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 Mount&Blade Repository » Mods » Large » The Horde Lands Alpha Version 1.18
      
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View this file on the M&B NexusFile Listing: The Horde Lands Alpha Version 1.18
Last Updated: Mar 15, 2009, 09:15:54 pm
First Created: Dec 14, 2008, 05:20:49 pm
File version: Unspecified
For M&B version: 1.010/1.011
Downloads: 56,613 Size: 206.7 MB
Views: 77,083 Type: RAR
Home:  Development forum
Rating (14 votes): 4.5 / 5.0
Description
NOTE: This version of the mod is no longer supported. The current version of the mod is 1.22. All info and download links for version 1.22 can be found in this mod's development forum:
http://s1.zetaboards.com/Road_To_Nowhere/forum/1202607/

CLICK THIS LINK to download The Horde Lands patch for Alpha v1.20

If you find any bugs, please report them in this mod's development forum, not here. This is a very early alpha version of my mod I am posting for help with bug-testing and/or for people who want a sneak-preview of the mod. There is still a LOT of work to be done. I have plans to alter most dialogues and quests, as well as add features not mentioned below.


Features
  • 8 Playable Races: Human, Elf, Dark Elf, Goblin, Orc, Zombie, Skeleton, and Ghost (transparent skeleton). Starting attributes, skills, and weapon proficiencies are affected by gender and race. (exact numbers may be tweaked later)
  • A completely redesigned map with 8 Kingdoms (each with expanded troop trees and equal territory) as well as expanded troop trees for outlaws and mercenaries.
  • Nearby enemy parties will now join forces against you.
  • 265 new items (85 horses, 38 helmets, 18 shields, 49 armors, 1 boots, 56 weapons, & 18 cloaks), plus several items not available in Native (including black armor) have been added back to the merchants.
  • Expanded recruitment options: 3 different recruits per kingdom at villages, hire rogues & mercenaries from tavernkeepers, greater variety of random hireable troops in taverns, and the NPC Necronus sells undead troops.
  • Tavernkeepers, Guild Masters, Tournament Masters, Ransom Brokers, and Travellers can now be recruited as companions. All have unique names or their hometown is included in their name.
  • Town/Village Walkers, Ransom Brokers, and Travellers are now a mixture of human, elf, dark elf, orc, and goblins. Town walkers in Tombstone are now undead. Merchants, Tavernkeepers, Tournament Masters, and Guild Masters are whatever race controls the town at the start of a new game.
  • Non-tournament arena fights now include a wider variety of opponents.
  • The following scripts have been added: Kingdom Management, Autoloot, Patrols, Troop Ratio Bar, and a Blackjack game.
  • Neutral location called Dragon's Death has its own tavern and an explorable dungeon featuring random encounters, treasure chests, and boss monsters (the dungeon is a WIP and will be expanded in future versions).
  • Undead now have new voices for when the get hit, when they die, etc.
  • New type of NPC, the Minstrel, will appear randomly in taverns, is recruitable, and can play music for you.
  • A new type of merchant has been added: the Black Marcket Merchant. There is one for each kingdom hidden somewhere in one of their towns. All kingdom-specific equipment has been removed from regular merchants and can now only be purchased from the Black Market Merchants or found as loot.
  • Players can now garrison troops in villages that they own.


File History
Sat, Jan-31-2009

Alpha v1.16: This version fixes a minor issue with the new undead voices. It also updates the equipment for the Goblin troops (though their lords and king still need to be updated) and adds a couple new helmets to the lower tier Saracens. In addition, there have been some minor changes to the dungeon including: new scene props; minor changes to the skeleton, ghost, and zombie spawns; and a new goblin encounter.

Tue, Feb-03-2009

Alpha v1.17: This version adds some new armors for the Saracens, goblins, and orcs; and also updates the equipment of all saracen, orc, and goblin troops, lords, and kings. It also adds a new type of NPC to taverns, the Minstrel, who can play music for you. In addition, the Dragon's Death Dungeon has been slightly expanded (new encounters and exploration rewards to come soon). Also, a bug that prevented the regular companions from appearing in taverns has been fixed. This version also includes the Horde Lands music pack to be used in conjunction with the new Minstrels.

Sun, Feb-08-2009

Alpha v1.18: This version adds 6 more songs and adds the option to play music from the camp menu if a minstrel is in your party; adds new armors and several other new items; fixes several bugs including a partial fix for the gender bug (only when referring to the payer in dialogue); adds some new encounters to the Dragon's Death Dungeon; changes the Dragon's Death map icon to the ruined village icon; and adds the option for players to garrison troops in villages they own.
Commands
More From This Author
Comments (Page 6 of 6)
IP: logged
 Re: The Horde Lands Alpha Version 1.18  » posted by SugaryPlumFairy on Mar 16, 2009, 06:20:34 am
Keedo: yup. it seems like a lot of hard work that your doing at the moment. I get the impression that it is becoming a chore and wearing you down.

