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 Mount&Blade Repository » Mods » Misc. » Calradia Map Refinement V1.2
      
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View this file on the M&B NexusFile Listing: Calradia Map Refinement V1.2
Last Updated: Jan 02, 2009, 03:04:07 am
First Created: Dec 22, 2008, 01:12:47 am
File version: 1.2
For M&B version: N/A
Downloads: 13,884 Size: 697.5 KB
Views: 21,352 Type: RAR
Home:  Release Thread
Rating (3 votes): 3.5 / 5.0
Description
A "Native" map with a realistic feel!!

*New lakes and rivers
*New and larger forests
*Elevation!!!
*Realistic steppes
*Realistic "snowy mountains"
*Logical and strategical castle placement
*Economical and realistic town and city placement
*Roads!


Features
  • New, modified map
  • Actual Elevation
  • Brings realism to Calradia


File History
1.2
-Fixed more "sticky" bugs where NPCs could become stuck indefinitely at a crossroads and other random locations.
-Bridge near Nomar actually fixed this time.
-Smoothed out the map removing almost all jaggedness and unusual changes in elevation.
-Flattened the steppes out creating more of a plateau over the somewhat hilly and mountainous older version. This is an attempt to fix the battle maps from always appearing as mountainous. Fix also applied to the Vaegir mountains.

1.1
-Fixed a bug where in NPC parties could become stuck indefinitely at crossroads until the player spoke to or scared the NPC
-Fixed the bridge near Nomar. Both the player and NPC sometimes had difficultly crossing it
-Minor cosmetic fixes

1.0
-Initial Release

Commands
More From This Author
Comments
IP: logged
 Re: Calradia Map Refinement  » posted by sneaky_n on Dec 22, 2008, 02:39:16 am
great job~
and it looks REALLY REALISTIC :-D
IP: logged
 Re: Calradia Map Refinement  » posted by SweRaider on Dec 22, 2008, 06:21:17 am
any pictures would be great
IP: logged
 Re: Calradia Map Refinement  » posted by vim0 on Dec 22, 2008, 04:33:06 pm
does this work on modules
IP: logged
 Re: Calradia Map Refinement  » posted by Aldwen on Dec 23, 2008, 04:29:49 pm
@vim0
This mod works on any module that uses an unmodified Native map.

@SweRaider
Pictures can be found on the release thread listed as the Homepage... or follow this link... Release thread
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