
Mount&Blade Repository » Mods » Gameplay Mechanics » Town Troops 0.91| File Listing: Town Troops 0.91 | ||||||||||||||||||||
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Last Updated: Dec 19, 2007, 02:37:59 pm First Created: Dec 13, 2007, 07:56:23 am Author: phobos
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Description
Town Troops 0.9 Basicly this mod changes M&B native from faction-based troops to town-based troops. Most of natives troops and upgrade tree have been reworked. Each town produces its own troops - castles, cities and parties are recruiting from all towns of the faction. Rich Town get more high level troops than poor Towns. Town Troops can be recruited in taverns, chances to get them are based on players relation to the faction and the town. Special champions can be hired in castles, if the player has good relations to the castles lord. Players can still recruit Village Voluntieers, but those can only be upraded to militias. Features
File History * removed some bugs * added some new armor textures Changes to 0.6: * every Castle has itīs own champions now * Town spawn Scouts, Patrols and (when poor) deserters * NPC Partys can now recruit new troops in faction towns. Castle Lords can get powerful when recruiting champions from their castles. Recruiting can damaga the citys prosperity. * Town Walkers are now depended on the towns faction. * removed some weird messages I left for bughunting. |
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| 56Kbit Modem: 29m 40s · 256Kbit: 6m 30s · 1Mbit: 1m 38s · 3Mbit: 33s | ||||||||||||||||||||
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Re: Town Troops 0.6 » posted by Mitch95 on Dec 13, 2007, 01:17:08 pm
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