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 Mount&Blade Repository » Mods » Large » Southern Realms
      
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File Listing: Southern Realms
Last Updated: Jul 17, 2010, 05:45:14 am
First Created: Feb 12, 2010, 12:12:10 pm
File version: Unspecified
For M&B version: 1.010/1.011
Downloads: 2,991 (16,632) Size: 238.68MB
Views: 7,400 (33,220) Type: ZIP
Home:  Exilian Forum
Rating (10 votes): 4.8 / 5.0
Description
This is Mount & Blade as you've NEVER seen it before. Southern Realms adds a lot of variety to the game, giving you more opportunities, skills, and... and I'll let the features list do the talking, since I'm rather chuffed with it myself.

Features:
- Map almost doubled in size from native, showing the Nord homelands, the mighty Empire of Gorinia to the south, and more!
- An extra 20 factions, each with new lands, troops, and heroes.
- Naval travel and combat adds a new dimension to the game; battle cutthroat Nordic pirates or the proud Alanian navy at sea with 2 different ship types and improved boarding ability.
- Foxyman's formations give you the ability to command your troops with deadly precision, but beware; morale failing is now a real problem that can crush the cohesion of your forces.
- Huge troop trees, including several non-faction ones.
- Religions; join the Orinite, Varalite, or Conirile churches to gain access to their holy men, healers, and (of course) battle-hardened religious warriors...
- Face enemies with powerful special abilities such as healing nearby troops, raising morale, or even regenerating health in battle.
- Become a Town Watch commander, with control over the defences of one of the many new or old cities in Calradia
- Hunt deer and boar for food or trophies; these latter can even be taken and sold to those who want them...
- New locations, including country taverns, two universities, and the rogue outpost at Jarren's rock
- Learn one of three skill sets, allowing you an incredible amount of choice in your character development. Either train as a barbarian with the Doaghan, or an Assassin in the alleys of Harlaushia, or learn the arts of command with general Tataca.
- Pubs are rather more interesting; meet the gamblers and drunks of Calradia, along with new mercenary forces that you can hire!
- A ton of other special features; villages now spawn refugee parties when burned, new bandit types roam the map, several companions require quests to allow you to hire them, and troops can be hired in city marketplaces.
- Other new features include shield bashing and spear bracing, both employed by the AI as well as your own forces.
- Did I forget something...?

Oh, and do please take a look at our forum; any feedback would be really appreciated. This is not a final version for the mod, though, so do be aware of that. Many thanks, and I hope you enjoy roaming the Southern Realms as much as I enjoyed their creation.
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Estimated Download Time
56Kbit Modem:  9h 55m 54s  · 256Kbit:  2h 10m 22s  · 1Mbit:  32m 36s  · 3Mbit:  10m 52s
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Comments
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 Southern Realms (v )  » posted by Pachy The Forsaken on Feb 12, 2010, 01:40:35 pm
WOW from the description seems cool...I'm downloading it! :hammer: :pint:
comment last edited by Pachy The Forsaken on Feb 12, 2010, 01:40:48 pm
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 Southern Realms (v )  » posted by data662 on Feb 12, 2010, 02:01:50 pm
A lot of wars will be fought. Nice. More factions a shit load of wars. :hammer: :pint:
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 Southern Realms (v )  » posted by Ghoste on Feb 12, 2010, 02:19:11 pm
Nevermind that. I messed up my uninstall of another module. I have to fix that before I can play this. Sigh...looks awesome though.
comment last edited by Ghoste on Feb 12, 2010, 02:21:48 pm
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 Southern Realms (v )  » posted by data662 on Feb 12, 2010, 02:44:00 pm
When I ask the mercenary general to tell me about his exploits it freezes on my character.
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 Southern Realms (v )  » posted by Jubal on Feb 12, 2010, 02:45:51 pm
Just press tab when it does that, I haven't fixed that dialog yet.
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 Southern Realms (v )  » posted by thepronto on Feb 12, 2010, 08:10:49 pm
Sounds really good but the download link doesn't seem to working right :cry: ...I am getting an error when trying to open the file and its only 17mb in size so way too small. :-? ...Thanks ahead of time for any help on this and also thx for the hard work that has already gone into this. ;-)
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 Southern Realms (v )  » posted by Wolfsblut on Feb 13, 2010, 12:45:44 am
Hi there,

completly lost this one out of sight, maybe because i am hanging around only on talesworld forum.
Just downloaded and play an hour around, looks very good, this much factions are splendid.
Some weapons seemed to be screwed, the char dont hold them in the right way (blade points to the side).
Great work so far anyway, looks much more done and stable than previous versions, nice to see this thing advance.
Thanks for your work and keep it up.

