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View this file on the M&B NexusFile Listing: A Clash of Kings
Last Updated: Dec 01, 2011, 02:36:54 pm
First Created: Sep 17, 2011, 01:35:15 pm
File version: 0.4 beta
For M&B version: Warband 1.143
Downloads: 60,466 (71,075) Size: 697.48MB
Views: 126,468 (151,442) Type: RAR
Home:  Visit Homepage
Rating (17 votes): 3.8 / 5.0
Description
aclashofkings.jpg



To install this modification, simply extract the file "A Clash of Kings" into your steam/steamapps/common/mountblade warband/Module folder.


OVERVIEW


The aim of this mod is to bring the world of "A song of Ice and Fire", by George R. R Martin to life, without making any serious changes to the standard Mount and Blade: Warband gameplay.

As I am the only person working on it, it does not currently contain any "original" models nor textures. The new armors and miscellaneous items that you might find in-game are all OSP, with the odd recoloring and retexturing.

As it is also a work in progress, I imagine that there will be a few bugs. I have eliminated most of them myself, and have not experienced any crashes while playing for quite some time. But still, it's currently a beta, remember that. Furthermore, it is, right now, merely a shell of what I hope it will be in the end. Basically is plays like standard Warband, but with the following changes:

New map, encompassing both Westeros and Essos.

New factions, 13 in all.

New items (about 900 new items, all of them period related and high quality)

New NPC's, with all the major lords and rulers in Westeros represented.

New mercenaries, from Unsullied to Ghiscari archers and Dothraki Screamers.

New companions, all with their own backstory.

New banners, all of them high quality.

Various game enhancing scripts, such as Diplomacy and Custom Commander.



This modification takes place at the onset of book 2, A Clash of Kings, hence the title of the project. Obviously, I cannot accurately portray the univserse of A Song of Ice and Fire in a way that makes it totally faithfull to the books, but I've tried.

So the setting of the modification takes place, as mentioned above, at the onset of A Clash of Kings. Renly Baratheon has declared himself king of Westeros, and called his banners, demanding that the Storm lords declare for him, and join their troops to his.

At the same time, Stannis Baratheon is brooding on Dragonstone, gathering soldiers and ships to make his bid for the throne, and sending envoys to the Storm lords, demanding that they join him as the oldest of the living Baratheon brothers.

In the North, Robb Stark has been declared king of the newly reformed Kingdom of the North, and is waging war against the Lannisters, having allied himself with the lords of the Riverlands, and declared those to be under his suzerainty, which the acting Lord Paramount of the Riverlands, Edmure Tully, his uncle, has accepted.

In the Vale, Lysa Tully sits, determined to remain neutral, though the High Steward of the Vale, Nestor Royce, is ready to lead the Vale armies in case of Lannister aggresion.

The Lannisters, under Tywin Lannister, are hard pressed, with the heir to Casterly Rock, Jaime, having been taken captive and held at Riverrun. Tywin has regrouped at Harrenhall.

The Warden of the South, Mace Tyrell, has betrothed his youngest daughter, Margaery, to Renly Baratheon, thus declaring himself and his realm for Renly in his bid to usurp the Iron Throne of Westeros.

In Dorne, Doran Martell is determined to stay out of the fray, scheming along with his brother Oberyn the downfall of House Lannister and Baratheon.

Across the sea, in Essos, there is war between the free cities of Myr, Lys and Tyrosh, as there have been countless times.

Further east, beyond Volantis and the Rhoyne, there are rumors of three headed dragons and slave revolts, while a small company of mercenaries, led by a man calling himself Griff is making their way towards the camp of the Golden Company.

If you have read the books, or seen the TV-show, you should be fairly well aware of the time this takes place.

If you want to know more about A Song of Ice and Fire, visit

http://awoiaf.westeros.org/

http://westeros.org/

The above are the best resources for those who haven't read the books, or for those who have and still feel like learning more about this universe.


FACTIONS



There is currently 13 factions in-game.

The Stormlands, ruled by Renly Baratheon from the ancient castle of Storm's End.

The North, ruled by Robb Stark, from the ancient fortress of Winterfell.