I can imagine you giving up on The Horde Lands. ( and maybe you should if its getting you down and becoming boring )
IP: logged
 Re: The Horde Lands Alpha Version 1.18  » posted by Bruce Lee on Mar 16, 2009, 12:44:34 pm
hey Keedo
there's a problem with your patch 1.2
the game could not load ini-file, because there's a problem with a brf-file. I can't remember the name of the file, but I'm sure that is
so you should check the patch again :hammer:
IP: logged
 Re: The Horde Lands Alpha Version 1.18  » posted by Keedo on Mar 16, 2009, 02:58:34 pm
Bruce, which version did you have before you used the patch?
IP: logged
 Re: The Horde Lands Alpha Version 1.18  » posted by SugaryPlumFairy on Mar 16, 2009, 03:56:12 pm
aaarrrggghhhh. i want this Mod to be finished-- i want the longships, these islands i want crazy stuff at the Dragons death site. and all the other things you want to do with it!

This is the game Mount&Blade Native should have been.

Inparticular,The Horde Lands map puts Native to shame. as im sure even Taleworlds would agree.
IP: logged
 Re: The Horde Lands Alpha Version 1.18  » posted by Keedo on Mar 16, 2009, 04:08:25 pm
Well you should be happy to know that I am working on some treasure hunting quests for the next version. Some of these will require you to search deserted islands....e267244.gif
IP: logged
 Re: The Horde Lands Alpha Version 1.18  » posted by Bruce Lee on Mar 17, 2009, 03:18:07 am
hey Keedo, I'm using version 1.18. And I downloaded your patch 1.2 to upgrade.
Ah! these files are not exit in resource folder of your mod
OSP_Firearms.brf
texture_samurai_tex.brf
material_samurai_mat.brf
arme_samurai_arm.brf
armure_samurai_arm.brf
but the module.ini-file loads these files, so the game could not enter
I'm using version 1.18 :-D :hammer:
IP: logged
 Re: The Horde Lands Alpha Version 1.18  » posted by Keedo on Mar 17, 2009, 08:53:48 am
Aah. OK. Then it would seem the patch is not compatible with 1.18 after all. You will need to d/l version 1.20 and apply the patch: http://files.filefront.com/HordeLandsAlpha120rar/;13468871;/fileinfo.html
IP: logged
 Re: The Horde Lands Alpha Version 1.18  » posted by Bruce Lee on Mar 17, 2009, 11:49:04 am
Keedo, it's very good when you uploaded version 1.2 on filefront. But I wonder it will be better if there's a patch upgrade from 1.18 to 1.2 because I've got version 1.18 now
I'm sorry because I'm stupid, but I'm using dial up Internet. so it will take me many time to download your file :lol:
so can you upload the patch :-D
IP: logged
 Re: The Horde Lands Alpha Version 1.18  » posted by Keedo on Mar 17, 2009, 04:38:39 pm
OK, I updated the patch so it should now work with version 1.18.
IP: logged
 Re: The Horde Lands Alpha Version 1.18  » posted by Retard on Jun 24, 2009, 04:06:43 am
Keedo. Hello. Firstly great Mod. Fire arrows are enjoyable.
I wanted to ask you where can i download the latest version of this mod ( 1.21 ) i think.
and also how do i apply the patch please? i have repeatedly tried to do it and failed.
Thankyou. great mod.
IP: logged
 The Horde Lands Alpha Version 1.18 (v )  » posted by jag648 on Oct 18, 2009, 07:01:51 pm
two words FREAKIN AWSOME :green:
IP: logged
 The Horde Lands Alpha Version 1.18 (v )  » posted by tupums on Apr 15, 2011, 05:38:19 am
One of the best mods i`ve ever played and I played a lot! Its very sad that this one has been stoped- it have such a potential....Such a waste...
IP: logged
 The Horde Lands Alpha Version 1.18 (v )  » posted by Keedo on Apr 15, 2011, 02:21:11 pm
Yes. I do apologize, but I am no longer capable of working on this mod. My current computer can't even play the game and I no longer have the files for version 2.0 of the mod. :cry: Someday I may return to this mod when I have a new computer, but no promises. ;-)
Showing comments 101 to 113 of 113 Showing Page 6 of 6  « First  <  4  5  6 
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