best regards
wolf
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 Southern Realms (v )  » posted by Pachy The Forsaken on Feb 13, 2010, 01:12:41 am
this mod is awesome...it has bugs but still its awesome..Keep up the good work
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 Southern Realms (v )  » posted by lejyoner on Feb 14, 2010, 06:22:21 am
Sound good.. I hope there are not much bugs, and crushes.. I guess I'll love it.. Thanks..! Let's Play..!!
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 Southern Realms (v )  » posted by adrianas on Feb 14, 2010, 08:00:10 am
how do i become town guard
oh and brilliant mod
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 Re: Southern Realms (v )  » posted by lejyoner on Feb 14, 2010, 09:36:08 am
adrianas wrote:
how do i become town guard
oh and brilliant mod

You have to go to Guide or someone like that..

And mod really good.. But, design of castles and towns are not so good.. And map, really pushing my pc..

Actually, I haven't seen any bugs even use cheat.. Good job, but it should be better ;-)
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 Southern Realms (v )  » posted by Amontadillo on Feb 16, 2010, 05:51:36 am
sounds great, downloading now... gotta try the sea battles... :-D
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 Southern Realms (v )  » posted by merdrawt on Feb 16, 2010, 06:06:15 am
After a few hours of playing this mod, I found a few bugs... The Fenland sword(or what is it's name is in weird angle, when I use it. The other came, when I battled against an Aurothian army. I won the first wave and after the beginning of the second, I commanded my archers to hold position. After that, the game crashed, because it couldn't fint some arrow texture.

Great mod btw. I like it! :)
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 Southern Realms (v )  » posted by kill on Feb 17, 2010, 08:02:45 am
great mod but i was just fighting in tihr (was to be my first city.. i hoped) and won in the first battle. the stubbern defenders screencame up and pressed continue and this message saying somthing about vertex buffer came up. it isnt the first time it has either. lol i had like 75 hired blades! oh i love those drunk men in some taverns, i love killing them
comment last edited by kill on Feb 18, 2010, 10:50:00 am
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 Southern Realms (v )  » posted by Amontadillo on Feb 18, 2010, 05:26:05 am
i´ve been taking a lot of cities, and a couple of times, there are no walls (which is allright, you lose less men) also, whenever i am attacked by bandits in isakeev (which i own), but only isakkev (or cities i own?) i kill them but then can´t leave
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 Southern Realms (v )  » posted by citrons on Feb 18, 2010, 10:22:00 am
where is the fields of Haurlashia where I can become an assasin :?:
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 Re: Southern Realms (v )  » posted by kill on Feb 18, 2010, 10:47:28 am
Amontadillo wrote:
i´ve been taking a lot of cities, and a couple of times, there are no walls (which is allright, you lose less men) also, whenever i am attacked by bandits in isakeev (which i own), but only isakkev (or cities i own?) i kill them but then can´t leave
number 1, the walls are needed for me, if you like cheats (if you dont your noob) the you can just get a few bandits and put them to mercenary then hired blade, they are the best unit and dont die easy! i got 75 like i said earlier. number 2, you havnt killed them all
ive found this problem but if you hold ctrl and press f4 then that last guy (who i think is on a roof) will die and you can go back >:) hope this solves it
comment last edited by kill on Feb 18, 2010, 10:47:55 am
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 Southern Realms (v )  » posted by LordJaing on Feb 18, 2010, 06:30:53 pm
A few bugs I've noticed:

1. The arena in what seems to be all towns is broken. You spawn with all the other fighters outside of the arena and stuck together.

2. When you are attacked by bandits you wont be able to find the last enemy in some towns.

3. In some Tournaments(which unlike arenas, seem to work most the time) you and your team have a chance to spawn outside of the arena. Not as big a problem when its you that spawns outside, because you can just walk back in. Big problem when your enemy spawns outside and you cant get to them.