The Vale, ruled by Lysa Arryn, as regent for her young and frail son Robert. She rules from the mountain fastness of The Eeyrie.

The Free City of Braavos, ruled by the Sealord of Braavos, an elected official.

The Riverlands, ruled by Edmure Tully, on behalf of Robb Stark, while his father lies sick on his deathbed.

Dorne, ruled by Doran Martell, who, due to gout, has delegated most responsibilities to his younger brother Oberyn.

Dragonstone, ruled by the oldest brother of recently deceased King of Westeros, Robert Baratheon.

The Westerlands, ruled by Tywin Lannister, uncle of Joffrey Baratheon, the son of recently deceased Robert Baratheon.

The Reach, ruled by Mace Tyrell, as Warden of the South.

The Iron Islands, ruled by former king Balon Greyjoy, who might very well try to reclaim his independence from the Iron Throne once again.

The Free City of Pentos, ruled by an elective Prince.

The Alliance of Lys and Tyrosh, ruled jointly by the High Priest of Lys, and the Archon of Tyrosh.

The Free City of Myr, ruled by the despotic Archon.


I have decided not to include the Night's Watch, as it has not yet, in this timeline, been an aggressive force. While this mod is very much about a sort of "alternate timeline", portraying the Night's Watch as an offensive entity is, quite frankly, just a bit out there. At the same time, there is currently no Wildling faction, but there might very well be some rather large groups of Wildlings travelling around the North, led by men such as Mance Rayner, Rattleshirt and Tormund Giantsbane.



The first version of this project, the "alpha" version if you will, had Volantis and Meereen in it, with Daenerys in control of Meereen. It proved, however, difficult to make a map that was adequate enough to portray this, and at the same time have the amount of detail I want, so I scraped the idea and began anew.

I'm still somewhat tinkering with how to add House Targaryen but it's probably not going to happen. Might be that a young Targaryen pretender is going to invade Westeros via Griffin's Roost though.

If you're wondering where Joffrey, Balon Swann, Jaime Lannister, Doran Martell and so on are, there are various reasons you cannot find them in game.
Joffrey, as an example, is much too young to have any sort of purpose in relations to the gameplay.
Jaime, obviously, is a captive at Riverrun.
Balon Swann is, until promoted to the Kingsguard, very much just loitering about the Red Keep.
Doran Martell is suffering from gout and confined to a chair.
And so on.



THE MAP

acornhall2.jpg

godsgrace2.jpg

harrenhall2.jpg

mistwood2.jpg

starfall2.jpg

westerlands2.jpg



CHANGELOG


0.2
Various bug fixes.
Redid all items, removed some, added some.
Redid all troop trees.
Redid all NPC's gear.
Added more lords.
Added more ladies.
Various map changes.
Fixed relations inbetween lords and ladies.
Made bow and archers stronger, now usefull in sieges.
Redid all the lords skills.
Redid faction relations, still needs tweaking.

0.1
Released first version, playable, but buggy.



Plans for next version:

Done stuff

Spearmen have been made less dangerous.

Braavosi troops have been completely revamped.

Pentoshi troops have been completely revamped.

Lys/Tyrosh troops have been completely revamped.

Myr troops have been completely revamped.

Added A LOT of new items, most of them making the free cities unique compared to the factions of Westeros.

Made most items regional. No dornish equipment in Winterfell, no Ironborn armor in Braavos.

Completely redid the outlaws. Added Dothraki Raiders to the Essos continent, along with Pirates, Slavers and Essos looters. Added Westeros looters instead of the default ones, to Westeros. Added Ironborn raiders to the Stony Shore, to somewhat brighten up that god forsaken place. Redid all the other outlaws.

Updated Diplomacy to 4.1

Added new map icons.

Redid some parts of the map.

Added a multitude of new mounts.

Stuff to be done

Add Targaryen invasions.

Add water travel.

Fix family relations.



