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Last Updated: Aug 12, 2009, 02:18:04 pm First Created: Apr 30, 2009, 08:22:05 am Author: Feral
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Description
New channeling system: All weaves now take a certain amount of stamina to channel. A HUD bar shows how much stamina you have remaining. When the bar is blue you have enough stamina to channel the weave. If you don't have enough stamina the bar is gray. Your stamina automatically regenerates over time. To channel you will need to have a "connection to the source" item equipped. You get a "connection to the source" when you start the learning to channel quest. If you lose your connection you can talk to the person that gives you the learning to channel quest and they will give you a new one. You can switch between the weaves you know by pressing z, and the weave icon is displayed as another HUD element. The amount of stamina you have is determined based on your intelligence and you channeling proficiency. The rate that your stamina regenerates is based on you strength. The angreal rare item now increases the rate your channeling stamina refills. Check the screenshots on the TaleWorlds forum post for a look at the new stamina bar and selected weave icon. For more info check the TaleWorlds Forum post here:http://forums.taleworlds.net/index.php/topic,62928.0.html And the Shadow Rising Forum here:http://www.modrealms.com/forums/forumdisplay.php?f=88 0.3 to 0.3.1 Patch can be downloaded here: http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=6&lid=1444 0.2.1 to 0.3 Patch can be downloaded here: http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=6&lid=1315 Features
File History 0.3.1 - Fixed problems that showed up after 30 days of game time - Changed so seanchan only start at war with westlands - Added more generic Shadowsworn lords 0.3 - New male and female character creation scripts - text written by Saberin - Two new factions! Borderlands and Seanchan - Shadowsworn invade after 4 weeks - Trolloc characters now have an option to recruit from Marauding Trolloc parties - Adjusted execution script to not impact town/village relations - Reduced terrain texture size to help reduce crashes on slower PCs - One banner per faction (banners are not custom yet) - Lots of other bug fixes 0.2.1 - New channeling system. - Increased weave accuracy - More marauding trolloc and bandit spawns - Slightly higher chance to find a rare item - Fixed some map issues 0.2 - Rewrote several weaves (hopefully this will get rid of crashes people were seeing with bind and seeker) - Added sprint. Press v when unmounted to sprint. Speed and length of sprinting depends on you agility and athletics, and trollocs get an additional bonus. - Added cloaks to whitecloaks and myrddraal, gave myrddraal new horses - Added Punkt's HiRes map textures. - Added some new music, and sounds for trollocs - Added a chance to get one of several new rare items after any battle. Chance to find an item is based on your parties looting skill. - Made it so you can't "reload" weaves by going back to inventory box during battle. (an angreal that works as ammo is one of the rare items you can find) - Changed to a new map - created by Llew2 - Added new aiel equipment - created by Llew2 - increased caps on abilities and some skills - Added several other new items and fixed lots of other smaller problems 0.1.2 - Fixed dedicated pin problem - Added a new help menu. When you're in a combat scene hit the h key for shortcut key help. - Gave Aiel Clan Chiefs correct gear - Fixed a spot in the map where ai was getting stuck - Added flying arrow meshes - Increased the chance of capturing an enemy lord in combat from the default 20% to 30% - various other small fixes and tweaks 0.1.1 - Fixed the "unable to find mesh cloth_mtw_074" that showed up occasionally when going to armor merchants. 0.1 - original release |
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