I haven't crashed yet and the mod is very fun other then the listed bugs.

Great work!
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 Southern Realms (v )  » posted by kill on Feb 19, 2010, 04:04:44 am
you see, this is the whole point of cheats sometimes.
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 Southern Realms (v )  » posted by merdrawt on Feb 19, 2010, 05:46:13 am
I' ve been laying siege on a castle(I think it was Haralusia) and i charged the walls, but the castle was high up in the air.... And i didn't use cheats...
And i also think, that the game is a bit unbalaced, because i had 50 hired blades, and i could beat the whole Aurothian army and lost only 5 men....
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 Re: Southern Realms (v )  » posted by kill on Feb 19, 2010, 07:39:23 am
merdrawt wrote:
I' ve been laying siege on a castle(I think it was Haralusia) and i charged the walls, but the castle was high up in the air.... And i didn't use cheats...
And i also think, that the game is a bit unbalaced, because i had 50 hired blades, and i could beat the whole Aurothian army and lost only 5 men....
hey dude. hired blades are almost unbeatable even in native. i took over half of calradia on native with some of those guys so it isnt the mod, its how good those guys are
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 Southern Realms (v )  » posted by merdrawt on Feb 19, 2010, 09:34:57 am
Eh... I see.... I never used them before. In Native i always used the Swadian Knights. And a question.... Can I get these kind of armor, which has the Dark Knight? I could get a helm, but i didn't found the armor :)
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 Re: Southern Realms (v )  » posted by Amontadillo on Feb 21, 2010, 06:03:51 am
kill wrote:

number 1, the walls are needed for me, if you like cheats (if you dont your noob) the you can just get a few bandits and put them to mercenary then hired blade, they are the best unit and dont die easy! i got 75 like i said earlier. number 2, you havnt killed them all
ive found this problem but if you hold ctrl and press f4 then that last guy (who i think is on a roof) will die and you can go back >:) hope this solves it
sure i use cheats sometimes, great if your stuck or if you just have to get thet powerdraw 8 bow but only hve strength 14
btw merdrawt, kills right on that they´re unbeatable, i took a city with 400 garrison with just 60 of them...
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 Southern Realms (v )  » posted by merdrawt on Feb 22, 2010, 05:27:48 am
Now I know it :-P . I keep using them, but I still don't know, where can I get the black armor :)
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 Southern Realms (v )  » posted by kill on Feb 22, 2010, 10:18:52 am
why do you need the black armour? ohh by the way, while the mod was pasting i saw this thing say in it somthing about orc helmet or somthing, and elf armour. where do i find that? or was that the sword of domocoles... lol
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 Southern Realms (v )  » posted by merdrawt on Feb 23, 2010, 01:26:38 am
I need it, because I want to be the Black Swordsman XD.
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 Southern Realms (v )  » posted by Lorenzo--B on Feb 25, 2010, 09:28:46 am
lots of features Downloading :-D

20 min download >:( :-x ........
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 Southern Realms (v )  » posted by kill on Feb 25, 2010, 10:05:45 am
umm.. 20 mins is good.. in my case anyway
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 Southern Realms (v )  » posted by Lorenzo--B on Feb 26, 2010, 11:41:01 am
i like it fast ! :-D
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 Southern Realms (v )  » posted by Lareth on Mar 11, 2010, 10:59:08 pm
I went to Halmar as I started up to get some money in the arena, and it's all bugged. All people in the arena spawn into one same spot and then I appeared outside the arena and the arena itself was like something from alice in wonderland.
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 Southern Realms (v )  » posted by ConnorR78 on Mar 13, 2010, 07:58:55 am
I love the mod, but whenever i talk to windhawk and try to get into the dungeons, it freezes on my character any help???
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 Southern Realms (v )  » posted by RDR94 on Mar 14, 2010, 10:09:14 am
i downloaded the the game and played for a few hours and then the found a bug where you can walk over the water :shock:
can someone tell me how to disembark the ship? plz
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 Southern Realms (v )  » posted by RDR94 on Mar 24, 2010, 06:53:20 am
can plz someone tell me how to remove the moral thingie during battles. it´s because it clogg's up the reports and after 1 min of combat i can´t even see how much damage i deliver and how much i take. plz help me
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 Southern Realms (v )  » posted by Dominus II on Mar 27, 2010, 11:52:55 am
Looks so gooooooood how long did it take to make lolz cant wait!
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 Southern Realms (v )  » posted by kolt16 on Mar 27, 2010, 05:00:23 pm
Nice mod, one of my favorites, keep up the good work :-D .