CREDITS



Face Improvement Project - Iboltax
Better Skyboxes - SendMeSmile
Realistic Colors - Lucke189
Improved Buildings - SendMeSmile
15th century weapons - Shredzorz
Faradon Models - Faradon
Norman Helmets - Sayd Ûthman
Narfs Plate Armor - Narf
Narfs Transitional Armor - Narf
Rus Armors - Narf
Thicks Item Variants - Thick
Spak Items - Spak
Arms and Armor - Rathos
Pino's Armor Packs - Pino
Medievalhelmets - Dejawolf
Adonnays Classical Weaponry - Adonnay
Battlefield Tactics Kit - Motomaru
Custom Commander - Rubik
Deployable, destructible pavise - Cartread
Diplomacy - Waihiti
Duel Kit v0.5 - MartinF
Garnier's Bank of Calradia - Garnier
Pre-Battle Orders and Deployment Kit - Caba'drin
Warband Entrenched - Tempered
Training Fields - Lucky Lancer
Wei Xiadi OSP - Wei Xiadi
Njunja Eastern OSP - Njunja
Al Mansur and 1257 AD - new map icons
Al Mansur Packs - Al Mansur
The Brytenwalda Team for their Fur Cloak
Yoman Helmets - Yoman Jenkins
More Horses - Wanderer 949
DEDE's Arsenal - Dede
Colored Lances Project - Counterpoint




Forum Signature:

signaturefz.png
Code:
[url=http://forums.taleworlds.com/index.php/topic,194610.0.html][IMG]http://img854.imageshack.us/img854/6347/signaturefz.png[/IMG][/URL]

If you want to help out with this modification, send me a PM with what you can do/past modding experience.
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More From This Author
Comments (Page 5 of 6)
IP: logged
 Re: A Clash of Kings (v 0.4 beta)  » posted by JackG58 on Apr 05, 2012, 07:28:59 pm
JRio wrote:
pallypal wrote:
Get_Object failed for texture: weapons2.lod.

Anybody got a fix for this?

Im getting the same error too. So if there's solution i'd like to know too.
Even re-loaded the mod, but no.

Same here
IP: logged
 Re: A Clash of Kings (v 0.4 beta)  » posted by Wolfsblood on Apr 07, 2012, 07:23:21 pm
JackG58 wrote:
JRio wrote:
pallypal wrote:
Get_Object failed for texture: weapons2.lod.

Anybody got a fix for this?

Im getting the same error too. So if there's solution i'd like to know too.
Even re-loaded the mod, but no.

Same here
me too!!
:-D
IP: logged
 A Clash of Kings (v 0.4 beta)  » posted by drgenmad on Apr 09, 2012, 03:15:15 pm
Hello communitty friends, i've started to play M&B and it blew me mind, then i saw this and i got frentic but i'm not being able to play the game as everybody does. When i load the Mod the original game factions stay unchanged and the others are added, it's like the part of the original game was not altered by the Mod. I thought this was a general problem but i see in the picks that Godsgrace is there but in my game keeps the original named. another example: Jelkala keeps it's name and it's not change for winterfell, etc....

Can anyone help me, i haven't seen this report anywhere and my M&B is 1.1.43
IP: logged
 A Clash of Kings (v 0.4 beta)  » posted by Sylfa on Apr 10, 2012, 12:48:35 am
Sometimes i have your problem :) Its common it only means that you done something wrong probably while installing mod.... The bes option is to reinstall game and path it to requested by mod version in addition you should coppy the mod to folder modules in game dont copy it to folder native or something.... It should help if still it doesnt work now i cant think about oter thing to do but KEEP trying cuz game is awesome and mod also try with oter mods if all will be ok that measns you did wrong something with this mod. For sure youll manage to make it working hf trying :)
IP: logged
 Re: A Clash of Kings (v 0.4 beta)  » posted by drgenmad on Apr 10, 2012, 10:54:32 am
Sylfa wrote:
Sometimes i have your problem :) Its common it only means that you done something wrong probably while installing mod.... The bes option is to reinstall game and path it to requested by mod version in addition you should coppy the mod to folder modules in game dont copy it to folder native or something.... It should help if still it doesnt work now i cant think about oter thing to do but KEEP trying cuz game is awesome and mod also try with oter mods if all will be ok that measns you did wrong something with this mod. For sure youll manage to make it working hf trying :)

