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View this file on the M&B NexusFile Listing: Anno Domini 1257
Last Updated: Sep 11, 2010, 02:00:07 am
First Created: Mar 22, 2010, 03:55:40 am
File version: 0.95pre10
For M&B version: Warband 1.1xx
Downloads: 149,404 (232,603) Size: 409.91MB
Views: 276,349 (428,037) Type: EXE
Home:  Forum
Rating (56 votes): 3.9 / 5.0
Description
1257adamundrv4.png

This mod attempts to reflect the reality of 13th century Europe. The starting point of the journey is year 1257 AD and attempts to be as historically accurate as possible. From this point on the player and NPC lords shape this land and fight for supremacy and control of the continent.



This installer does not include music, music is here

If you have a comment/question go to the mod's forum. I will not read comments posted here, sorry.


Available factions:

1. Kingdom of France
2. Kingdom of England
3. Kingdom of Scotland
4. Gaelic Kingdoms
5. Holy Roman Empire
6. Kingdom of Hungary
7. Duchies of Poland
8. Kingdom of Denmark
9. Kingdom of Norway
10. Kingdom of Sweden
11. The monastic state of Teutonic Knights
12. Lithuania
13. The Mongol Empire
14. The Republic of Novogorod
15. Kingdom of Halych and Volhynia
16. Kingdom of Portugal
17. Kingdom of Aragon
18. Kingdom of Navarra
19. Crown of Castile
20. Emirate of Granada
21. Papal States
22. Roman Empire of Nicaea
23. Crusader States (Cyprus, Antioch, Kingdom of Jerusalem etc)
24. Kingdom of Sicily
25. Mamluk Sultanate
26. The Latin Empire
27. Ilkhanate
28. Hafsid Dynasty


The mod is currently compatible with Warband 1.126 single player, and it is to be considered in alpha stage. Bug reports and suggestions are welcome!

Goals

- historically correct map with accurate trade routes
- historically accurate persons
- historically accurate castles
- realistic and engaging combat
- AI and player armies that reflect the reality of 13th century, no top tier troop armies, peasants and low trained troops are your basic soldiers. For the AI this is implemented through how they recruit soldiers, for the player upkeep help to enforce this rule.
- knight/nobility armour is unique. Each knight has a unique costume with a matching barded horse, each lord has a historically accurate coat of arms which is displayed on his equipment (wherever historical information has been found)
- visually pleasing environment

Would you like to help?

I could use help with the following:

- historical research
- textures
- models
- suggestions

Help us make it a great mod!


For the changelog and more information visit the mod's official forum, thanks.
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Comments (Page 16 of 16)
IP: logged
 Anno Domini 1257 (v 0.95pre10)  » posted by Sylfa on Aug 18, 2012, 08:09:03 am
GAME WONT CRUSH CUZ OF 32 bit system!!! Read what i wrote few posts higher... YOU NEED TO MAKE YOUR WINDOWS USE 3GB of RAM and you can do this by editing boo.ini !!!!!
IP: logged
 Anno Domini 1257 (v 0.95pre10)  » posted by mujibi on May 12, 2013, 06:17:46 pm
This is a great mod, very well balanced. Has some bugs but for me it's the best mod's. Thank you.
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