preload button hover image:
HomeSearchRankingsStatisticsAboutContact
Current Time: Oct 17, 2018, 11:13:52 am
 Mount&Blade Repository » Mods » Large » Five Kingdoms Beta (Crusade)
      
Registration is not required to download. However, it will allow you to vote, comment, and request upload access. Forgot your password?
View this file on the M&B NexusFile Listing: Five Kingdoms Beta (Crusade)
Last Updated: Aug 25, 2009, 07:00:12 am
First Created: May 27, 2009, 07:27:48 pm
File version: Unspecified
For M&B version: 1.010/1.011
Downloads: 48,285 Size: 172.99 MB
Views: 74,569 Type: 7Z
Home:  Visit Homepage
Rating (11 votes): 4.6 / 5.0
Description
This is a Crusade mod and it is playable, 99% of mod is finished. All it's left to do is: Assigning weapons and armors to the lords (To Egypt and Antioch) and perhaps correct a little some troops and all you need now is troop editor!(Regular troops are done 100%)That's it for now! Sorry, I didn't finished this yet. You don't need my permission for editing this mod and publish it as it yours, but models are not mine so actually you can use only textures!

Enjoy
Commands
More From This Author
Comments (Page 1 of 2)
IP: logged
 Re: Five Kingdoms Beta (Crusade)  » posted by Samwisealex on May 28, 2009, 12:51:15 pm
Nice map and good troop trees, but i have had a couple of issues that has caused the game to crash:
-Trying to use the talk to Guildmaster/village Elder
-Game randomly crashed in combat with assasins(good idea though)
i hope these issues can be fixed because i for one believe this mod has great potential and cant wait to fight in the crusades
IP: logged
 Re: Five Kingdoms Beta (Crusade)  » posted by adonnis2006 on May 28, 2009, 01:15:13 pm
Hello,

Yes, really good map and ideas, i really like the Mod, but unfortunately i had too much CTD, everytime entering the arena, doing the tournament, or when i speak to Artimenner or someone else...and finally it's impossible playing normally!
IP: logged
 Re: Five Kingdoms Beta (Crusade)  » posted by zalmodegikos on May 28, 2009, 05:54:08 pm
One of the BEST mods around here...preety tough the gameplay...i recommend...no errors or crashes and i've played 10-12 hrs. :-D
IP: logged
 Re: Five Kingdoms Beta (Crusade)  » posted by Worcob on May 30, 2009, 07:15:12 am
Game constantly crash because of new animations pack (that's only issue that has caused the game to crash) remove them:
-delete new_animations (from Resource folder)
-remove new_animations line from module.ini
-and replace actions.txt from native to five kingdoms
IP: logged
 Re: Five Kingdoms Beta (Crusade)  » posted by Samwisealex on May 31, 2009, 04:26:07 am
Thanks for the advice but i am having trouble locating the New_animations in the module.ini
could you specify this file first and then advice on where abouts it is in the document
thanks
IP: logged
 Re: Five Kingdoms Beta (Crusade)  » posted by Worcob on May 31, 2009, 06:13:35 am
#You can change the following to 1 for ease in module development
show_party_ids_instead_of_names = 0
load_mod_resource = Shields
load_mod_resource = Weapons
load_mod_resource = Helmets
load_mod_resource = bucklers
load_mod_resource = Surcoats
load_mod_resource = Horses
load_mod_resource = Leather_Armors
load_mod_resource = bannerchargers2
load_mod_resource = new_animations
load_mod_resource = king_baldwin_facecrown
load_mod_resource = crusader_helm_two_face
load_mod_resource = saracens
load_mod_resource = mamluk_slemovi
IP: logged
 Re: Five Kingdoms Beta (Crusade)  » posted by Worcob on May 31, 2009, 06:23:04 am
C:\Program Files\Mount&Blade\Modules\Native actions.text 46kb replace with C:\Program Files\Mount&Blade\Modules\5 Kingdoms BETA actions.text 50kb and delete the line load_mod_resource = new_animations, you don't have to remove animations from Resource folder
IP: logged
 Re: Five Kingdoms Beta (Crusade)  » posted by Samwisealex on May 31, 2009, 09:59:54 am
Thanks a lot very helpful
IP: logged
 Re: Five Kingdoms Beta (Crusade)  » posted by Samwisealex on May 31, 2009, 10:12:01 am
Oh and out of interest, is Philip of Monfort meant to have amazing health?
Fought him in a tourdament and he took several couched lance hits to defeat
is this the same for all the other lords?
IP: logged
 Re: Five Kingdoms Beta (Crusade)  » posted by Worcob on May 31, 2009, 10:36:24 am
:-D I found that fun, kings are also very powerful, but they have full health only on beginning, after you or someone else damage them in battle they must rest a lot of time to refill hitpoints and something like that never happen they fighting all the time, about arena I suppose they always go to fight with full hitpoints. (it look stupid when lord is charging alone on 30,40,50... soldiers and fall immediately)Mod is not finished so you can find a lot of strange things in.