Thanks for answering, before reading the post i already reinstaled de patch this is: take the folder "a clash of kings" and put it in the modules folder, just that. i already tried the "europa 1200" Module and the names there changed as the module means. In the native module and the Clash of kings one i keep getting this error when i open the quest log "Could not find any definition for GUI widget 'note_t_key_title' in game_variable.txt", but that's it. I don't know what to do? should i download the module from somewhere else?
IP: logged
 Re: A Clash of Kings (v 0.4 beta)  » posted by drgenmad on Apr 10, 2012, 11:21:05 am
drgenmad wrote:
Hello communitty friends, i've started to play M&B and it blew me mind, then i saw this and i got frentic but i'm not being able to play the game as everybody does. When i load the Mod the original game factions stay unchanged and the others are added, it's like the part of the original game was not altered by the Mod. I thought this was a general problem but i see in the picks that Godsgrace is there but in my game keeps the original named. another example: Jelkala keeps it's name and it's not change for winterfell, etc....

Can anyone help me, i haven't seen this report anywhere and my M&B is 1.1.43

Still happens, it looks like this, is weird some objects take the new names and some don't beside the menus use the old factions

42615765.jpg


22221939.jpg

[IMG]http://img820.imageshack.us/img820/6788/86350297- .jpg[/IMG]

77624483.jpg
IP: logged
 Re: A Clash of Kings (v 0.4 beta)  » posted by Cozur on Apr 10, 2012, 01:38:36 pm
drgenmad wrote:
drgenmad wrote:
Hello communitty friends, i've started to play M&B and it blew me mind, then i saw this and i got frentic but i'm not being able to play the game as everybody does. When i load the Mod the original game factions stay unchanged and the others are added, it's like the part of the original game was not altered by the Mod. I thought this was a general problem but i see in the picks that Godsgrace is there but in my game keeps the original named. another example: Jelkala keeps it's name and it's not change for winterfell, etc....

Can anyone help me, i haven't seen this report anywhere and my M&B is 1.1.43

Still happens, it looks like this, is weird some objects take the new names and some don't beside the menus use the old factions

42615765.jpg


22221939.jpg

[IMG]http://img820.imageshack.us/img820/6788/86350297- - .jpg[/IMG]

77624483.jpg

As I have already mentioned quite a few times, both on Mbrepository.com and on the Taleworlds forum, you need AN ENGLISH VERSION OF THE GAME.

You are obviously using an iberian version.

Why you think that an english mod would not need an english game version is beyond me.

Cozur out.
IP: logged
 A Clash of Kings (v 0.4 beta)  » posted by drgenmad on Apr 10, 2012, 03:29:13 pm
No need to be rude man, my game was in english, but i mess a few language files somewhere in the middle as i recall. Thanks for the help, i'll be reporting after cheking this out.

(edited) i already fix it, thanks everyone, the problem was that when ever i uninstaled the game the language file wasn't deleted, and it contained an spanish patch, i deleted it manually after uninstalling and reinstalled the hole thing, everything is smooth now. thanks
comment last edited by drgenmad on Apr 10, 2012, 05:30:49 pm
IP: logged
 A Clash of Kings (v 0.4 beta)  » posted by Sylfa on Apr 11, 2012, 06:55:00 am
I wasnt rude man if you talked to me :) Im happy that you managed to do something with your mod version
IP: logged
 Re: A Clash of Kings (v 0.4 beta)  » posted by drgenmad on Apr 12, 2012, 08:25:11 am
Sylfa wrote:
I wasnt rude man if you talked to me :) Im happy that you managed to do something with your mod version

I was talking about Cozur but nevermind.

