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 Mount&Blade Repository » Mods » Gameplay Mechanics » Arena Expansion Mod v1.7.2
      
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View this file on the M&B NexusFile Listing: Arena Expansion Mod v1.7.2
Last Updated: Jun 29, 2009, 10:29:29 am
First Created: Mar 23, 2009, 04:51:38 pm
File version: 1.7.2
For M&B version: 1.010/1.011
Downloads: 6,748 Size: 22.97 MB
Views: 11,532 Type: EXE
Rating (1 votes): 4.5 / 5.0
Description
This mod focuses on expanding your arena options in Mount&Blade. It adds new arenas, new match-types (including 4-team vs and jousting), increased betting based on level, new combatants, crowd noises, tracking of wins/losses/win %, and more. Source scripts are included. See the readme_arena.txt file for more details.

Official Thread: http://forums.taleworlds.net/index.php/topic,60175.0.html

Please use the thread for any questions and/or reporting issues.


File History
Changelog
v.1.7.2:
-Arena helmets changed.
-Joust helmets changed.
-Face codes updated.
-Shields removed from joust.
v1.7.1:
-Updated to M&B 1.010/1.011.
-Zendar re-implemented.
-Reverted to existing M&B arena garb.
-6v6 fortified arena is currently broken.
-Resolved issue with standard matches.
Commands
More From This Author
Comments
IP: logged
 Re: Arena Expansion Mod v1.7.2  » posted by Ryuin on Mar 27, 2009, 08:40:40 pm
So I did something stupid, thought I could add this mod into my eagle and the radiant cross mod to get the arena changes in that game, now when I try to load my saved game the game crashes. Anyway to repair this, or possibly salvage my character?
IP: logged
 Re: Arena Expansion Mod v1.7.2  » posted by Septa Scarabae on Mar 29, 2009, 09:00:31 am
Can you start a new game without any issue?
IP: logged
 Re: Arena Expansion Mod v1.7.2  » posted by Ryuin on Mar 29, 2009, 09:13:15 pm
I was able to start a new game, but now it is not longer eagle and radiant cross but native with the arena mod.
IP: logged
 Re: Arena Expansion Mod v1.7.2  » posted by Spartan717 on Apr 12, 2009, 12:29:31 am
Does this mod make a new module or does it change the original game? :-D
IP: logged
 Re: Arena Expansion Mod v1.7.2  » posted by Septa Scarabae on Apr 13, 2009, 09:51:59 am
I apologize for the late reply. You'll need to port the mod directly into yours, by looking at the source code. It can function as a stand-alone mod, but to get it into Eagle and Radiant Cross, you need to add in the lines of code that were edited and put them in your source for Eagle and Radiant Cross, then rebuild the mod. All of this would be done with the Python files.
IP: logged
 Re: Arena Expansion Mod v1.7.2  » posted by Septa Scarabae on Apr 13, 2009, 09:52:53 am
It functions as a new module, but you could also port it into Native, as very little is changed, other than the addition of Zendar and the tournament.
IP: logged
 Re: Arena Expansion Mod v1.7.2  » posted by mal on Apr 13, 2009, 08:31:17 pm
i let it install and is now in the moduals folder, but when i try to change the game from native to the areana thing it has only the native choice. same with other mods?
HELP?
IP: logged
 Re: Arena Expansion Mod v1.7.2  » posted by Septa Scarabae on Apr 14, 2009, 08:41:00 pm
Are you using Windows Vista?
IP: logged
 Arena Expansion Mod v1.7.2 (v 1.7.2)  » posted by XxFredxX on Dec 19, 2009, 05:45:22 pm
sorry but i don't find any new in the mod :-?
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