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 Mount&Blade Repository » Mods » Gameplay Mechanics » Lords and Realms, RCM Add-On (currently for version 1.508)
      
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View this file on the M&B NexusFile Listing: Lords and Realms, RCM Add-On (currently for version 1.508)
Last Updated: Jul 05, 2009, 02:39:29 am
First Created: Jun 09, 2009, 04:57:37 am
File version: 0.685
For M&B version: 1.010/1.011
Downloads: 6,620 Size: 18 KB
Views: 14,922 Type: RAR
Rating (0 votes): Unrated
Description
This is a modification of weapons', armours', shields' and horses' stats. I have tried to follow the formula of the RCM (Realistic Combat Model) with some help from Ron Losey, but it will need to be tampered with further before it's finished (it isn't easy).
Testing is currently being done, the full version should be released very soon.


Installation:
Unrar files into your Lords and Realms folder, which is in modules. Replace the old files (you may want to copy the old ones beforehand to back them up).


Credits:
Thanks goes to Ron Losey for the help he gave me, and to NICK.ALTMAN for allowing me to create this add-on for his great mod.
Great thanks goes to jordan for his ItemEditor which made this add-on possible, and to Moss for showing me this program.


Features
  • Armour values changed to be more realistic, metal armour is much more effective now.
  • Weapons do more damage.
  • Arrows no longer pierce plate-armour like it was cheese--are still hell on lightly-armoured units.
  • Many thrusting attacks are no longer armour-piercing.
  • Horses are faster and more manoeuvrable.


File History
Changed module.ini to reflect the RCM better.

#Armour no longer soaks percentages of the blow (so hitting #it harder no longer makes it stronger).
#Crouched-lance effectiveness edited, you need to get them directly to do the usual devastating damage.
#Missile speed-power and melee speed-power edited.
#Damage needed for flinching lowered.

Fri, Jun-12-2009

Fixed a mistake that caused an error. It should work now. If there are still problems, please leave a comment.

Tue, Jun-16-2009

Discovered the cause of a bug, taken out the missiles.brf since it isn't needed to fix the bug. Currently, it turns out the Add-on is only compliant with version 1.505 of Lords and Realms. I am working on the 508 version now.

Thu, Jul-02-2009

Now compatible with 1.508! re-statted form scratch, so some old items might have new values (for better or worse...).

Sun, Jul-05-2009

Axes now have longer lengths, some are slowed down slightly (rather needed since their range was pretty dismal). A voulge was changed to Cut instead of Piercing.
Commands
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Comments
IP: logged
 Re: Lords and Realms, RCM Add-On  » posted by Asterix von TWC on Jun 15, 2009, 06:20:52 am
Hi missile fixed but add_Viking_shields is mixing will try reinstalling
IP: logged
 Re: Lords and Realms, RCM Add-On  » posted by Conners on Jun 15, 2009, 07:42:20 pm
Hmm... first time I've heard of this bug. Hopefully re-installing the RCM (and maybe L&R) or restarting your computer will fix it...

It's possible that the Item-Editor I had to use can cause bugs... that wouldn't be good.
IP: logged
 Re: Lords and Realms, RCM Add-On  » posted by Conners on Jun 16, 2009, 06:23:11 am
As it turns out, it's just a problem with versions, it seems. Someone tried the RCM Add-on with 505 and it went fine, even without the missile pack, but with 808, first it requests the missile pack and then it has a runtime error.

I'm working on version 808 now, but the RCM is not compatible with anything other than 505 as far as I know until then.
IP: logged
 Re: Lords and Realms, RCM Add-On (currently for version 1...  » posted by Asterix von TWC on Jun 16, 2009, 08:00:14 am
Negative... I had a version problem I admit then I did a clean install. And using Vista on an excellent otherwise machine I ran into "Runtime error" on the load screen.

Really looking forward as the mod needs this :)
IP: logged
 Re: Lords and Realms, RCM Add-On (currently for version 1...  » posted by Mightywolve on Jun 16, 2009, 12:15:14 pm
Love it! :-D
IP: logged
 Re: Lords and Realms, RCM Add-On (currently for version 1...  » posted by Conners on Jul 01, 2009, 10:40:59 pm
Thank you for your support :-)! It helps me to carry on with the very exhausting method of editing the items.

Now for 1.508. Please leave tell m of any problems encountered.
IP: logged
 Re: Lords and Realms, RCM Add-On (currently for version 1...  » posted by Ronin on Jul 05, 2009, 02:59:19 pm
Are you do any change on pikes?
IP: logged
 Re: Lords and Realms, RCM Add-On (currently for version 1...  » posted by Conners on Jul 05, 2009, 06:57:35 pm
Well, I changed the pikes so they were somewhat slower (all the big weapons are slower now), and I made it so that they weren't armour piercing (except for one).

Pikes will no longer skewer plate-wearers as though you were covered in tinfoil, unless you're charging on horseback strait into the pike...
IP: logged
 Re: Lords and Realms, RCM Add-On  » posted by Yaspen on Aug 16, 2009, 02:28:31 am
Hi.

I have little problem :
module.ini has line : load_mod_resource = prvakaciga1

but there is no file prvakaciga1.brf in resources catalog (file path and name from error message).
Anyone can help with that?
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