I have a little bug now, it stops working after i finish an Arena Battle, and it's frustrating because i cannot recollect money from it, besides i like it :(
IP: logged
 A Clash of Kings (v 0.4 beta)  » posted by Sugarsmacks on Apr 18, 2012, 09:34:49 pm
Any actual help on the missing weapon.lod would be very much appreciated since I dont see anything except reinstalling it and I tried this but it did not work. I followed the instructions and am running Mount and Blade with just one mod Blood and Steel and I can still run it in native
IP: logged
 A Clash of Kings (v 0.4 beta)  » posted by SirLancelot98 on May 13, 2012, 01:06:19 pm
Hey this looks awesome but i keep getting the problem cannot load textures_brf or something like that?
IP: logged
 A Clash of Kings (v 0.4 beta)  » posted by DeftestPine on May 15, 2012, 11:37:00 am
the mod opens fine but after a select my characters past, it goes to a black loading screen and like freezes but the command prompt says the game is running and i can move the warband cursor around on the frozen black scree. ive re downloaded it twice and idk what wrong. ive read all 5 books so i was really looking forward to playing looks great please help :cry:
IP: logged
 Re: A Clash of Kings (v 0.4 beta)  » posted by DeftestPine on May 15, 2012, 11:38:31 am
SirLancelot98 wrote:
Hey this looks awesome but i keep getting the problem cannot load textures_brf or something like that?

just go to warband/commonres and copy textures.brf and paste it over te textures.brf in the mod
IP: logged
 A Clash of Kings (v 0.4 beta)  » posted by PrinceShadowz on May 15, 2012, 07:02:02 pm
Edit : Thanks To Deftestpine , Now I Can Play This Mod :green:
comment last edited by PrinceShadowz on May 15, 2012, 09:51:59 pm
IP: logged
 Re: A Clash of Kings (v 0.4 beta)  » posted by DeftestPine on May 15, 2012, 08:22:50 pm
PrinceShadowz wrote:
Hey Download This Mod and Succesfully Installed It..
But When I Want To Play This Mod..
There RGL Error..
"Unable to open file: Modules\A Clash Of Kings\Resource\texture.brf"
I'm Using Warband Version 1.152
Anyway To Fix This Problem ?
Thanks Before.. :green:
just go to warband/commonres and copy textures.brf and paste it over te textures.brf in the mod
IP: logged
 Re: A Clash of Kings (v 0.4 beta)  » posted by PrinceShadowz on May 15, 2012, 09:50:59 pm
DeftestPine wrote:
PrinceShadowz wrote:
Hey Download This Mod and Succesfully Installed It..
But When I Want To Play This Mod..
There RGL Error..
"Unable to open file: Modules\A Clash Of Kings\Resource\texture.brf"
I'm Using Warband Version 1.152
Anyway To Fix This Problem ?
Thanks Before.. :green:
just go to warband/commonres and copy textures.brf and paste it over te textures.brf in the mod

Thanks , Now I Can Play This Mod :green:
IP: logged
 A Clash of Kings (v 0.4 beta)  » posted by zimovsky on May 17, 2012, 06:25:02 pm
Can't see any text neither in main menu nor when i click something :(
Warband v. 1.143, english + russian. Changed language to english, but it didn't help. In native module everything is OK.
Tried to find any info on this, but maybe my googling skills are just not high enough :)

UPD: the skills, yeah) think found an answer on a previous page)
comment last edited by zimovsky on May 17, 2012, 06:29:23 pm
IP: logged
 Re: A Clash of Kings (v 0.4 beta)  » posted by Aizen2468 on May 20, 2012, 01:01:13 am
DeftestPine wrote:
PrinceShadowz wrote:
Hey Download This Mod and Succesfully Installed It..
But When I Want To Play This Mod..
There RGL Error..
"Unable to open file: Modules\A Clash Of Kings\Resource\texture.brf"
I'm Using Warband Version 1.152
Anyway To Fix This Problem ?
Thanks Before.. :green:
just go to warband/commonres and copy textures.brf and paste it over te textures.brf in the mod
Hi, I was having a similar problem. Except mine said "Unable to open Modules/A Clash of Kings/troops.txt
Is there a similar sollution? Cause I really wanna play this game
IP: logged
 A Clash of Kings (v 0.4 beta)  » posted by gabi314521 on May 20, 2012, 07:41:33 am
HEEELP ME PLEASEE, MY GAME CRASHES WHEN I AM CREATING MY CHARACTER, WHEN I AM CHOOSING A BANNER, HELP ME PLEASEEE :shock: :shock: :shock:
Showing comments 81 to 100 of 115 Showing Page 5 of 6  « First  <  3  4  5  6  > 
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