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 Mount&Blade Repository » Mods » Native_fantasy_Expansion
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View this file on the M&B NexusFile Listing: Native_fantasy_Expansion
Last Updated: Jul 28, 2009, 01:40:53 pm
First Created: Jul 22, 2009, 08:34:55 am
File version: 0.1
For M&B version: 1.010/1.011
Downloads: 27,776 Size: 225.01 MB
Views: 35,593 Type: RAR
Rating (6 votes): 4.8 / 5.0
4 new races. Courtesey of -IYI-O-R-T-:

- Werewolves

-Beasts (gorillas)

-Dark Elves

-undead - Keedo 420

-sounds for monsters: Adorno

all races use default sounds. So Gorillas Undeads and Werewolves they all use mankind voices.
A pitty thing solved by Adorno

-shield bash
faked dual-wielding with left hand swords only. Mirathei

-formations Mirathei with tweak from Gallius Domsticus

-One man stands/locations: spawns from wickedshot

-dungeon scenes and outdoor scenes where the main char goes alone for artifacts or new npc-members or a cruel death. 13 till now

Bridge Battles Arch3r

teleport on world map (from kolba tut.)

some are linked somehow with quests (from kolba tut.)

Boars are in now its great:

(click to show/hide)

another battle:

(click to show/hide)

ogre somehow:
(click to show/hide)

Perma Death: 2 scripts one out of Vilhalmjrs Ironman mod
one Kolba gave me directly.
together they create a challenging difficulty

Added Undead Faction 100% done
Redone / added high tier troops of all factions 100%
Redone Khergits into dark elven Faction 100%

Some Magic fom Miratheis Curtain of fire that was easy to implement just like summon/teleport on battlefield and his area damage script. what was his name :lol: a yes Mirathei

Although I m hardly more than a compiler this might become a worthy fantasy mod.
Beta perhaps in one or two weeks. If there is any feedback/interest

But I still need help with:

-sounds ( horse/boars)
-world map (somehow my pc is angry about the editor)

Burnt Trees by talak This I put in to fight the game formations game lack.
Area damage magic 2: Berserker Pride

Items and Osp:
Stones weapon pack
Osp Steam punk pack 1 and 2 -IYI-O-R-T-:
OSP Woad Skins - by Kolba
OSP Armor Pack - by maw
Lord Condormanius

Stainless Steel 6.0 mod builders

Stones-Weapon-pack stoned-dude

alphadeltas_viking_pack AlphaDelta

OSP Horse Pack - by maw
Argent Usher
Gallus Domesticus

OSP Shield Pack - by maw
OSP Helmet Pack - by Dindi
The Pope
OSP Weapon Pack - by Bismark
The Pope
Talak's Unique Armory: Talak
the gimli axes Llew2
More From This Author
Comments (Page 1 of 2)
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 Re: Native_fantasy_Expansion  » posted by winrehs on Jul 22, 2009, 11:48:01 pm
Nice dude...Big Compilation I should say and great it is....You should make thread on taleworlds forums about this... :hammer:
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 Re: Native_fantasy_Expansion  » posted by Mightywolve on Jul 23, 2009, 03:32:54 am
Please make a thread on Taleworlds!
People will love it! :-D
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 Re: Native_fantasy_Expansion  » posted by Meneldur on Jul 23, 2009, 04:24:49 am
There is already one you may check for further information. I should really paste the tittle to be the same its called:

First try mod (fantasy formations races some magic) screenies are up!

First try mod: Native_fantasy_Expansion
thanks you both!!
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 Re: Native_fantasy_Expansion  » posted by Balian d'Ibelin on Jul 24, 2009, 03:30:35 am
VERY NICE idea with dungeons))) feeling like old good D&D)))) :hammer: By the way where's the exit point in the sunken shipyard?
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 Re: Native_fantasy_Expansion  » posted by yamin on Jul 24, 2009, 07:36:45 am
i cannot get to the sunken shipyard i saw no bridges
and where are the dark elves?

