload (© 2005-2018).