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 Mount&Blade Repository » Mods » New Items/People » New weapons and armor textures
      
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View this file on the M&B NexusFile Listing: New weapons and armor textures
Last Updated: Aug 27, 2009, 07:31:43 pm
First Created: Jul 04, 2009, 01:01:50 am
File version: 1.05
For M&B version: 1.010/1.011
Downloads: 17,693 Size: 13.95 MB
Views: 35,308 Type: RAR
Rating (6 votes): 4.3 / 5.0
Description
new weapons and shields... sorry for pictures...
http://img402.imageshack.us/slideshow/webplayer.php?id=runicoarmorpack01.jpg
if you like, pls. rating...:roll:
new weapons and armor textures, free to use...
:arrow: 13 new items, a pick, a large mace, 2 sabers and swords some...

i make to me but i like and now show to all :-D 8-)

credit to the original author of the plate armor, namely 'Kelavis' from the Chinese BBS.
Tks "afterburner"

more weapons and some modifications of the hammer and
:arrow: I had a problem with the BRFedit and missed some items (weapons and armor female) - the mesh are gone ...

:arrow: new 'runico_warlord_axe' test in game after ... had been out of place and now has two very large versions for a hand and two hands, so sorry ... 2 shields a few more swords ... :roll:
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Comments (Page 2 of 3)
IP: logged
 Re: New weapons and armor textures  » posted by Balian d'Ibelin on Jul 12, 2009, 06:10:24 pm
Yeah whole bunch of questions))) 1 - Where do i get M&B editor? 2 - When I got it how do i use it for changing in-game files and which files i need to change? thx
IP: logged
 Re: New weapons and armor textures  » posted by Runico on Jul 12, 2009, 11:20:54 pm
Balian...

1 - you find MBEditor here in tools...

2 - you not need change, you need add itens. whith MBEditor you copy and paste itens in "itens_kind1.txt" and copy Runico Armor to resources(Mod), and textures to textures (mod)...
3 - wait 2 days in game and go to mark to buy itens... you n ot find all itens in one town need move to many towns to find all itens...
IP: logged
 Re: New weapons and armor textures  » posted by Runico on Jul 12, 2009, 11:28:35 pm
mac101...

With MBEditor you add the items in "itens_kind1.txt", then have to copy the resources Runic Armor (Mod), and copy the textures to textures (Mod) ...
3 - wait 2 days of play and go for the brand to buy items ... n ot all items you find in a city need to go to many cities to find all items ...

if you make it... Look carefully to see if there is nothing wrong in the name (mesh) of the Weapon... ;-)
IP: logged
 Re: New weapons and armor textures  » posted by Slip on Jul 13, 2009, 04:10:24 am
ifu need help putin items in game go on the link its realy helpful


http://forums.taleworlds.net/index.php/topic,46003.0.html
IP: logged
 Re: New weapons and armor textures  » posted by winrehs on Jul 13, 2009, 05:19:14 am
Got it working BUT, it would have been SO MUCH EASIER if you included the item_kinds.txt. SO if you could, then by all means, PLEASE do so. 8-)
IP: logged
 Re: New weapons and armor textures  » posted by Tumex on Jul 13, 2009, 05:21:55 am
SOME ONE MAKE THIS SHI* REDY FOR ME PLZ :evil: :!: :hammer: :hammer: :oops:
plz make .txt file where you list all of the items plzz :evil:
IP: logged
 Re: New weapons and armor textures  » posted by Tumex on Jul 13, 2009, 07:14:15 am
nah I stop trying cuz I dont uderstand english that good

I m from finland :-? :-x :hammer:
so if some one have made that .txt file plz pm :arrow: Im out
IP: logged
 Re: New weapons and armor textures  » posted by Harald on Jul 16, 2009, 02:31:48 am
Good work! Downloading ...
IP: logged
 Re: New weapons and armor textures  » posted by GenL on Jul 16, 2009, 06:29:39 am
Help please. Is there anyone who can give me BRF edit which works ???? :-?
IP: logged
 Re: New weapons and armor textures  » posted by Slip on Jul 16, 2009, 09:52:41 am
why wont it work ???
IP: logged
 Re: New weapons and armor textures  » posted by Slate on Jul 17, 2009, 01:54:40 pm
The models and textures are good. But I have frequent crashes using this mod with a "Clean" install of M&B. 90% of the time it crashes when I'm trying to talk to one of my companions, it just crashed to desktop. I replaced that file with the original and no more crashes. Just thought you should know. Other than that Great Job.
IP: logged
 Re: New weapons and armor textures  » posted by Runico on Jul 17, 2009, 06:51:04 pm
if you have this problem and I think only because I already tested in several mods, and none had any problems, except for bad installation (type not put the mesh in the "item_kinds1" correctly) and I think this and the error that you find ... and if others would have the same problem or if you do not have problems, please refer ...
IP: logged
 Re: New weapons and armor textures  » posted by Slate on Aug 05, 2009, 12:41:16 am
no meshes ehh...just textures.... :-?
IP: logged
 Re: New weapons and armor textures  » posted by Runico on Aug 05, 2009, 01:18:08 am
I think you do not like me ... first you said it was bad because it had a problem in the "native" so I guess you had ... now says that you do not have 'mesh' but if you know how to use and will look right to note that this full mesh folder 'resource' and textures in the 'textures', please check ... :?: :?: :!: :!: :roll:
IP: logged
 Re: New weapons and armor textures  » posted by crispyg29 on Aug 06, 2009, 11:42:46 am
ok im trying to add this set but can't get it to work even though you have explained how many times i guess im just dumb with this stuff but if anyone can help explain it to me or tell me where a video is i can use to help me plz tell me because the one i found on here didnt help either
IP: logged
 Re: New weapons and armor textures  » posted by shqiponja_hayabusa on Aug 06, 2009, 02:09:13 pm
Can someone please give me a itemtext1 file for the native mod????
I want to mod them myself in but there's not many tutorials on how to do them, is not that I am lazy.

Please don't be cruel :roll:
IP: logged
 Re: New weapons and armor textures  » posted by nico42666 on Aug 06, 2009, 04:32:03 pm
Well Runico everything looks so nice but is there any way you can upload the actual items.txt file. Cant seem to find a working items editor, and since I am not real suave on how to edit the files it would, I think, make it easier for everyone.
IP: logged
 Re: New weapons and armor textures  » posted by shqiponja_hayabusa on Aug 06, 2009, 06:26:32 pm
Please whoever is reading,

If you have the itemtext file for the native module would you be kind to pm it to me...


God bless you
IP: logged
 Re: New weapons and armor textures  » posted by Runico on Aug 07, 2009, 02:19:20 am
i think have one or more tutorial how add itens in mods... but not remember... if I put here the "itenskinds1" I think it will not do because it will not be equal to another and will make many mistakes ... because I use the MOD "Lords and Realms" (NICK ALTMAN) to test, and since that game now ... I will see if I find a tutorial and add the link here ... :!:

'Slip' find it...

if u need help putin items in game go on the link its realy helpful

http://forums.taleworlds.net/index.php/topic,46003.0.html
IP: logged
 Re: New weapons and armor textures  » posted by shqiponja_hayabusa on Aug 09, 2009, 05:19:03 am
Nice swords Runico. I ve got a question though, why are they lacking metal reflection? They look a little bland what I can do to make them like metal material?
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