the undeads are great!
i am a vassal of that undead gay :hammer:
dungeons are great! :-D
teleports are good :-)
and the mod is great :-D
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 Re: Native_fantasy_Expansion  » posted by Harald on Jul 24, 2009, 08:05:39 am
Sounds good! Downloading... :-D
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 Re: Native_fantasy_Expansion  » posted by Balian d'Ibelin on Jul 24, 2009, 01:43:05 pm
U can get to Sunken Shipyard if u go through the Northern Scythe, but there's no way out there after all)))) only mountains)))))
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 Re: Native_fantasy_Expansion  » posted by -platoon- on Jul 25, 2009, 03:56:45 am
really good dude dungeon's awesome and undead's but im want 1 more thing: orc's and maybe dwarf's lol

and maybe you can change elf face color and can be make wood elf or high elf
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 Re: Native_fantasy_Expansion  » posted by why are you dead? on Jul 25, 2009, 11:03:26 am
looks good might renew my interest in M&B :-D
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 Re: Native_fantasy_Expansion  » posted by Calradia_Widow-maker on Jul 26, 2009, 08:35:02 am
nice mod,i'm interested in joining a modding team, no experience, no tools but enthusiastic about M&B and would like to be a part of the modding community. e-mail reply please. thank you.
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 Re: Native_fantasy_Expansion  » posted by Maiser on Jul 30, 2009, 07:08:32 am
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 Re: Native_fantasy_Expansion  » posted by Maiser on Jul 30, 2009, 07:26:00 am
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 Re: Native_fantasy_Expansion  » posted by pyro on Jul 30, 2009, 11:49:48 am
this mod looks great i will deffinetly try once the bugs are fixed this mod could be huge!!!
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 Re: Native_fantasy_Expansion  » posted by Babeeroniea on Aug 09, 2009, 10:08:52 pm
This mod is great it has a lot of potential. I was really disapointed when I couldnt be one of the new races. Thats about the only problem I really had other than the fact that you cant get to the sunken shipyard or some of the dungeons.
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 Re: Native_fantasy_Expansion  » posted by shanon on Sep 05, 2009, 08:25:53 pm
amm it look good but i have some questions. can u look like one of the races , can u escape fron danguens and ship yards , and is there any magic??
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   » posted by Meneldur on Sep 15, 2009, 10:00:30 am
That you cant be Elve /Undead is coz my missing abilities!! And probably will cange someday! but no date nor priority i´ll give bout that!
Everyone can find the way back from the shiipyard and salt mine by activate the inscene teleport switcher press"F" and then leave current dungeon!!!!
To Maisers report: 1) cynedda: found it yes things disapear in his inv. I took away all weapons from him and left menu the these things reapeared,try.
2) sry I never suffered any problems after the ambushes even no crashes!
I doubt thats for all!?!
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 Native_fantasy_Expansion (v 0.1)  » posted by tobi on Sep 30, 2009, 11:27:03 pm
I get an Error: Undead_head_1 does not found, Dark_elf_full does not find and something more. I us M&B 1.011. Some know the problem?? =) Thank you :D
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 Native_fantasy_Expansion (v 0.1)  » posted by tobi on Sep 30, 2009, 11:44:12 pm
Never Mind did work realy find now :D Perfect!! But how can u be the new races??
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 Native_fantasy_Expansion (v 0.1)  » posted by Blackrain69 on Oct 25, 2009, 11:52:57 pm
Awsome mod played it for hours B-) only had a small problem which was due to the size of the army i had so i reduced my troop cap and problem solved. I liked this mod because it was challenging to start out units are very tough and making majority of two handed weapons that can only be used on foot makes things harder but i loved it. Great Items but would like to see something special like a flaming sword or anything magic looking i haven't found anything yet but there is still a few places i have yet to venture :-D so i may have missed something. Only have one suggestion please can you either make the undead king a king or a queen because its weird seeing a mustach on a king that is called SHE in the text in game.other then that this mod is really worth picking up :pint: Oh i almost forgot one last thing is the dark elf hero you find in the oger camp supposed to join you? because he joined me but never appeared on the battle field so i stole his armor and gave him the boot :-)
Love it would love to see more done to this mod add alittle story maybe or play your own faction kinda like the mod Wedding Dance would be great.

Keep up the good work B-)
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 Native_fantasy_Expansion (v 0.1)  » posted by splinter388 on Apr 05, 2010, 08:12:20 pm
:cry: im having a problem trying to get this mod to work.i searched through the download folder and tried to extract it but it says im missing rrr_swordtex2 whenever i go to play the mod.
whatever that is :?: could someone please help.
i really want to play this mod.
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