I do have a question though. Is it possible to disable the morale reports because I can't see any other messages from the "is running messages" flooding the screen, some times I can't even tell whats happening on the left cos the messages.
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 Southern Realms (v )  » posted by Frautschy on Mar 27, 2010, 07:54:01 pm
Awesome Mod!
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 Southern Realms (v )  » posted by mountandbladenoob on Mar 28, 2010, 04:23:42 pm
i cant join the assasins it always tells me to either fight or i cant talk to people not in their guild some one help plz?
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 Southern Realms (v )  » posted by SupaPepsi on Apr 01, 2010, 08:47:31 pm
is Georia on it
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 Southern Realms (v )  » posted by Angryred on Apr 06, 2010, 01:23:25 am
Great mod, has totally taken over 1259 and E&RC in my books.
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 Southern Realms (v )  » posted by Jubal on Apr 06, 2010, 04:14:20 am
Thanks for all the support guys; if you have questions/bugs, PLEASE come onto my forum to report them as I don't have time to check this place regularly and keep up work on the mod!

Many thanks. :-D
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 Re: Southern Realms (v )  » posted by kill on Apr 13, 2010, 03:36:22 am
Angryred wrote:
Great mod, has totally taken over 1259 and E&RC in my books.
wats that
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 Southern Realms (v )  » posted by coconuts on Apr 17, 2010, 08:11:36 am
sea battles :-D :-D :-D :-D :-D :-D :-D :-D
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 Southern Realms (v )  » posted by coconuts on Apr 17, 2010, 08:18:37 am
sword of domocloes is a different mod
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 Southern Realms (v )  » posted by Ok Wookie on May 02, 2010, 06:12:54 am
Yes sea battles :-D :-D :-D :-D :-D :-D
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 Southern Realms (v )  » posted by Ok Wookie on May 08, 2010, 10:30:24 am
Did i play thismod?
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 Southern Realms (v )  » posted by burtonbro13 on Jul 09, 2010, 12:23:12 pm
Having trouble with this mod, and all others for that matter. I am new to modding, this will be my first, and i am clueless as to how it should be done. I have downloaded and unzipped the file, then moved the opened file to the "Modules" folder in my Mount&Blade file. After doing all this every mod i try to load says, during the loading screen, "Unable to open file: CommonRes\ani_walk_sideways.brf" Can anyone help me through this?
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 Southern Realms (v )  » posted by Jubal on Jul 17, 2010, 05:49:08 am
NEW VERSION UPLOADED
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 Southern Realms (v )  » posted by Ralen on Jul 17, 2010, 07:58:51 am
Hey Mate,

Looks great :D.

But: I can't board any ships (might just be me, but it says: go to the docks, you go to the docks, only option is go back)
- The assasins: 2 choices: fight, then you say they are drunk and should go home and that's it or go away.
- Kinda the same problem with the General, I can do one quest and then I 'learned to brace a spear, but I can't while on foot (ok, probably misunderstood that part) and on horseback I already brace as ussual.
- Those 2 island cities, Morrant and Tal someting: can't enter them, as I can't get a boat at all. So I cheated, but I can't move at all on both islands.

Well that's enough me nagging about for now ;), will let you know when I find something else ;).
And except for these things: the game is great :D. Became townwatch captain or something like that ;). It's pretty neat :D.

gr
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 Southern Realms (v )  » posted by Jubal on Jul 17, 2010, 10:11:26 am
The assassins are incomplete... have you tried going through the second door?

Only certain spears can brace, and it requires a certain key to be pressed. It's mostly pikes that actually work for it.