For example Salah al-Din now don't beserk anymore, he's just stick with own soldiers and contribute most.
IP: logged
 Re: Five Kingdoms Beta (Crusade)  » posted by Samwisealex on May 31, 2009, 10:56:23 am
Damn there goes my plan for conquoring the Arabs without a fuss :P
I look forward to future developments on this mod
IP: logged
 Re: Five Kingdoms Beta (Crusade)  » posted by adonnis2006 on May 31, 2009, 09:22:29 pm
In my case, i'll really don't know what it means but i'll try your way.
Anyway; i give you the problem's code, sorry for my language version:



0.7.3.0
Horodatage de l'application: 490b190a

0.7.3.0



0.0.256.1




IP: logged
 Re: Five Kingdoms Beta (Crusade)  » posted by adonnis2006 on May 31, 2009, 10:18:25 pm
So i 've deleted the load_ressource mod and do what you've said, everything was good, and when suddenly when i was fighting in the tournament
: CRASH!!!



0.7.3.0
Horodatage de l'application: 490b190a

0.0.0.0



0.0.256.1




IP: logged
 Re: Five Kingdoms Beta (Crusade)  » posted by Retard on Jun 02, 2009, 07:24:57 am
I am having a problem with this mod; upon entering a Tavern the Tavern keeper showed me her vagina. it was hairy and smelled of fish.
what made you want to put that in the mod?
its disgusting
IP: logged
 Re: Five Kingdoms Beta (Crusade)  » posted by Worcob on Jun 02, 2009, 09:31:26 am
did I? :roll:
IP: logged
 Re: Five Kingdoms Beta (Crusade)  » posted by Retard on Jun 04, 2009, 03:08:00 pm
the fighting it too tough. fuck me. the armour and weapons suck donkey balls.
IP: logged
 Re: Five Kingdoms Beta (Crusade)  » posted by checkitout on Jun 06, 2009, 02:10:15 am
i played and it froze
the error is unable to unload vortex buffer??
HELP!!!
IP: logged
 Re: Five Kingdoms Beta (Crusade)  » posted by dubaiboy on Jul 03, 2009, 07:16:07 am
what factions are in the mod
IP: logged
 Re: Five Kingdoms Beta (Crusade)  » posted by Worcob on Jul 04, 2009, 06:41:38 am
Byzantine Empire
Kingdom of Jerusalem
Principality of Antioch
Seljuks or Turks
Mamluks or Egypt
IP: logged
 Re: Five Kingdoms Beta (Crusade)  » posted by Devildragon on Jul 05, 2009, 09:06:10 am
i really liked this mod, lots of new stuff, troops, etc.awesome
there is a very strange problem : when i went to THIR i choose take a alk around the streets, then the floor was invisible(wth?) , when i tried to talk with the guild master my player started to fall to the inifinite (i waited 2 hour and nothing hapened) :hammer: :-?
Showing comments 1 to 20 of 35 Showing Page 1 of 2  1  2  > 
HomeSearchRankingsStatisticsAboutContact

Hosted by Hypernia.
Website © 2018 FenriSoft. The core site script is PHCDownload (© 2005-2018).