As for ships; you need enough money to buy the ship before the option appears. Try going back when you have 2000 denars, the option will appear. When you're sailing correctly, that should let you get to the islands properly.
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 Southern Realms (v )  » posted by Dima Chornobay on Jul 17, 2010, 10:58:48 am
The mod IS good but there are a few annoying little bugs:

1) A lot of characters you can talk to reply something like 'surrender or die'
2) Towns are much bigger but they are a bit empty (at least the new ones)
3) During the sea battles sometimes some of the AI units are stuck in the middle of the sea and are impossible to get unless you shoot them
4) A have been playing for a few hours and i havent found any guns in towns that i can buy (i think the only way you can get them is to do a church quest, it worked for me)
5) Whenever i go to the Nord capital it says that i finished some kind of a quest, and the messages dont stop coming
6) Two locations cannot be accessed, they are the two 'white' castles

Good Points
1) The map is much bigger compare to the other mods
2) I like the huge amount of factions
3) There are plenty of new troops which is very sweet :hammer:
4) New armors and weapons
5) New quests
6) Now you can speak to Xerina and other tournament characters
7) Some of the characters are free to employ, like Deshavi and Jeremus
8) Much more rogue warbands running around
9) New unique formations that can be used during the battle
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 Southern Realms (v )  » posted by sfanky on Jul 18, 2010, 01:35:26 am
I downloaded and installed it twice but its still giving same error while opening mod

cannot open file:CommonRes\Costumes_a.brf
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 Southern Realms (v )  » posted by Jubal on Jul 18, 2010, 02:02:25 am
That's a file from your original M&B, so it's something to do wit your M&B install not this mod I'm afraid.
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 Southern Realms (v )  » posted by meb2183 on Jul 18, 2010, 09:21:57 am
what changes were made from the feburary version to bring it back to the top of the list of latest releases ? asking so if there are none that i wont ruin saved games.. or if there are changes, will it be save compatible ? love the mod .
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 Southern Realms (v )  » posted by Jubal on Jul 18, 2010, 09:33:25 am
Couple more factions, some new pirate locations, more town watch and fleets in the southern half of the map are the main things. I very much doubt it'll be savegame compatible with the previous version, sadly.
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 Southern Realms (v )  » posted by meb2183 on Jul 18, 2010, 12:44:57 pm
ok thank you for the quick responce. and for your mod..
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 Southern Realms (v )  » posted by boromir on Jul 18, 2010, 03:44:10 pm
like the sound of this mod,is it warband compatible or just native m&b?
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 Southern Realms (v )  » posted by SuperKXT on Jul 18, 2010, 06:50:23 pm
That mod isnt so cool as it looks from description and the main reason for that is it is very huge
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 Southern Realms (v )  » posted by Jubal on Jul 18, 2010, 11:50:34 pm
The very hugeness is IN the description...

This is currently for native M&B, not Warband.
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 Southern Realms (v )  » posted by Mgore44 on Jul 20, 2010, 10:43:29 am
i think i might like this game more than teatrc :green:
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 Southern Realms (v )  » posted by sumidiot on Jul 20, 2010, 01:19:27 pm
Whats up with the battles? My army doesn't join the battle. They line up and barely move.
Most of the time their facing the opposite direction. Any clue ?
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 Southern Realms (v )  » posted by Jubal on Jul 20, 2010, 01:48:47 pm
Use the command system!

U/Y selects formation, t creates the formation, I think M is charge. But fiddle around and see how it goes, it's a very good system - there's a full tut on the forum I think.
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 Southern Realms (v )  » posted by Thomas of Hookton on Aug 12, 2010, 08:01:53 am
:-? I'm getting an error on startup of M&B, crashes and says RGL ERROR "get_object failed for body: bo_siege_leadder_12m".
I AM DESPERATELY TRYING TO GET THIS TO WORK, I really wanna play this mod :cry: . Some1 help plzz :!: :!: :!:
comment last edited by Thomas of Hookton on Aug 12, 2010, 10:30:52 am
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 Southern Realms (v )  » posted by Tusksplitter on Aug 28, 2010, 08:57:15 am
hey guys...

i am having a problem with the zip. file, i have downloaded a few mods recently on the site and there always seems to be a damaged file error when extracting?
this one looks the best but i can't extract...
if anyone can help me or knows what i have to do, that would be greatly appreciated

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